Plants vs. Zombies Character Creator Wiki
Plants vs. Zombies Character Creator Wiki
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*Swashbuckler is now healthier: 2/2 -> 2/3
 
*Swashbuckler is now healthier: 2/2 -> 2/3
 
*Swashbuckler had an effect change: "When a Pirate hurts the Plant Hero, that Pirate gets +1/+1." -> "When another Pirate hurts the Plant Hero, that Pirate gets +1/+1."
 
*Swashbuckler had an effect change: "When a Pirate hurts the Plant Hero, that Pirate gets +1/+1." -> "When another Pirate hurts the Plant Hero, that Pirate gets +1/+1."
*Backyard Bounce is now cheaper: 3{{PvZH Icon|brain}} -> 2{{PvZH Icon|brain}}
+
*Backyard Bounce had an effect change: "Bounce a Plant." -> "Bounce a Plant. Draw a card."
 
*Laser Base Alpha is now cheaper: 3{{PvZH Icon|brain}} -> 2{{PvZH Icon|brain}}
 
*Laser Base Alpha is now cheaper: 3{{PvZH Icon|brain}} -> 2{{PvZH Icon|brain}}
 
*Laser Base Alpha had an effect change: "Zombies here have {{PvZH Icon|deadly}}Deadly and {{PvZH Icon|strikethrough}}Strikethrough." -> "Zombies here have {{PvZH Icon|strikethrough}}Strikethrough and +1{{PvZH Icon|strength}}."
 
*Laser Base Alpha had an effect change: "Zombies here have {{PvZH Icon|deadly}}Deadly and {{PvZH Icon|strikethrough}}Strikethrough." -> "Zombies here have {{PvZH Icon|strikethrough}}Strikethrough and +1{{PvZH Icon|strength}}."

Revision as of 09:12, 16 January 2022


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This creation is currently still under construction and as such has not yet been finalized!
Template added by the page creator.

Mystic Mints is the fifth set of cards released by an update in Plants vs. Zombies Heroes. The update introduces 200 new cards, along with new traits and types of cards, and the new card type Mints. It was released on TBA for Android and iOS.

Story

When Neptuna gathered the Mustache Monuments, the ancient power she unleashed was too strong for her to control and created a Spacetime Pearadox! Now, Plants and Zombies from olden times are breaching the time-space continuum and dueling it out in a battle of epic proportions!

New Traits and Effects

  • Haunted - When a card with Haunted is destroyed, the card that destroyed it is also destroyed.
  • Weird scrapped pvzh iconVenom X - Plants with Venom get +XStrengthPvZH when there is a Zombie in this lane. (Plant-exclusive)
  • Drowsy X - When a Zombie with Drowsy hurts a Plant, it gets -X/-X (Zombie-exclusive)
  • Producer X - Start of Turn: You get +XSunPvZH this turn.
  • Crown1Challenge X - When this Plant takes damage, the Zombie that dealt it takes X damage back. (Plant-exclusive)
  • Combo - When played, activate this ability if you've played another card prior to this this turn. (Zombie-exclusive)
  • Pluck - Gain a random card from your deck that fits a condition. If you have none, Conjure one instead.

Also introduced in Mystic Mints are the new Mint cards. Mints act similarly to Environments, as they take up no space in the main lanes. Instead, they take up the whole board and add a passive effect to the match that can only be stopped by playing another Mint on top of it or by Bouncing the Mint.

Store Changes

The in-game store, as well as in-game functions such as sparks, have been reworked or changed to make card collection easier and more enjoyable. Also new to the store are Mystic Mints packs, containing exclusively Mystic Mints cards (and rarely, Heroes) and new Hero Packs for the recently introduced Heroes.

  • Event cards cost 1,500 Sparks instead of 1,000 Sparks to craft.
    • They recycle for 750 Sparks instead of 250 as well.
  • All Packs contain 8 cards instead of 6, now with a 36% chance for Super-Rares, 12% for Legendaries, and 4% for Heroes. Multipacks now contain 85 cards.
  • Hero Packs now contain 10 cards instead of 6, and cost 150 Gems instead. Hero Multipacks are new and cost 1500 Gems for 130 cards.

Balance Changes

  • Blazing Bark had an effect change: "A Plant gets +4StrengthPvZH." -> "A Plant gets +1/+1. Do 3 damage."
  • Devour had an effect change: "Destroy a Zombie with the lowest Health." -> "Destroy a Zombie with less StrengthPvZH than a Plant in its lane. Draw a card."
  • Genetic Amplification had an effect change: "Conjure a Plant that costs 2SunPvZH. It gets +1/+1, Amphibious, and Team-Up." -> "Pluck a Plant. A Plant in your hand gets Amphibious, Team-Up, and +1HeartPvZH."
  • Lieutenant Carrotron had an effect change: "When played: Conjure a Root." -> "When played: Pluck a Root."
  • Lightspeed Seed had an effect change: "Conjure 2 Tricks." -> "Pluck a Trick. Make a Weenie Beanie."
  • More Spore had an effect change: "Make two 1/1 Button Mushrooms in random lanes." -> "Make two Puff-Shrooms."
  • Peel Shield had an effect change: "Plants File:Shielded (PvZH).pngcan't be hurt this turn. Draw a card." -> "All Plants have PvZH Armored IconArmored 1 this turn. Draw a card."
  • Precision Blast had an effect change: "Attack for 5 damage in the middle lane." -> "A Plant gets +2/+2. A Zombie gets -2StrengthPvZH."
  • Sunburn had an effect change: "Do 2 damage. You get +1SunPvZH for the rest of the game." -> "Do 3 damage. Make a Sunflower."
  • Time to Shine had an effect change: "A Plant does a Bonus Attack." -> "A Plant with 4StrengthPvZH or less does a Bonus Attack."
  • Uncrackable had an effect change: "Your Hero File:Shielded (PvZH).pngcan't be hurt this turn. Draw a card." -> "When a Zombie would hurt your Hero this turn, it gets -1/-1 instead. Draw a card."
  • Whirlwind had an effect change: "Bounce a random Zombie." -> "Bounce a Zombie."

  • Carried Away had an effect change: "Move a Zombie. Then it does a Bonus Attack." -> "Move a Zombie. Then it gets Bullseye2Bullseye. Draw a card."
  • Dance Off had an effect change: "Make two 1/1 Backup Dancers in random lanes." -> "Make two 1/1 Backup Dancers."
  • Dolphinado had an effect change: "Bounce a random Plant." -> "Bounce a Plant."
  • Electrobolt had an effect change: "Do 3 damage to a Plant." -> "Do 2 damage to a Plant. Draw a card."
  • Eureka had an effect change: "Conjure 3 cards." -> "Draw 3 cards."
  • Heroic Health had an effect change: "Heal your Hero for 6." -> "Heal 6. Draw a card."
  • Missile Madness had an effect change: "Do 3 damage to a Plant and 1 damage to all other Plants." -> "Do 3 damage to a Plant. A Zombie gets +1/+1."
  • Rock Wall had an effect change: "A Zombie gets +5HeartPvZH." -> "A Zombie gets +4HeartPvZH. Draw a card."
  • Stayin' Alive had an effect change: "Do 3 damage to a Plant. Heal your Hero for 3." -> "Do 3 damage to a Plant. Heal 2."
  • Summoning had an effect change: "Make a random Zombie that costs 2Brain or less." -> "Make a random Zombie from your deck that costs 1Brain."
  • Teleportation Station had an effect change: "Start of turn: If there's a Zombie here, gain a Teleport." -> "You can play Zombies in this lane when it's time for Tricks. Start of Tricks: If there is a Zombie here, draw a card."
  • Terror-Former 3000 had an effect change: "Conjure an Environment. All cards in your hand cost 1Brain less." -> "Pluck an Environment. All Environments in your hand cost 1Brain less."
  • Triple Threat had an effect change: "Make two 2/1 Impfinity Clones with Amphibious in random lanes." -> "Make two 2/1 Impfinity Clones in random lanes."

  • Galacta-Cactus is now weaker: 2/2 -> 1/2
  • Garlic is now weaker: 1/5 -> 1/3
  • Photosynthesizer had an effect change: "A Plant gets +2HeartPvZH. Conjure a Galactic Gardens card." -> "A Plant gets +2HeartPvZH."
  • Small-Nut is now stronger: 1/1 -> 2/2
  • Cactus gained Team-Up.
  • Cactus is now healthier: 1/5 -> 1/6
  • Gardening Gloves is now cheaper: 2SunPvZH -> 1SunPvZH
  • Grave Buster had an effect change: "Destroy a Gravestone." -> "Destroy a Gravestone. If there are no Gravestones, draw a card instead."
  • Pismashio gained Team-Up.
  • Sea-Shroom is now stronger: 2/2 -> 3/2
  • Tricarrotops is now stronger: 1/3 -> 2/3
  • Tricarrotops is now more expensive: 2SunPvZH -> 3SunPvZH
  • Tricarrotops gained Team-Up.
  • Water Chestnut is now stronger: 0/8 -> 0/10
  • Hibernating Beary is now cheaper: 3SunPvZH -> 2SunPvZH
  • Hibernating Beary is now weaker: 0/8 -> 0/6
  • Hibernating Beary had an ability change: "When hurt: This gets +4StrengthPvZH." -> "When hurt: This gets +3StrengthPvZH."
  • Pea-Nut is now healthier: 2/4 -> 2/5
  • Pear Cub is now stronger: 1/1 -> 2/1
  • Pumpkin Shell is now cheaper: 3SunPvZH -> 2SunPvZH
  • Pumpkin Shell is now weaker: 2/4 -> 1/4
  • Pumpkin Shell had an effect change: "Fusion: A Plant played on this gets +2/+4." -> "Fusion: A Plant played on this gets +1/+4."
  • Spineapple had an effect change: "When played: All plants with 0StrengthPvZH get +2StrengthPvZH." -> "When played: All Plants with 2StrengthPvZH or less have 2StrengthPvZH and Bullseye2Bullseye."
  • Steel Magnolia is now weaker: 2/2 -> 2/1
  • Steel Magnolia gained Team-Up.
  • Three-Nut had an effect change: "When you play a Plant, that Plant's StrengthPvZH becomes 3." -> "When played: Another Plant's StrengthPvZH becomes 3."
  • Blockbuster is now stronger: 3/3 -> 3/4
  • Blockbuster had an effect change: "Plant Evolution: Destroy all Gravestones here and next door." -> "Plant Evolution: Destroy all Gravestones here and next door. This gets +1/+1."
  • Force Field is now cheaper: 4SunPvZH -> 2SunPvZH
  • Force Field had an effect change: "Plants here File:Shielded (PvZH).pngcan't be hurt." -> "When you play a Plant here, it File:Shielded (PvZH).pngcan't be hurt this turn."
  • Guacodile is now weaker: 4/3 -> 3/3
  • Guacodile had an effect change: "When destroyed: Do 4 damage to a Zombie here." -> "When destroyed: Attack for 3 damage in this lane."
  • Mirror-Nut gained Bullseye2Bullseye.
  • Mirror-Nut is now weaker: 0/8 -> 0/6
  • Prickly Pear gained Crown1Challenge.
  • Body-Gourd no longer has Amphibious.
  • Body-Gourd is now cheaper: 5SunPvZH -> 4SunPvZH
  • Body-Gourd is now weaker: 3/6 -> 2/6
  • Grizzly Pear gained Team-Up.
  • Grizzly Pear is now cheaper: 5SunPvZH -> 4SunPvZH
  • Grizzly Pear is now weaker: 5/4 -> 4/4
  • Tough Beats is now cheaper: 6SunPvZH -> 5SunPvZH
  • Gravitree is now cheaper: 6SunPvZH -> 4SunPvZH
  • Gravitree is now weaker: 7/7 -> 4/4
  • Loco Coco is now cheaper: 6SunPvZH -> 5SunPvZH
  • Poppin' Poppies is now cheaper: 6SunPvZH -> 5SunPvZH
  • Soul Patch is now cheaper: 7SunPvZH -> 4SunPvZH
  • Soul Patch is now weaker: 5/10 -> 3/4

