Construction.png
Not armed yet!
This creation is currently under construction and is not yet finalized!

Plants are living organisms that belong to the Plantae kingdom. They obtain most of their energy from sunlight in a process called photosynthesis. However, not all plants absorb energy via photosynthesis. They are the protagonists of Plants vs. Zombies: Starstruck  and the player's main defense against the zombies.

Player's House

Peashooter Families Unlock
StarstruckPea.png Straight-Shot

Pea

Start of game
Damage Fire Rate Recharge Cost
20 DPS Once per 1.5s 5 seconds 100 Sun
Ability Toughness Projectile Velocity
Fires Peas in a straight line 300 DPS 5 tiles per sec
Plant Food Ability
Peashooter rapidly fires a volley of peas.


Sunflower Families Unlock
StarstruckSun.png Sun-Producer

Flower

Start of game
Production Sun Rate Recharge Cost
50 Sun Once per 30s 5 seconds 50 Sun
Ability Toughness
Produces Sun infrequently 250 DPS
Plant Food Ability
Sunflower produces 150 Sun immediately.


Wall-Nut Families Unlock
StarstruckWall.png Guardian

Nut

Level 1-2: Defensive Line
Recharge Cost
20 seconds 50 Sun
Ability Toughness
Protects Plants from Zombie attacks 4000 DPS
Wall-Nut heals to full toughness and then encases itself in a suit of armor, adding 4000 DPS.


Potato Mine Families Unlock
StarstruckMine.png Explosive

Root

Level 1-3: A Spud Above
Damage Reload Rate Recharge Cost
1800 DPS 15 seconds 15 seconds 50 Sun
Ability Toughness
Explodes upon Zombie contact 1 DPS
Plant Food Ability
Potato Mine fully arms all Potato Mines, and then creates two more armed Potato Mines.


Crazy Dave's House

Marigold Families Unlock
Goldstar.png Sun-Producer

Flower

Level 1a-2: Take Me to Your Leader
Production Recharge Cost
150 Sun 30 seconds 75 Sun
Ability Toughness
Produces Sun upon being destroyed 2000 DPS
Plant Food Ability
Marigold explodes, destroying any Zombies in a 3x3 radius and producing 50 Sun for each it destroys.


Blackout Night

Puff-Shroom Families Unlock
Puffstar.png Straight-Shot

Mushroom

(Nocturnal)

Level 2-1: A Midnight Snack
Damage Fire Rate Recharge Depletion Rate Cost
20 DPS Once per 1.5s 7 seconds 6 DPS per second 0 Sun
Ability Toughness Projectile Velocity
Fires puffs of smoke at Zombies

Depletes toughness over time

250 DPS 4 tiles per sec
Plant Food Ability
All Puff-Shrooms recharge to full toughness and fire a rapid barrage of 25 puffs.


Sun-Shroom Families Unlock
Sunstar.png Sun-Producer

Mushroom

(Nocturnal)

Level 2-3: Extra, Extra
Production Sun Rate Recharge Growth Rate Cost
25 Sun (Small)

50 Sun (Medium)

75 Sun (Big)

Once per 32s 5 seconds 20 seconds (Small)

40 seconds (Medium)

25 Sun
Ability Toughness
Produces Sun infrequently

Grows bigger over time

250 DPS
Plant Food Ability
Sun-Shroom grows to full and produces 100 Sun instantly.


Fume-Shroom Families Unlock
Fumestar.png Straight-Shot

Mushroom

(Nocturnal)

Level 2-6: Walking Doors
Damage Fire Rate Recharge Cost
75 DPS Once per 2s 5 seconds 250 Sun
Ability Toughness Projectile Velocity
Fires puffs of smoke in a straight line

Its projectiles can pass through objects and two Zombies

500 DPS 4 tiles per sec
Plant Food Ability
Fume-Shroom fires a 100 DPS puff of smoke through the entire lane, doing damage to all Zombies and Gravestones.


Grave Buster Families Unlock
Gravestar.png Instant-Use

Root

Level 2-9: PowerPuff Shrooms
Recharge Cost
15 seconds 0 Sun
Ability
Destroys a Gravestone that it's planted on


Coffee Bean Families Unlock
Beanstar.png Instant-Use

Bean

Level 2-11: Drifting Off
Recharge Cost
20 seconds 50 Sun
Ability
Wakes up a sleeping Plant and prevents it from falling asleep again


Scaredy-Shroom Families Unlock
Scarestar.png Straight-Shot

Mushroom

(Nocturnal)

Level 2-13: Vanishing Mushrooms
Damage Fire Rate Recharge Cost
10 DPS Once per 1s 7.5 seconds 50 Sun
Ability Toughness Projectile Velocity
Fires puffs of smoke in a straight line

Hides underground when a Zombie is in a 3x3 radius

200 DPS 5 tiles per sec
Plant Food Ability
Scaredy-Shroom reveals itself and fires a barrage of 50 puffs of smoke, before slamming down and knocking back Zombies in a 3x3 radius.


Milkcap Families Unlock
Milkstar.png Guardian

Mushroom

Level 2-14: Survival of the Fittest
Heal Amount Recharge Cost
50 DPS per attack

Stops healing at 80% of the Plant's maximum toughness

15 seconds 75 Sun
Ability Toughness
Protects Plants from Zombie attacks

Heals its non-Milkcap neighbors when damaged

3000 DPS
Plant Food Ability
Milkcap heals all Plants in a 5x5 radius to full toughness.


Starlight Suburbs

Astro-Shroom Families Unlock
Astrostar.png Explosive

Mushroom

(Nocturnal)

Level 2a-1: Space Shroom from Pluto
Damage Cooldown Recharge Cost
20 DPS (multiplied by each Astro-Shroom) 8 seconds 12 seconds 150 Sun
Ability Toughness
Summons a 3x3 asteroid to a selected area when tapped

Asteroids become more powerful for each Astro-Shroom

All Astro-Shrooms share a cooldown

300 DPS
Plant Food Ability
Astro-Shroom summons an asteroid that does 50 damage to all Zombies in a 5x5 radius for each Astro-Shroom.


Gloom-Shroom Families Unlock
Gloomstar.png Straight-Shot

Mushroom

(Nocturnal)

Level 2a-3: Aren't You a Gloomy Gus?
Damage Fire Rate Recharge Cost
100 DPS Once per 2s 12 seconds 400 Sun
Ability Toughness Projectile Velocity
Periodically fires puffs of smoke in eight directions

Its projectiles can pass through objects

750 DPS 3 tiles per sec
Plant Food Ability
Gloom-Shroom fires a long spore in all eight directions, doing 500 DPS to any Zombie or Gravestone in the way.


Doom-Shroom Families Unlock
Doomstar.png Explosive

Mushroom

(Nocturnal)

Level 2a-5: Spread Doom and Boom
Damage Radius Recharge Cost
2500 DPS 5x5 55 seconds 750 Sun
Ability
Explodes upon use, dealing massive damage to all Zombies in a 5x5 radius.
Community content is available under CC-BY-SA unless otherwise noted.