  • Astro-Shroom is now weaker: 1/1 -> 0/2
  • Astro-Shroom gained Team-Up.
  • Button Mushroom is now stronger: 1/1 -> 2/2
  • High-Voltage Currant is now healthier: 1/1 -> 1/2
  • Poison Mushroom is now stronger: 1/1 -> 2/1
  • Poison Mushroom has PvZH Anti-Hero IconAnti-Hero 1 instead of PvZH Anti-Hero IconAnti-Hero 2.
  • Veloci-Radish Hatchling is now more expensive: 1SunPvZH -> 2SunPvZH
  • Veloci-Radish Hatchling is now healthier: 1/2 -> 1/4
  • Banana Launcher is now more expensive: 2SunPvZH -> 3SunPvZH
  • Banana Launcher is now healthier: 0/3 -> 0/4
  • Banana Launcher gained the ability: "When played: Do 2 damage to a Zombie."
  • Fireweed is now healthier: 3/2 -> 3/3
  • Fireweed had an effect change: "When played: Make Hot Lava here." -> "When played on Ground: Make Hot Lava here. When played on Heights: Do 1 damage to a Plant."
  • Seedling had an effect change: "Start of turn: This transforms into a random plant that costs 6SunPvZH or less." -> "Start of turn: This transforms into a random plant from your deck that costs 3SunPvZH."
  • Shelf Mushroom is now healthier: 2/2 -> 2/3
  • Berry Angry had an effect change: "All Plants get +2StrengthPvZH." -> "All Plants get +2StrengthPvZH and Bullseye2Bullseye."
  • Invasive Species is now cheaper: 3SunPvZH -> 2SunPvZH
  • Invasive Species is now weaker: 2/4 -> 2/3
  • Invasive Species had an effect change: "While in an Environment: This gets +3StrengthPvZH." -> "While in an Environment: This gets +2StrengthPvZH."
  • Mushroom Grotto is now cheaper: 3SunPvZH -> 2SunPvZH
  • Mushroom Grotto had an effect change: "When you play a Plant here, make a Puff-Shroom in another random lane." -> When you play a Plant here for the first time, make a Puff-Shroom."
  • Poison Ivy is now stronger: 1/3 -> 2/3
  • Poison Ivy has PvZH Anti-Hero IconAnti-Hero 2 instead of PvZH Anti-Hero IconAnti-Hero 4.
  • Punish-Shroom is now healthier: 2/2 -> 2/3
  • Punish-Shroom had an effect change: "When a Mushroom is destroyed, do 2 damage to a random Zombie or Zombie Hero." -> "When a Mushroom is destroyed, do 2 damage to the Zombie Hero."
  • Strawberrian is now healthier: 3/2 -> 3/3
  • Molekale is now more expensive: 4SunPvZH -> 6SunPvZH
  • Molekale is now stronger: 3/2 -> 4/4
  • Molekale had an effect change: "When played: Each other plant transforms into a random plant that costs 1SunPvZH more." -> "When played: Each other plant transforms into a random non-Molekale plant from your deck that costs 1 more."
  • Pair of Pears is now stronger: 2/2 -> 3/2
  • Petal-Morphosis had an effect change: "Transform a Plant into a random Plant. Draw a card." -> "Transform a Plant into a random Plant that costs 1SunPvZH more. Draw a card."
  • Sergeant Strongberry is now healthier: 4/3 -> 4/4
  • Sour Grapes is now stronger: 2/2 -> 3/2
  • Transfiguration is now weaker: 4/7 -> 3/6
  • Transfiguration had an effect change: "Whenever a Plant is hurt and survives, transform it into a random Plant." -> "Whenever another Plant is hurt and survives, transform it into a random Plant that costs 1SunPvZH more."
  • Atomic Bombegranate is now cheaper: 5SunPvZH -> 4SunPvZH
  • Atomic Bombegranate is now weaker: 5/2 -> 3/2
  • Bluesberry is now cheaper: 5SunPvZH -> 4SunPvZH
  • Lava Guava is now cheaper: 5SunPvZH -> 4SunPvZH
  • Sizzle is now cheaper: 5SunPvZH -> 4SunPvZH
  • Sizzle had an effect change: "Do 5 damage to a Zombie." -> "Do 5 damage. Draw a card."
  • Cherry Bomb is now cheaper: 6SunPvZH -> 5SunPvZH
  • Cherry Bomb had an effect change: "Do 4 damage to each zombie here and next door." -> "Do 3 damage to each zombie here and next door."
  • Dandy Lion King is now cheaper: 6SunPvZH -> 5SunPvZH
  • Dandy Lion King had an effect change: "When played: Damage the Zombie Hero for half their health." -> "When played: If the Zombie Hero has more than 10 Health, do 5 damage to the Zombie Hero. If not, do 2 damage instead."
  • Poison Oak is now stronger: 4/5 -> 6/5
  • Poison Oak now has PvZH Anti-Hero IconAnti-Hero 3 instead of PvZH Anti-Hero IconAnti-Hero 5.
  • Kernel Corn is now stronger: 6/6 -> 8/8
  • Kernel Corn had an effect change: "When played: Do 4 damage to all zombies." -> "When played: Do 5 damage to all Zombies and the Zombie Hero."

  • Pea Pod is now healthier: 1/1 -> 1/2
  • Pea Pod had an effect change: "Start of turn: This gets +1/+1." -> "When you play a Pea, this gets +1/+1."
  • Peashooter is now stronger: 1/1 -> 2/2
  • Sweet Potato is now healthier: 0/3 -> 0/4
  • Torchwood had an effect change: "Peas behind this get +2StrengthPvZH." -> "Plants behind this get +2StrengthPvZH."
  • Cabbage-Pult is now stronger: 1/3 -> 2/3
  • Cabbage-Pult had an effect change: "When played on Heights: This gets +1/+1." -> "When played on Heights: This gets +1HeartPvZH."
  • Lily of the Valley is now stronger: 1/2 -> 1/3
  • Lily of the Valley had an effect change: "When you play a Plant on the Heights, that Plant gets +2/+2." -> "When you play a Plant on the Heights for the first time each turn, that Plant gets +1/+1."
  • Pea Patch is now healthier: 2/2 -> 2/3
  • Split Pea is now weaker: 4/1 -> 3/2
  • Fertilizer is now cheaper: 3SunPvZH -> 2SunPvZH
  • Fertilizer had an effect change: "A Plant gets +3/+3." -> "A Plant gets +2/+2. Draw a card."
  • Flourish is now cheaper: 3SunPvZH -> 2SunPvZH
  • Grow-Shroom is now healthier: 2/1 -> 2/2
  • Moonbean is now weaker: 2/5 -> 3/3
  • Moonbean had an effect change: "When this does damage, shuffle two Magic Beanstalks into your deck." -> "When this does damage for the third time, gain a Magic Beanstalk."
  • Muscle Sprout is now healthier: 3/2 -> 3/3
  • Muscle Sprout had an effect change: "When you play a Plant, this gets +1/+1." -> "When you play a Plant for the second time each turn, this gets +1/+1 and you draw a card."
  • Repeater is now healthier: 2/2 -> 2/3
  • Podfather is now healthier: 2/2 -> 2/4
  • Podfather had an effect change: "When you play a Pea, it gets +2/+2." -> "When you play a Pea for the first time each turn, it gets +1/+1."
  • Bananasaurus Rex is now weaker: 3/3 -> 2/3
  • Re-Peat Moss had an effect change: "When you play a Trick, this does a Bonus Attack." -> "When you play a non-Superpower Trick, this does a Bonus Attack."
  • Skyshooter is now cheaper: 4SunPvZH -> 3SunPvZH
  • Skyshooter had an effect change: "When played on Heights: This gets +2/+2." -> "When played on Heights: This does a Bonus Attack."
  • Gatling Pea is now healthier: 5/4 -> 5/5
  • Gatling Pea had an effect change: "Pea Evolution: This does a Bonus Attack." -> "Pea Evolution: This gets PvZH Double Strike IconDouble-Strike."
  • Plucky Clover is now cheaper: 5SunPvZH -> 4SunPvZH
  • Plucky Clover is now stronger: 1/5 -> 3/3
  • Plucky Clover had an effect change: "When played: Conjure an Event card. This gets StrengthPvZH equal to that card's cost." -> "When played: Pluck the most expensive card. If it costs 6 or more, this gets +1/+1."
  • Potted Powerhouse is now more expensive: 5SunPvZH -> 6SunPvZH
  • Potted Powerhouse gained PvZH Double Strike IconDouble-Strike.
  • Potted Powerhouse had an effect change: "While in your hand: This gets +1/+1 whenever a Plant gains StrengthPvZH or HeartPvZH." -> "This has +1StrengthPvZH for every Plant that's gained StrengthPvZH and +1HeartPvZH for every Plant that's gained HeartPvZH."
  • Apotatosaurus is now cheaper: 6SunPvZH -> 5SunPvZH
  • Apotatosaurus had an effect change: "When played: Conjure a Root." -> "When played: Pluck a Sweet Potato."
  • Bamboozle is now cheaper: 6SunPvZH -> 2SunPvZH
  • Bamboozle is now weaker: 5/6 -> 2/3
  • Bamboozle had an effect change: "Plant Evolution: Draw two cards." -> "Plant Evolution: Draw a card."
  • Super Phat-Beets is now cheaper: 6SunPvZH -> 5SunPvZH
  • Espresso Fiesta is now cheaper: 8SunPvZH -> 6SunPvZH
  • Espresso Fiesta had an effect change: "A Plant does three Bonus Attacks." -> "A Plant does two Bonus Attacks. Draw two cards."

  • Admiral Navy Bean is now more expensive: 1SunPvZH -> 3SunPvZH
  • Admiral Navy Bean is now healthier: 1/1 -> 2/3
  • Lily Pad had an effect change: "Fusion: A Plant played on this gets Amphibious. Conjure a Leafy card." -> "Fusion: A Plant played on this gets Amphibious and +2HeartPvZH. Draw a card."
  • Lima-Pleurodon had an effect change: "Dino-Roar: Shuffle a Magic Beanstalk into your deck." -> "Dino-Roar: If you've drawn 3 cards since the start of the game, shuffle a Magic Beanstalk into the top three cards in your deck and remove this ability."
  • Magic Beanstalk is now weaker: 4/4 -> 3/3
  • Primal Peashooter is now more expensive: 1SunPvZH -> 2SunPvZH
  • Primal Peashooter is now healthier: 2/2 -> 2/3
  • Spyris is now healthier: 2/1 -> 2/2
  • Weenie Beenie is now stronger: 1/1 -> 2/2
  • Grave Mistake is now cheaper: 2SunPvZH -> 1SunPvZH
  • Grave Mistake had an effect change: "Bounce a Gravestone. Draw a card." -> "Bounce a Gravestone."
  • Lightning Reed is now cheaper: 2SunPvZH -> 1SunPvZH
  • Pear Pal is now healthier: 2/2 -> 2/3
  • Sow Magic Beans had an effect change: "Shuffle four Magic Beanstalks into your deck." -> "Put a Magic Beanstalk on top of your deck."
  • Cattail is now healthier: 3/2 -> 3/3
  • Chilly Pepper is now healthier: 2/1 -> 2/3
  • Go-Nuts is now cheaper: 3SunPvZH -> 1SunPvZH
  • Go-Nuts had an effect change: "When you play a Team-Up Plant, all Team-Up Plants get +1StrengthPvZH." -> "When played: The next Plant you play with Team-Up gets +1/+1."
  • Mayflower had an effect change: "When this hurts the Zombie Hero, Conjure a Corn, Squash, or Bean." -> "When this hurts the Zombie Hero, Pluck a Corn, Squash, or Bean."
  • Planet of the Grapes is now cheaper: 3SunPvZH -> 2SunPvZH
  • Planet of the Grapes had an effect change: "When a Plant here hurts the Zombie Hero, draw a card." -> "When a Plant here hurts the Zombie Hero for the first time each turn, draw a card."
  • Sportacus is now weaker: 3/3 -> 2/3
  • Sportacus had an effect change: "When a Zombie Trick is played, do 2 damage to the Zombie Hero." -> "When a Zombie Trick is played, do 3 damage to the Zombie Hero."
  • Spring Bean had an effect change: "Bounce a Zombie." -> "Bounce a Zombie. Draw a card."
  • Vanilla gained Team-Up.
  • Carrotillery is now stronger: 5/2 -> 6/2
  • Leaf Blower is now cheaper: 4SunPvZH -> 3SunPvZH
  • Leaf Blower is now weaker: 3/4 -> 2/5
  • Winter Squash is now cheaper: 4SunPvZH -> 2SunPvZH
  • Winter Squash is now weaker: 2/6 -> 1/3
  • Winter Squash had an effect change: "When a Zombie or Gravestone becomes PvZH Frozen IconFrozen, destroy it." -> "When a Zombie or Gravestone becomes PvZH Frozen IconFrozen, it gets -1/-1."
  • Witch Hazel is now healthier: 0/3 -> 0/5
  • Witch Hazel had an effect change: "End of turn: Destroy a random Zombie and make a Puff-Shroom there." -> "End of turn: Destroy the weakest Zombie and make a Puff-Shroom there."
  • Bird of Paradise is now cheaper: 5SunPvZH -> 4SunPvZH
  • Bird of Paradise is now weaker: 4/5 -> 3/4
  • Jumping Bean is now cheaper: 5SunPvZH -> 4SunPvZH
  • Melon Pult is now stronger: 3/4 -> 4/5
  • Smoosh-Shroom is now more expensive: 5SunPvZH -> 6SunPvZH
  • Smoosh-Shroom is now stronger: 5/4 -> 7/5
  • Threepeater is now stronger: 1/5 -> 2/5
  • Brainana is now cheaper: 6SunPvZH -> 4SunPvZH
  • Brainana is now weaker: 4/3 -> 3/4
  • Brainana had an effect change: "When played: The Zombie Hero loses their Brain." -> "When played: The Zombie Hero has 1Brain less next turn."
  • Winter Melon is now stronger: 4/5 -> 5/5
  • Winter Melon now has Splash Damage 5 instead of Splash Damage 4.

  • Lil' Buddy has returned to being a Token.
  • Bellflower is now stronger: 1/1 -> 2/2
  • Haunted Pumpking had an effect change: "When played: The Zombie Hero Conjures a Monster." -> "When played: The Zombie Hero draws a card."
  • Morning Glory had an effect change: "When played: This gets +1/+1 if you made at least 6SunPvZH this turn." -> "When played: If you made at least 4SunPvZH this turn, this gets +1/+1. Then, Heal the Plant Hero for 2."
  • Sunflower is now healthier: 0/1 -> 0/2
  • Fume-Shroom is now cheaper: 2SunPvZH -> 1SunPvZH
  • Pepper M.D. is now healthier: 2/2 -> 2/3
  • Pepper M.D. had an effect change: "This gets +2/+2 when a Plant or your Hero is healed." -> "This gets +1/+1 when a Plant or your Hero is healed."
  • Sage Sage is now healthier: 2/1 -> 2/2
  • Sage Sage had an effect change: "When played: If you made at least 6SunPvZH this turn, draw a card." -> "When played: If you made at least 3SunPvZH this turn, draw a card."
  • Sun-Shroom is now healthier: 0/2 -> 0/3
  • Water Balloons had an effect change: "A zombie gets -1/-1. If you made at least 6SunPvZH this turn, it gets -2/-2 instead." -> "A zombie gets -2/-2. If you made at least 6SunPvZH this turn, it gets -3/-3 instead."
  • 2nd-Best Taco of All Time is now cheaper: 3SunPvZH -> 2SunPvZH
  • Ketchup Mechanic is now stronger: 1/1 -> 3/3
  • Ketchup Mechanic had an effect change: "When played: For each Zombie, this gets +1/+1 and Heal the Plant Hero for 1." -> "When played: For each Zombie, Heal the Plant Hero for 1."
  • Mixed Nuts is now stronger: 2/2 -> 3/3
  • Mixed Nuts had an effect change: "When played: This gets +2/+2 if there's a Plant with Team-Up here." -> "When played: This gets +1/+1 if there's a Plant with Team-Up here."
  • Solar Winds is now cheaper: 3SunPvZH -> 2SunPvZH
  • Sunflower Seed is now cheaper: 3SunPvZH -> 2SunPvZH
  • Sunflower Seed is now weaker: 2/2 -> 2/1
  • Sunnier-Shroom is now healthier: 0/3 -> 0/4
  • Whack-A-Zombie had an effect change: "Destroy a Zombie with 3StrengthPvZH or less." -> "Destroy a Zombie with 3StrengthPvZH or less. Draw a card."
  • Bloomerang is now healthier: 3/3 -> 3/4
  • Chomper is now stronger: 2/2 -> 3/3
  • Elderberry had an effect change: "Plant Evolution: This gets +3StrengthPvZH." -> "Plant Evolution: This gets +2StrengthPvZH."
  • Heartichoke is now cheaper: 4SunPvZH -> 3SunPvZH
  • Heartichoke is now weaker: 3/4 -> 2/4
  • Heartichoke had an effect change: "When a Plant or your Hero is healed, do that much damage to the Zombie Hero." -> "When a Plant or your Hero is healed for the first time each turn, do 3 damage to the Zombie Hero."
  • Lawn Mower had an effect change: "Destroy a Zombie on the Ground." -> "Destroy a Zombie on the Ground. Draw a card."
  • Metal Petal Sunflower is now cheaper: 4SunPvZH -> 3SunPvZH
  • Metal Petal Sunflower is now weaker: 3/4 -> 3/3
  • Sunstrike is now cheaper: 4SunPvZH -> 2SunPvZH
  • Sunstrike had an effect change: "All Plants get PvZH Strikethrough IconStrikethrough this turn. Conjure a Trick." -> "A Plant gets PvZH Strikethrough IconStrikethrough this turn. Draw a card."
  • Aloesaurus is now cheaper: 5SunPvZH -> 4SunPvZH
  • Aloesaurus is now weaker: 4/7 -> 3/5
  • Power Flower is now stronger: 3/5 -> 4/5
  • Squash is now cheaper: 5SunPvZH -> 4SunPvZH
  • Laser Bean is now stronger: 5/7 -> 6/6
  • Smashing Pumpkin is now stronger: 6/5 -> 7/5
  • Three-Headed Chomper had an effect change: "End of turn: Destroy all Zombies here and next door." -> "After combat here: Destroy all Zombies here and next door."
  • Toadstool is now cheaper: 6SunPvZH -> 5SunPvZH
  • Astro Vera is now cheaper: 8SunPvZH -> 6SunPvZH
  • Astro Vera had an effect change: "When played: Increase your Hero's maximum HeartPvZH by 10. Heal your Hero for 10." -> "When played: Increase your Hero's maximum HeartPvZH by 5. Heal your Hero for 5."
  • Cornucopia is now cheaper: 10SunPvZH -> 8SunPvZH
  • Cornucopia had an effect change: "When played: Make a random Plant in each other lane." -> "When played: Make a copy of the random strongest Plant destroyed in each lane in the lane they were destroyed in."

  • Goat is now more expensive: 0Brain -> 1Brain
  • Goat is now stronger: 1/1 -> 2/2
  • Cat Lady is now more expensive: 1Brain -> 2Brain
  • Cat Lady is now healthier: 0/4 -> 0/5
  • Cat Lady gained PvZH Frenzy IconFrenzy.
  • Cheese Cutter had an effect change: "When this hurts the Plant Hero: Conjure a Gourmet card, and it costs 1 less." -> "When this hurts the Plant Hero: Pluck a non-Cheese Cutter Gourmet card."
  • Secret Agent had an effect change: "Bounce a Zombie, and it gets +3/+3." -> "Bounce a Zombie, and it gets +1/+1 and costs 1Brain less."
  • Skunk Punk is now stronger: 1/1 -> 2/2
  • Snorkel Zombie gained the Sports tribe.
  • Yeti Lunchbox had an effect change: "A Zombie gets +1/+1." -> "A Zombie gets +1/+1. Draw a card."
  • Energy Drink Zombie is now healthier: 1/1 -> 1/2
  • Energy Drink Zombie had an effect change: "Start of Tricks: This gets +1/+1 and moves to a random lane." -> "Start of Tricks: This gets +1/+1 and moves to the right."
  • Haunting Zombie is now cheaper: 2Brain -> 1Brain
  • Hunting Grounds had an effect change: "Zombies here have Hunt. When a Zombie enters or leaves this lane, it gets +1/+1." -> "When a Zombie enters or leaves this lane, it gets +1/+1 and Hunt. When played: Zombies here get +1/+1 and Hunt."
  • Killer Whale is now stronger: 2/1 -> 2/2
  • Killer Whale had an effect change: "Fusion: A Zombie played on this gets +2/+1 and Amphibious." -> "Fusion: A Zombie played on this gets +2/+2 and Amphibious."
  • Pied Piper is now healthier: 2/1 -> 2/2
  • Squirrel Herder is now more expensive: 2Brain -> 4Brain
  • Squirrel Herder is now stronger: 2/2 -> 3/4
  • Squirrel Herder had an effect change: "When revealed: Destroy one of their Nuts or Berries." -> "When revealed: Destroy a damaged Plant."
  • Total Eclipse had an effect change: "Plants here have -1/-1." -> "Before combat here: Plants here get -1/-1."
  • Zookeeper is now healthier: 2/2 -> 2/3
  • Zookeeper had an effect change: "When you play a Pet, all Pets get +1StrengthPvZH." -> "When you play a Pet, all Pets get +1/+1 this turn."
  • Alien Ooze had an effect change: "A Plant gets -2/-2. If it's on heights or an Environment, it gets -6/-6 instead." -> "A Plant gets -3/-3. If it's on heights or an Environment, it gets -6/-6 instead."
  • Dolphin Rider is now healthier: 3/2 -> 3/3
  • Vimpire is now healthier: 2/3 -> 2/4
  • Vimpire had an effect change: "This gets +2/+2 when it destroys a Plant." -> "This gets +1/+1 when it destroys a Plant."
  • Vitamin Z had an effect change: "A zombie gets +3/+3." -> "A zombie gets +3/+3 and PvZH Frenzy IconFrenzy this turn."
  • Zombie Yeti is now cheaper: 3Brain -> 2Brain
  • Zombie Yeti is now weaker: 3/3 -> 1/3
  • Ancient Vimpire had an effect change: "When any Zombie with PvZH Frenzy IconFrenzy destroys a Plant, that Zombie gets +2/+2." -> "When another Zombie destroys a Plant, that Zombie gets +1/+1. All Zombies have PvZH Frenzy IconFrenzy."
  • B-Flat is now cheaper: 4Brain -> 3Brain
  • Kangaroo Rider is now healthier: 4/3 -> 4/5
  • Overstuffed Zombie gained PvZH Frenzy IconFrenzy.
  • Sneezing Zombie is now healthier: 2/4 -> 2/5
  • Sneezing Zombie gained Gravestone.
  • Sneezing Zombie had an effect change: "Plants and the Plant Hero can't be healed. When played: All Plants get -1/-1." -> "When revealed: All Plants get -1/-1."
  • Surfer Zombie is now healthier: 4/3 -> 4/4
  • Locust Swarm is now cheaper: 5Brain -> 4Brain
  • Smashing Gargantuar is now healthier: 5/5 -> 5/7
  • Vengeful Cyborg gained PvZH Frenzy IconFrenzy.
  • Deep Sea Gargantuar is now cheaper: 6Brain -> 5Brain
  • Deep Sea Gargantuar is now weaker: 7/8 -> 6/5
  • King of the Grill is now cheaper: 6Brain -> 5Brain
  • King of the Grill is now weaker: 6/6 -> 5/7
  • King of the Grill had an effect change: "When a Gargantuar destroys a Plant, conjure a Gourmet card." -> "When a Gargantuar destroys a Plant, Pluck another most expensive Gourmet card from your deck, and it gets +1/+1 and PvZH Frenzy IconFrenzy."
  • Nurse Gargantuar is now cheaper: 7Brain -> 6Brain
  • Octo Zombie had an effect change: "When destroyed: Gain an Octo Zombie." -> "When played: If you have 8HeartPvZH or 8 cards in hand, make an Octo Zombie in all lanes."
  • Zombot 1000 is now cheaper: 9Brain -> 8Brain
  • Zombot 1000 is now weaker: 9/9 -> 8/8
  • Zombot 1000 gained Gravestone.

  • Cardboard Robot is now stronger: 1/1 -> 2/2
  • Interdimensional Zombie is now weaker: 2/2 -> 1/3
  • Leprechaun Imp had an effect change: "When played: Shuffle a Pot of Gold into your deck." -> "When played: Shuffle two Pots of Gold into your deck."
    • Pot of Gold had an effect change: "Draw 3 cards." -> "Draw 2 cards."
  • Mustache Waxer is now weaker: 2/2 -> 1/3
  • Mustache Waxer had an effect change: "When you play a Mustache, this gets +1HeartPvZH and you get +1Brain." -> "When you play a non-Mustache Waxer Mustache, you get +1Brain."
  • Cellphone Zombie is now stronger: 1/1 -> 2/1
  • Cryo-Brain had an effect change: "You get +1Brain for the rest of the game." -> "You get +1Brain for the rest of the game. If you made 5Brain or more this turn, draw a card."
  • Pool Shark is now healthier: 3/1 -> 3/2
  • Pool Shark gained Gravestone.
  • Transformation Station had an effect change: "Start of Turn: Transform the Zombie here into a random Zombie that costs 1 more." -> "Start of Tricks: Transform the Zombie here into a random Zombie that costs 1 more."
  • Brain Vendor is now healthier: 2/1 -> 2/3
  • Duckstache is now weaker: 3/2 -> 2/4
  • Duckstache had an effect change: "When this does damage: Conjure a Mustache. Mustache Evolution: This gets +2/+2." -> "When this does damage: Pluck a Mustache. Mustache Evolution: This gets +1/+1 and does a Bonus Attack."
  • Electrician is now stronger: 2/2 -> 3/3
  • Electrician is now more expensive: 3Brain -> 4Brain
  • Fun-Dead Raiser is now cheaper: 3Brain -> 2Brain
  • Gentleman Zombie is now healthier: 2/2 -> 2/3
  • Kite Flyer is now stronger: 1/3 -> 2/3
  • Medulla Nebula is now cheaper: 3Brain -> 2Brain
  • Rocket Science had an effect change: "Destroy a Plant that has 4StrengthPvZH or more." -> "Draw a card. Then, Destroy a Plant that has 4StrengthPvZH or more."
  • Drum Major is now healthier: 4/4 -> 4/5
  • Mad Chemist is now weaker: 3/5 -> 1/5
  • Mad Chemist gained Bullseye2Bullseye.
  • Mad Chemist had an effect change: "When you play your first Trick each turn, Conjure a Trick." -> "When you play your first Trick each turn, gain a copy of that Trick."
  • Mountain Climber had an effect change: "When played on Heights: This gets +2/+2." -> "When played on Heights: This gets +2/+2 and does a Bonus Attack."
  • Thinking Cap is now cheaper: 4Brain -> 2Brain
  • Thinking Cap had an effect change: "Conjure two Superpowers." -> "Gain a copy of the last Superpower you played."
  • Triplication had an effect change: "Conjure an Imp, a Zombie, and a Gargantuar." -> "Pluck an Imp, a Zombie, and a Gargantuar."
  • Copter Commando is now healthier: 6/5 -> 6/6
  • Gargantuar Mime gained Bullseye2Bullseye.
  • Pirate's Booty is now cheaper: 5Brain -> 3Brain
  • Portal Technician is now cheaper: 5Brain -> 4Brain
  • Portal Technician is now weaker: 4/4 -> 3/2
  • Portal Technician had an effect change: "When destroyed: Make a random Zombie here." -> "When destroyed: Make the last other Zombie destroyed this game here."
  • Wizard Gargantuar is now cheaper: 6Brain -> 5Brain
  • Wizard Gargantuar is now weaker: 6/7 -> 5/7
  • Zombot Dinotronic Mechasaur had an effect change: "Dino-Roar: Make a random History Zombie in a random lane." -> "When played: Pluck a History Zombie. Dino-Roar: Make a random Zombie from your deck that costs 4 or less in a random lane."
  • Trickster is now weaker: 6/6 -> 6/4
  • Trickster had an effect change: "While in your hand: This costs 1 less when you play a Trick." -> "While in your hand or deck: This costs 1 less when you play a Trick."

  • Backup Dancer is now stronger: 1/1 -> 2/2
  • Grave Robber is now weaker: 2/2 -> 1/3
  • Quickdraw Con Man is now stronger: 1/3 -> 2/2
  • Tennis Champ is now healthier: 1/1 -> 1/2
  • Unlife of the Party is now healthier: 1/1 -> 1/3
  • Unlife of the Party had an effect change: "This gets +1/+1 when you play a Zombie." -> "This gets +1StrengthPvZH when you play a Zombie."
  • Aerobics Instructor had an effect change: "Start of turn: All Dancing Zombies get +2StrengthPvZH." -> "Start of turn: All other Dancing Zombies get +2StrengthPvZH."
  • Barrel of Deadbeards is now more expensive: 2Brain -> 3Brain
    • Captain Deadbeard is now healthier: 4/3 -> 4/4
  • Conga Zombie gained Bullseye2Bullseye.
  • Conga Zombie is now healthier: 2/2 -> 2/3
  • Exploding Fruitcake had an effect change: "Do 7 damage to a Plant. The Plant Hero Conjures a Fruit." -> "Do 3 damage to a Plant. The Plant Hero gains a Zapricot, and it costs 1SunPvZH less next turn."
  • Meteor Z gained the effect: "When played: Do 1 damage to all Plants here."
  • Newspaper Zombie is now more expensive: 2Brain -> 3Brain
  • Newspaper Zombie is now stronger: 1/4 -> 1/6
  • Newspaper Zombie had an effect change: "When hurt: This gets +4StrengthPvZH." -> "When hurt: This gets +3StrengthPvZH."
  • Quasar Wizard is now healthier: 2/2 -> 2/3
  • Quasar Wizard had an effect change: "When played next to a Zombie: Conjure a Superpower." -> "When played next to a Zombie: Pluck a Trick that costs 1Brain."
  • Space Ninja is now more expensive: 2Brain -> 3Brain
  • Space Ninja is now weaker: 3/2 -> 2/2
  • Space Ninja had an effect change: "While in an Environment: The first time each turn this does damage, do 1 damage to each Plant." -> "The first time each turn this does damage, do 1 damage to each Plant."
  • Abracadaver is now weaker: 3/2 -> 0/2
  • Abracadaver gained Weird unused PvZH iconOvershoot 3.
  • Abracadaver had an effect change: "When this hurts the Plant Hero, do 3 damage to a random Plant." -> "When this hurts the Plant Hero for the first time, do 2 damage to Plants next door."
  • Exploding Imp is now weaker: 6/1 -> 3/1
  • Exploding Imp gained the ability: "When destroyed: Do 3 damage to the Plant Hero."
  • Gizzard Lizard gained Gravestone.
  • Gizzard Lizard had an effect change: "Zombie Evolution: Do 2 damage to each Plant." -> "When revealed: Destroy another Zombie. If a Zombie was destroyed, do 2 damage to each Plant."
  • Unexpected Gifts had an effect change: "Conjure three Event cards. Then the Plant player Conjures an Event card." -> "Both players Pluck two Event cards. Do 3 damage if your Event cards' total cost is more than the opponent's."
  • Zombot's Wrath had an effect change: "Do 3 damage. If there is a Zombie in every lane, this does double damage." -> "Do 2 damage, plus 1 damage for every Zombie."
  • Cakesplosion had an effect change: "Do 4 damage to a Plant." -> "Do 5 damage."
  • Orchestra Conductor is now cheaper: 4Brain -> 3Brain
  • Orchestra Conductor is now healthier: 0/2 -> 0/3
  • Stupid Cupid gained Gravestone.
  • Chickening is now cheaper: 4Brain -> 3Brain
  • Valkyrie had an effect change: "While in your hand: This gets +2StrengthPvZH when a Zombie is destroyed." -> "While in your hand or deck: This gets +1StrengthPvZH when a Zombie is destroyed."
  • Foot Soldier Zombie is now cheaper: 5Brain -> 4Brain
  • Foot Soldier Zombie is now stronger: 3/4 -> 4/4
  • Frankentuar is now weaker: 5/7 -> 4/5
  • Frankentuar had an effect change: "This gets +1/+1 when a Zombie is destroyed." -> "This gets +1/+1 when a Zombie is hurt or destroyed."
  • Imp-Throwing Gargantuar is now healthier: 5/5 -> 5/6
  • Imp-Throwing Gargantuar had an effect change: "When hurt: Make a 1/1 Swabbie with Amphibious in a random lane." -> "When hurt: Make a 3/2 Imp in a random lane."
  • Disco-Tron 3000 had an effect change: "When revealed: Make a 3/1 Disco Zombie that makes a 1/1 Backup Dancer." -> "When revealed: Make a 3/3 Disco Zombie that makes a 2/2 Backup Dancer."
  • Gargantuar's Feast is now cheaper: 11Brain -> 8Brain
  • Gargantuar's Feast had an effect change: "Make 3 random Gargantuars in random lanes." -> "Make 3 copies of the most expensive Zombie destroyed this game."

  • Baseball Zombie is now stronger: 1/1 -> 2/2
  • Planetary Gladiator is now healthier: 1/3 -> 1/4
  • Zombie Middle Manager had an effect change: "When played: Conjure a Professional." -> "When played: Pluck a Professional and it costs 1Brain more next turn."
  • Zombology Teacher had an effect change: "Zombie Tricks cost 1Brain less." -> "Zombie Tricks that cost 2Brain or more cost 1Brain less."
  • Cone Zone is now cheaper: 2Brain -> 1Brain
  • Conehead is now healthier: 2/2 -> 2/3
  • Escape Through Time had an effect change: "A Zombie File:Shielded (PvZH).pngcan't be hurt this turn. Conjure a History card." -> "A Zombie File:Shielded (PvZH).pngcan't be hurt this turn. Draw a card."
  • Gargologist had an effect change: "Gargantuars cost 2Brain less." -> "Gargantuars cost 1Brain less."
  • Leftovers has returned to being a Token.
  • Leftovers is now cheaper: 2Brain -> 1Brain
  • Terrify is now cheaper: 2Brain -> 1Brain
  • Celestial Custodian is now healthier: 3/2 -> 3/3
  • Celestial Custodian gained Gravestone.
  • Landscaper is now healthier: 2/2 -> 2/3
  • Lost Colosseum is now healthier: 2/3 -> 2/4
  • Lost Colosseum had an effect change: "Fusion: A Zombie played on this gets +2/+3 and PvZH Frenzy IconFrenzy." -> "Fusion: A Zombie played on this gets +2/+4 and PvZH Frenzy IconFrenzy."
  • Trash Can Zombie is now stronger: 2/3 -> 3/2
  • Team Mascot is now healthier: 1/4 -> 1/6
  • Team Mascot had an effect change: "Start of turn: All Sports Zombies get +1/+1." -> "Start of turn: All other Sports Zombies get +1/+1."
  • Bonus Track Buckethead had an effect change: "Plants can't do bonus attacks." -> "The first time each turn a Zombie does a Bonus Attack, it does another Bonus Attack."
  • Buckethead is now healthier: 3/4 -> 3/5
  • Medic is now cheaper: 4Brain -> 3Brain
  • Medic is now weaker: 3/3 -> 3/2
  • Stompadon is now cheaper: 4Brain -> 3Brain
  • Stompadon had an effect change: "Dino-Roar: All Zombies in your hand get +1/+1." -> "Dino-Roar: The weakest Zombie in your hand gets +1/+1."
  • Zombie Coach is now healthier: 3/3 -> 3/5
  • Zombie Coach had an effect change: "When played: All Sports Zombies File:Shielded (PvZH).pngcan't be hurt this turn." -> "When played: Sports Zombies next door File:Shielded (PvZH).pngcan't be hurt this turn."
  • Zombie King is now weaker: 3/5 -> 3/4
  • All-Star Zombie is now stronger: 4/6 -> 5/7
  • Chum Champion is now cheaper: 5Brain -> 4Brain
  • Chum Champion is now weaker: 4/4 -> 3/4
  • Chum Champion had an effect change: "When played: All Plants get -1StrengthPvZH. Sports Evolution: Destroy all Plants with 2StrengthPvZH or less." -> "When played: Another Zombie gets +1/+1 and PvZH Frenzy IconFrenzy. Sports Evolution: Instead, all Zombies get +1/+1 and PvZH Frenzy IconFrenzy."
  • Monster Mash had an effect change: "All Zombies get +2/+2." -> "All Zombies on the field and in your hand get +2/+2."
  • Screen Door Zombie is now stronger: 4/4 -> 6/3
  • Coffee Zombie is now weaker: 4/3 -> 3/3
  • Coffee Zombie had an effect change: "When played: All Zombies get +1/+1 and PvZH Frenzy IconFrenzy." -> "When played: All Zombies get +2/+2 and PvZH Frenzy IconFrenzy."
  • Defensive End is now cheaper: 6Brain -> 5Brain
  • Defensive End is now weaker: 6/5 -> 5/5
  • Undying Pharaoh had an effect change: "Your Hero's HeartPvZH can't go below 1." -> "The first time your Hero's HeartPvZH is lower than 6, Heal the Zombie Hero for 6."
  • Rodeo Gargantuar is now cheaper: 7Brain -> 6Brain
  • Rodeo Gargantuar is now stronger: 5/9 -> 6/7
  • Wannabe Hero is now cheaper: 7Brain -> 5Brain
  • Wannabe Hero is now healthier: 6/1 -> 5/5
  • Wannabe Hero had an effect change: "When played: This gets +1HeartPvZH for each HeartPvZH your Hero has." -> "When played: Gain a copy of your Hero's Signature Superpower. It costs 0Brain this turn."

  • Buried Treasure had an effect change: "Fusion: Conjure a Legendary card, and it costs 1Brain less." -> "Fusion: Pluck a Legendary card."
  • Graveyard had an effect change: "Zombies played here are Gravestones. When a Zombie is revealed from a Gravestone here, it gets +1HeartPvZH." -> "Zombies played here are Gravestones. When a Zombie is revealed from a Gravestone here, it gets +1/+1."
  • Imp is now stronger: 1/1 -> 2/2
  • Mini-Ninja is now stronger: 1/1 -> 2/1
  • Mini-Ninja now has PvZH Anti-Hero IconAnti-Hero 2 instead of PvZH Anti-Hero IconAnti-Hero 3.
  • Smoke Bomb is now more expensive: 1Brain -> 2Brain
  • Smoke Bomb had an effect change: "Move a Zombie. It gets +1StrengthPvZH." -> "Move a Zombie. It gets +2StrengthPvZH. Draw a card."
  • Zombie Chicken had an effect change: "This moves to a random lane when a Plant is played here." -> "This moves to a random lane when a Plant is played here. When this hurts the Plant Hero, steal a section from their Super-Block Meter."
  • Barrel of Barrels is now cheaper: 2Brain -> 1Brain
  • Dr. Spacetime is now more expensive: 2Brain -> 3Brain
  • Dr. Spacetime had an effect change: "Cards you Conjure cost 1 less. When this hurts the Plant Hero, Conjure a Galactic Gardens card." -> "Cards you draw cost 1 less."
  • Hot Dog Imp is now cheaper: 2Brain -> 1Brain
  • Swashbuckler is now healthier: 2/2 -> 2/3
  • Swashbuckler had an effect change: "When a Pirate hurts the Plant Hero, that Pirate gets +1/+1." -> "When another Pirate hurts the Plant Hero, that Pirate gets +1/+1."
  • Backyard Bounce had an effect change: "Bounce a Plant." -> "Bounce a Plant. Draw a card."
  • Laser Base Alpha is now cheaper: 3Brain -> 2Brain
  • Laser Base Alpha had an effect change: "Zombies here have PvZH Deadly IconDeadly and PvZH Strikethrough IconStrikethrough." -> "Zombies here have PvZH Strikethrough IconStrikethrough and +1StrengthPvZH."
  • Smelly Zombie is now healthier: 2/4 -> 2/5
  • Space Pirate has PvZH Anti-Hero IconAnti-Hero 3 instead of PvZH Anti-Hero IconAnti-Hero 2.
  • Space Pirate is now weaker: 3/2 -> 2/3
  • High Diver Zombie is now healthier: 2/3 -> 2/4
  • Barrel Roller Zombie is now stronger: 3/3 -> 6/3
  • Space Cowboy is now weaker: 3/5 -> 3/4
  • Tomb Raiser Zombie had an effect change: "When this hurts the Plant Hero, make a random Gravestone in a random lane." -> "Start of Turn: Make a copy of a random most expensive Gravestone destroyed this game in a random lane."
  • Trapper Zombie is now stronger: 3/3 -> 4/4
  • Blowgun Imp is now cheaper: 5Brain -> 4Brain
  • Walrus Rider is now cheaper: 5Brain -> 4Brain
  • Zombot Aerostatic Gondola had an effect change: "When this hurts the Plant Hero, it moves to a random lane and leaves behind a random Zombie." -> "When this hurts the Plant Hero, it moves to a random lane and leaves behind the cheapest Zombie in your deck."
  • Zombot Sharktronic Sub is now healthier: 5/5 -> 5/7
  • Zombot Stomp is now cheaper: 7Brain -> 6Brain
  • Zombot Plank Walker had an effect change: "When played: Make two other random Pirates in random lanes." -> "When played: Make two random Pirates that cost more than 3Brain but less than 7Brain in random lanes."

New Cards

Plants

Art Name Tribe Ability Cost Strength Health
PvZH Guardian Icon GUARDIAN
MYSTIC - UNCOMMON
Compass Rose Flower Plant Bullseye2Bullseye

When played on Heights: Move a Plant, Zombie, or a Gravestone.

1 1 1
Durian Moss Plant Crown1Challenge 2, Team-Up 1 -- 3
Gum-Up Nut Nut Trick A Plant File:Shielded (PvZH).pngcan't be hurt this turn. If it has 4 or more Health, move a Zombie here. Draw a card. 2 -- --
Power Vine Leafy Root Plant Bullseye2Bullseye

Fusion: A Plant played on this attacks with its HeartPvZH instead of its StrengthPvZH.

2 1 4
Tall-Nut Nut Plant Team-Up

When played: Make a 0/4 Wall-Nut next door.

2 -- 4
Aslicer Apple Slicer Fruit Plant Team-Up

When played: Choose a Plant. It gets -1/+4.

3 3 1
The Kingdom of the Apples has been long lost to time, but its legacy will live on in the valiant warriors who defend it.
Acornament Nut Plant Crown1Challenge 2

When played: The next time a Nut takes damage, do 4 damage to the Zombie Hero.

4 3 2
MYSTIC - RARE
Slima Bean Bean Shadow Plant Amphibious, Team-Up

When played: Do 2 damage in the lane of the healthiest Plant.

1 -- 2
Heartless Romaine Leafy Plant All Plants in unoccupied lanes have Bullseye2Bullseye. All Plants that already had Bullseye2Bullseye have +2HeartPvZH. 2 2 3
Towering Redwood Tree Root Plant Team-Up

Start of Tricks: This moves to a random lane with the strongest Zombie.

2 -- 8
Cycrops Leafy Corn Plant When played: Gain a copy of a non-Cycrops Plant. It gets +2HeartPvZH. 4 3 4
Four-Leaf Cloverlord Leafy Flower Plant PvZH Armored IconArmored 1

Plant Evolution: For the rest of the game, all Plants with 3StrengthPvZH or less have Bullseye2Bullseye.

4 2 5
Caesar Salad Leafy Plant When played: This gets +1/+1 for every Plant with Team-Up you've played this game. 6 4 4
MYSTIC - SUPER-RARE
Saffron Crocusdile Flower Animal Trick All Plants get Amphibious. Then, move a Plant. For the rest of the game, all Amphibious Plants get +2HeartPvZH. Draw a card. 3 -- --
Thorn Nut Leafy Nut Plant Crown1Challenge 2, Team-Up

When this hurts a Zombie, all Plants here get +2HeartPvZH.

2 -- 7
Tree-Angle Tree Trick All Plants with 2StrengthPvZH or less have 3StrengthPvZH this turn. Draw a card. 3 -- --
Sandy Hourgrass Leafy Plant When destroyed: Make a copy of this here that does damage with its HeartPvZH instead of its StrengthPvZH, and it gets +4HeartPvZH. Remove this ability from it. 4 2 2
Only time will tell what fate the sands of destiny shall bring you.
MYSTIC - LEGENDARY
Ail-Mint Leafy Shadow Mint When a Zombie hurts the Plant Hero, your Super-Block Meter gains 3 sections instead. 2 -- --
Enforce-Mint Leafy Root Mint All Plants with less HeartPvZH than StrengthPvZH have +3HeartPvZH and Team-Up. 2 -- --
Murkadamia Nut Nut Shadow Plant Team-Up

Start of Turn: This gets +3HeartPvZH if there is another Plant and if this has less than 5HeartPvZH. If this has 5HeartPvZH or more, this attacks with its HeartPvZH instead of its StrengthPvZH this turn.

2 -- 2
PvZH Kabloom Icon KABLOOM
MYSTIC - UNCOMMON
Perfume-Shroom Mushroom Trick Gain a copy of a Plant. 1 -- --
Puffball Mushroom Plant When played: Another Mushroom gets +2StrengthPvZH. 1 2 1
Multiply Mycelium Mushroom Root Environment When a Plant enters this lane, draw a card. 1 -- --
Explodovine Explode-O-Vine Leafy Root Plant Fusion: Pluck a non-Explode-O-Vine Plant that costs 1SunPvZH. It gets +1StrengthPvZH. 1 2 2
Boom-Shroom Mushroom Plant PvZH Anti-Hero IconAnti-Hero 1

When destroyed: Make two Poison Mushrooms in random unoccupied lanes.

2 2 1
Limelight Fruit Trick Do 2 damage to a Zombie. Then, if there is a Plant in that lane, do 2 Bullseye2Bullseye damage to the Zombie Hero. 2 -- --
Spore-Shroom Mushroom Plant When played: Make a random Mushroom from your deck that costs 2SunPvZH and give it Team-Up. 3 3 2
MYSTIC - RARE
Spoilspore Mushroom Plant When played: Do 1 damage to a Zombie. If that Zombie was destroyed, this gets +1StrengthPvZH. 1 2 1
Stone Fruit Fruit Plant When destroyed: Do damage to the Zombie Hero equal to the StrengthPvZH of your strongest Plant. 2 2 1
Electric Currant Berry Trick Do 3 damage to a Zombie. Make a Berry Conductor in each neighboring lane. 3 -- --
Zom-B-Gonia Flower Shadow Plant All Plants with 3StrengthPvZH or less have Weird scrapped pvzh iconVenom 2. 3 2 3
The easiest way to get rid of pesky Zombies.
Dreadwood Tree Trick Do 3 damage to a Zombie. If the Zombie was destroyed, all Plants in its lane get PvZH Anti-Hero IconAnti-Hero 2. If not, do 3 more damage to that Zombie. 4 -- --
Shamrockstar Leafy Plant When played: Do 4 damage to all Zombies in lanes with Plants. If any survived, this gets +3StrengthPvZH. 5 1 5
MYSTIC - SUPER-RARE
Nocturnal Pearwolf Animal Shadow Plant While in your hand: When a Plant gets destroyed and this costs 6SunPvZH or less, this costs 1SunPvZH more and gets +2/+2. 2 1 1
Spacetime Pearadox Fruit Shadow Environment When a Plant here is hurt and survives, transform it into a random Plant from your deck that costs 1 more. 2 -- --
In this universe, it might be a Wall-Nut, but in another, it's a Hot Date, and in yet another, it's an Astro-Nut. There are infinite possibilities out there, waiting.
Tinder-Shroom Mushroom Plant When destroyed: Do 1 damage to all Plants here and next door. For the rest of the game, all damaged Plants get +1StrengthPvZH. 3 3 1
Necrosemancer Flower Plant When a Plant is destroyed for the first time, attack for damage equal to its StrengthPvZH down this lane. 4 3 5
MYSTIC - LEGENDARY
Bombard-Mint Leafy Berry Mint When you play a Plant Trick, do 2 damage to a Zombie. 2 -- --
Enchant-Mint Leafy Mushroom Mint When a Zombie destroys a Plant for the first time each turn, make a random Plant there from your deck that costs 2SunPvZH or less. 2 -- --
Shadow-Shroom Shadow Mushroom Plant Bullseye2Bullseye

When you play a Mushroom, do 2 damage to the Zombie with the highest Health. If this destroys that Zombie, or if there are no Zombies, do 1 damage to the Zombie Hero.

4 3 5
TOKEN
Berry Conductor Berry Plant Team-Up 1 2 2
PvZH Mega-Grow Icon MEGA-GROW
MYSTIC - UNCOMMON
Caramel-Pult Corn Plant When played on Heights: Pluck a Plant. It gets +1/+1. 2 3 2
Kernel-Pult's more famous, evil twin.
Pea Vine Leafy Pea Plant Fusion: If the Plant played on this has 4StrengthPvZH or less, it gets PvZH Double Strike IconDouble-Strike. 2 2 2
Lime Key Fruit Plant When you draw an extra card for the first time each turn, draw another. 2 2 3
Shadow Vanilla Bean Shadow Plant When played: If this is the first Plant you've played, this gets +1/+1. 2 2 2
Buttercup Corn Flower Plant End of Turn: If you have four or less cards in your hand, draw a card. 3 3 3
Turkey-Pult Bean Plant When played on Heights: This gets +2/+1. 3 2 3
Wasabi Whip Root Trick A Plant gets +3/+3 and PvZH Double Strike IconDouble-Strike. Draw a card. 5 -- --
MYSTIC - RARE
Grounded Cherry Leafy Berry Plant When played: If there's a Zombie here, this does a Bonus Attack and then gets -1StrengthPvZH. 1 2 2
Swiftleaf Leafy Trick A Plant gets +1/+1. If it has 4StrengthPvZH or more, it does a Bonus Attack. 2 -- --
Marmaleader Fruit Plant Team-Up

When a Zombie is played, move a random Plant in that lane here and it gets +1/+1.

3 2 5
Noctarine Fruit Shadow Plant Weird scrapped pvzh iconVenom 1

When this would gain StrengthPvZH because of Weird scrapped pvzh iconVenom, this gets +1/+1 instead.

3 2 2
Do not talk to him before he's had his coffee bean.
Crown Brawlcoli Leafy Tree Plant After combat here: Another random Plant transforms into a Brawlcoli. 4 3 4
Peasmaker Pea Plant PvZH Double Strike IconDouble-Strike

Pea Evolution: All Peas do a Bonus Attack.

4 3 3
MYSTIC - SUPER-RARE
Morel Support Mushroom Trick A Plant gets +1/+1. Then, if it has higher StrengthPvZH than HeartPvZH, double its HeartPvZH. If not, double its StrengthPvZH. 3 -- --
They're always ready to help out a friend.
Power Lily Flower Plant Cards you Conjure cost 1 less.

When played: Both players Conjure a Superpower.

4 3 4
Golden Apple Fruit Plant When played: This gets +1/+1. If another Plant gained StrengthPvZH or HeartPvZH this turn, this gets +2/+2 instead. 4 3 3
Be careful who you give it to.
Jack-of-All-Fruit Fruit Trick All Plants with 4 or more StrengthPvZH do a Bonus Attack. Draw a card. 6 -- --
MYSTIC - LEGENDARY
Arma-Mint Leafy Tree Mint The first time each turn you play a Plant, it gets PvZH Double Strike IconDouble-Strike. 2 -- --
Spear-Mint Leafy Root Mint When you draw, Pluck, or Conjure a card for the second time each turn, gain another copy of that card. 2 -- --
Bloomeria Flower Plant When played: Pluck a non-Bloomeria Plant that costs 3 or less. It becomes 4/4 and costs 1 more. 3 3 3
TOKEN
Pet Seedling Seed Plant PvZH Double Strike IconDouble-Strike 1 1 1
Brawlcoli Leafy Tree Plant End of turn: Draw a card. 3 3 3
PvZH Smarty Icon SMARTY
MYSTIC - UNCOMMON
Frost Crack Trick PvZH Frozen IconFreeze a Plant. Draw two cards. 1 -- --
Blue Moonbean Bean Shadow Environment When you play a Plant here, Zombies next door get -1StrengthPvZH. 2 -- --
Olive Pit Fruit Trick A Plant gets 'When hurt: Bounce a Zombie here'. Draw a card. 2 -- --
Cobra Lily Shadow Plant Haunted 3 2 1
Spinreed Leafy Plant Splash Damage 1

When this hurts a Zombie, it gets -1StrengthPvZH.

3 2 3
Big Bean Burrito Bean Plant When destroyed: Pluck a Bean that costs 3 and a Bean that costs 2. 4 5 2
Snapdragon Riders Dragon Flower Plant Flower Evolution: Choose a Plant. That Plant attacks down lanes next door instead of its own. 4 4 4
MYSTIC - RARE
Moonseed Seed Berry Plant Haunted

When destroyed: A Plant in your hand becomes 0/1.

1 -- 1
Hot Potato Root Plant Team-Up

Plants can't be PvZH Frozen IconFrozen. When a Zombie is PvZH Frozen IconFrozen, do 2 damage to it.

2 -- 5
Small Fry Root Animal Plant Weird scrapped pvzh iconVenom 2, Amphibious

Fusion: A Plant played on this gets Weird scrapped pvzh iconVenom 2 and Amphibious.

2 1 3
Trojan Horsetail Animal Tree Plant When destroyed: The Zombie Hero draws a card. They can't draw any cards next turn. 2 3 2
Freezie Beanie Bean Plant When a Zombie is PvZH Frozen IconFrozen, draw a card.

Bean Evolution: PvZH Frozen IconFreeze a Zombie.

3 3 3
He's cold hearted.
A.K.E.E. Fruit Plant When played: Bounce a Zombie here. Another Zombie in a lane without a Plant gains StrengthPvZH equal to that Zombie's StrengthPvZH. 3 4 2
MYSTIC - SUPER-RARE
Cold Snapple Fruit Plant When this does damage, PvZH Frozen IconFreeze a random strongest Zombie and another random Plant. If this is the only Plant, PvZH Frozen IconFreeze this instead. 1 2 2
Swamp Duckweed Animal Leafy Plant Amphibious

This attacks here and next door. When you play an Amphibious Plant, this gets +2StrengthPvZH.

4 1 4
Zoybean Pod Bean Nut Plant When played: Make a Zomboid in the lane with a random strongest Zombie.

The first time a Plant gets destroyed, gain a Zomboid.

3 3 1
Jolly Green Bean Leafy Bean Plant When played: If there are four Beans on the field, gain a Magic Beanstalk. 4 4 4
MYSTIC - LEGENDARY'
Conceal-Mint Leafy Flower Plant All Amphibious Plants have Splash Damage 2 and Team-Up. 2 -- --
Contain-Mint Leafy Dragon Mint When a Plant hurts a Zombie for the first time each turn, PvZH Frozen IconFreeze that Zombie. 2 -- --
Startillery-Shroom Mushroom Plant Start of Turn: This attacks in the lanes next door to lanes it attacked in last turn, instead of in its own. 3 2 4
This blooming shroom graduated from a Lawnway dimension not unlike our own.
TOKEN
Zomboid Leafy Plant Team-Up

When destroyed: A Zombie here gets -2StrengthPvZH.

1 -- 1
PvZH Solar Icon SOLAR
MYSTIC - UNCOMMON
Brain Coral Flower Plant When destroyed: The Zombie Hero gains 1Brain next turn. 1 3 2
Dusk Lobber Shadow Cactus Plant When played: Another Shadow Plant gets PvZH Strikethrough IconStrikethrough and +1StrengthPvZH. 1 2 2
Gloom Vine Shadow Plant Fusion: A Plant played on this has +2/+2 if it has the Shadow tribe. If not, it gets it and +1/+1. 1 2 2
Lemon-Ace Fruit Environment When a Plant that isn't in an Environment is Healed, Heal all Plants here for 3. 1 -- --
Slice of Life Fruit Trick Draw a card. If you made more than 4SunPvZH this turn, draw another card. 1 -- --
Shadow-Shroom Shadow Mushroom Plant PvZH Strikethrough IconStrikethrough

When the Zombie Hero is hurt, Zombies here and next door get -1/-1.

4 3 4
Mid-Knight Sunflower Flower Plant When played: You get +7SunPvZH this turn. 6 4 4
He literally could not care less about your sleep schedule.
MYSTIC - RARE
Grimrose Flower Shadow Plant PvZH Strikethrough IconStrikethrough

When played: If this is in the same lane as the strongest Zombie, this gets +2StrengthPvZH.

2 2 1
Midnight Bloom Flower Shadow Plant When played: Give all Plants +1/+1 if you made 6 or more SunPvZH this turn. 2 2 2
Persimmer Fruit Plant All Zombies with 3StrengthPvZH or more have -1/-1. 2 3 1
Ghost Pepper Fruit Shadow Trick Give a Plant Haunted and PvZH Strikethrough IconStrikethrough. Draw a card. 3 -- --
Mhoarder Marigold Hoarder Dragon Flower Plant When played: If you made 5SunPvZH or more this turn, draw two cards. 3 2 3
"No, I'm still a real dragon, even though I don't hoard real gold," he exasperatedly explains.
Nightshade Shadow Plant When this does damage for the first time, this gets +1/+1 for every other Shadow Plant. 3 2 3
MYSTIC - SUPER-RARE
Moonflower Flower Shadow Plant Team-Up

When you play a Plant for the first time each turn, you get +1SunPvZH. If it's a Shadow Plant, you get +2SunPvZH instead.

2 -- 3
Whorlflower Flower Plant Producer 1, Team-Up

Flower Evolution: This has Producer 3 instead.

3 2 4
Shine Vine Leafy Root Plant Fusion: Gain SunPvZH equal to half (rounded up) the cost of the Plant played on this. 4 2 5
Sometimes Plants need a little help to shine at their full potential, and she's always ready to give it.
Lucky Leprecorn Corn Plant Team-Up

When played: Make a random Plant from your deck that costs 2 or less here and in each lane next door.

5 3 3
The lines between being lucky and being naturally talented are often blurred.
MYSTIC - LEGENDARY
Enlighten-Mint Leafy Flower Mint All Plants with Producer get PvZH Strikethrough IconStrikethrough. If they have 2StrengthPvZH or less, they get +2StrengthPvZH as well. 2 -- --
Fila-Mint Leafy Flower Mint When you play a Plant with PvZH Strikethrough IconStrikethrough, gain 1SunPvZH. 2 -- --
Ckinetic Celekinetic Leafy Plant When you destroy a Zombie without damaging it, a random strongest Plant without PvZH Strikethrough IconStrikethrough gets PvZH Strikethrough IconStrikethrough.

Plant Evolution: Destroy a Zombie.

7 7 6


Zombies

Image Name Tribe Ability Cost Strength Health
PvZH Beastly Icon BEASTLY
MYSTIC - UNCOMMON
Miner Threat Professional Trick Bounce a Zombie. It gets +1/+1, Gravestone, and you draw a card. 1 -- --
Imp Wolf Pet Imp Zombie Drowsy 1, Hunt 1 1 1
Copycat Pet Zombie End of Turn: Bounce this Zombie. This has StrengthPvZH and HeartPvZH equal to the strongest Zombie. 2 2 3
Dragon's Breath Mage Monster Trick Destroy a Zombie and all Plants in its lane. Do 1 damage to Zombies next door. 3 -- --
The Mousoleum Pet History Zombie Gravestone, Drowsy 2

Pet Combo: A Plant gets -2/-2.

3 2 3
Extreme Fisherman Pet Gourmet Zombie Amphibious

When a Gourmet Zombie hurts the Plant Hero, draw card.

3 2 4
Setting Sun Trick Destroy all damaged Plants. Draw a card for every Plant destroyed. 5 -- --
MYSTIC - RARE
Super Scarab Monster Trick Pluck a Locust Swarm and it costs 1Brain less. At the end of this turn, discard it if you didn't play it, and draw a card if you did. 1 -- --
Dodo Riders Pet Zombie Gravestone

When destroyed: Make a random Pet from your deck that costs 1Brain here.

2 2 2
Ne-Mean Lion Pet Monster Zombie Gravestone, PvZH Frenzy IconFrenzy

This can only be hurt by Plants that have 3StrengthPvZH or more.

2 3 2
Firebreather Zombie Mustache Mage Zombie Gravestone

When revealed: Gain a Dragon's Breath.

3 3 2
Hungry, Hungry Hippo Pet Gourmet Zombie All Gourmet Zombies have +1/+1 and PvZH Frenzy IconFrenzy.

Dino-Roar: This gets +2/+2.

5 3 6
Zcorpion Zombie History Sports Zombie Gravestone

When revealed: Destroy all Plants and Zombies next door. This does a Bonus Attack for each destroyed card.

7 4 4
MYSTIC - SUPER-RARE
Greek Firework History Party Zombie Gravestone

When revealed: All Plants and Zombies have 1HeartPvZH this turn.

4 3 2
The Germinator Science Zombie PvZH Frenzy IconFrenzy

When played: Make a Pet Seedling. When a Pet Seedling is destroyed, this gets +1/+1.

4 3 4
Lord of the Fries Gourmet Gargantuar Zombie When any Zombie destroys a Plant, this does a Bonus Attack.

If that Zombie was a Gourmet Zombie, this gets +2/+2 before the Bonus Attack.

5 5 5
Mantisnore Pet Gargantuar Zombie Drowsy 3, Hunt

When any Plant loses StrengthPvZH or HeartPvZH because of an effect or trait, this gets +1/+1.

5 5 5
MYSTIC - LEGENDARY
Endanger-Mint Pet Mustache Mint When a Pet destroys a Plant, give it +1/+1. When a Pet is destroyed by a Plant, draw a card. 2 -- --
Invest-Mint Professional Mustache Mint When a Zombie gains StrengthPvZH or HeartPvZH because of another card, give a Zombie +1/+1. 2 -- --
Druid Zombie Mage Zombie When played: If the Zombie Hero has less than 15HeartPvZH, Heal your Hero for 5. If not, this gets +2/+1 and PvZH Frenzy IconFrenzy. 3 1 3
PvZH Brainy Icon BRAINY
MYSTIC - UNCOMMON
Eclipse Knight History Professional Zombie Bullseye2Bullseye

This can be played when it's time for Tricks on the turn you draw it.

1 1 1
Overcharged Rune Mage Zombie When played: This does a Bonus Attack. Next turn, you get 1Brain less. 1 3 2
Lightbringer Mage Mustache Zombie Gravestone

Mage Combo: All Tricks in your hand that do damage do 2 more damage.

2 2 3
Hat Trick Mage Trick You get +3Brain this turn. Draw a card. 3 -- --
Big Shoe Zombie Before combat here: A Zombie in the lane to the right of this does a Bonus Attack. 3 1 3
Bride of Frankentuar Imp Zombie When played: Pluck a Zombie that costs 6Brain. It costs 5Brain next turn. 4 2 2
Only class boundaries can keep her from her love.
Frenetic Heretic History Zombie When played: Draw a card.

Mage Combo: Draw another card.

4 3 5
MYSTIC - RARE
Bookwormhole Environment When a Plant or Zombie is played here for the first time each turn, it transforms into a random Plant or Zombie that costs 1Brain more. 1 -- --
Red Dwarf Mustache Imp Zombie When you play a Trick that costs 2Brain or more, this does a Bonus Attack. 1 2 2
Wishing Ne'er-Do-Well Mage Zombie Gravestone

When revealed: Transform a card in your hand into a random Trick that isn't in your deck.

2 3 3
AstroSerf History Zombie Gravestone

When revealed: You lose all your Brain this turn. Pluck a Trick that costs that much, and activate its effect.

2 2 3
Grassblower Professional Zombie Bullseye2Bullseye

Start of Turn: Discard the cheapest card in your hand until you have 5 cards.

When a card in your hand is discarded, this gets +1/+1.

3 2 5
Zombies Grimm Professional Monster Zombie Gravestone, Bullseye2Bullseye

End of Turn: If you have any leftover Brain, draw the most expensive card you can afford next turn, and it costs 1Brain less.

3 1 4
MYSTIC - SUPER-RARE
Clock King Science Mage Zombie Science Combo: This gets the ability "Start of Turn: Transform this into a random Zombie that costs 1 more. It keeps this ability." 2 1 4
Skeleton Key History Trick You may play a Zombie when it's time for Tricks this turn.

Next turn, you get +2Brain, or +4Brain if you had 3 or more Zombies on the field when combat started this turn.

2 -- --
Powered-Up Paladin History Sports Zombie Bullseye2Bullseye

When played: Discard all cards in your deck that cost 2Brain or less. Draw a card.

5 5 5
Evolution Vortex Gargantuar Trick Make a Swabbie in every lane. All Zombies transform into Zombies from your deck that cost 2Brain more. 7 -- --
MYSTIC - LEGENDARY
Bewitch-Mint Mage Mustache Mint When you play a Trick, the weakest Zombie and the strongest Zombie get +1/+1. 2 -- --
Pay-Mint Professional Mustache Mint The first time each turn you play a Zombie, you gain +2Brain. 2 -- --
Haunted Spellbook Mage Trick You get +6Brain this turn. For the rest of the game, you can play Zombies when it's time for Tricks. Pluck a Zombie.

This costs 1Brain less for every Mage card you've played this game.

9 -- --
PvZH Crazy Icon CRAZY
MYSTIC - UNCOMMON
Black Death Trick Do 1 damage to a Zombie twice. It gets +2StrengthPvZH. 1 -- --
Carnie Imp Imp Zombie 4Brain+ Zombie Combo: This gets +3StrengthPvZH. 2 1 4
The Necronomicon Monster Zombie All Zombies get +1StrengthPvZH when anything is destroyed. 2 1 3
Dovethrower Zombie Mustache Pet Zombie Bullseye2Bullseye

When you play a Trick that does damage to a Plant or the Plant Hero, do 2 damage to that Plant.

3 2 5
"But where did the doves come from..?"
Choreomaniac Dancing Zombie Dancing Combo: Do 1 damage to a Plant and a Zombie in its lane. Repeat until either the Plant or the Zombie is destroyed. 3 3 2
Enchplantress' Spell Mage Trick Pluck another Trick that does damage and do 4 damage. If you Conjured the Trick, only do 2 instead. 4 -- --
Many-Legged Spider Pet Zombie When this hurts a Plant by attacking, do 3 damage to all other Plants. 6 4 6
MYSTIC - RARE
Ark of the Zombenant History Mage Trick Do 1 damage to a random Plant. Repeat this until a Plant is destroyed or 4 total damage has been dealt. 2 -- --
Dazzling Egg Gourmet Party Zombie Start of Tricks: Transform this into a random zombie that costs 3Brain.

Zombie Evolution: Transform this into a random Zombie from your deck that costs 3Brain.

2 -- 3
Eagle Warrior History Pet Zombie Weird unused PvZH iconOvershoot 2, Gravestone

When revealed: Discard a Superpower in your hand. If this Discarded a card, this gets Weird unused PvZH iconOvershoot +2 and Bullseye2Bullseye.

3 1 4
Finger Sheriff Professional Zombie When a Plant that costs 1SunPvZH or less is played, destroy it and do 2 damage to the Plant Hero. 3 2 4
Masked Zombie Monster Zombie Gravestone, Weird unused PvZH iconOvershoot 2

When revealed: This gets Weird unused PvZH iconOvershoot +1 for every Zombie destroyed this game.

5 1 5
Zombot Catastro-liope Science Mage Zombie Weird unused PvZH iconOvershoot 4, Gravestone

When hurt: Make a Carnie Imp to the right of this.

6 3 6
MYSTIC - SUPER-RARE
Valhalla Dancing History Environment When a Plant or Zombie is destroyed here, all Zombies in your hand get +1StrengthPvZH. 1 -- --
Zeus the Mighty History Mustache Zombie Bullseye2Bullseye

End of Turn: Transform a random non-Superpower Trick in your hand into an Electrobolt.

3 1 5
Bungee Harpy Pet Professional Zombie Bullseye2Bullseye

When hurt: Gain a Bungee Plumber. At the end of each turn, discard all Bungee Plumbers from your hand.

4 1 6
Sky Lantern Barrel Party Zombie When played: Do 2 damage to all Zombies. Do 2 damage to the Plant Hero for every destroyed Zombie. Zombies that weren't destroyed get +2StrengthPvZH. 5 2 7
MYSTIC - LEGENDARY
Tourna-Mint Party Mustache Mint Zombies that have been destroyed before have Weird unused PvZH iconOvershoot 3. 2 -- --
Embetter-Mint Science Mustache Mint When the Plant Hero is hurt, all Zombies get +1StrengthPvZH. 2 -- --
Heroic Coffin Barrel Trick While in your hand or deck: This costs 1 more when a Zombie is played.

Do 1 damage for each Brain spent on Zombies this game.

2 -- --
PvZH Hearty Icon HEARTY
MYSTIC - UNCOMMON
The Heart of the Cards History Party Zombie When played: The next Zombie you draw costs 1Brain less. 1 2 2
Sludgy Swamp Environment When a Plant enters this lane, Zombies here get +1/+1.

When played: Move a Plant here.

2 -- --
Archaeologist Professional History Zombie Professional Zombies cost 1Brain less. 2 1 4
Twilight Vimpire Imp Monster Zombie PvZH Frenzy IconFrenzy

The first time this would be destroyed, this Zombie heals to full instead.

3 4 1
Zombee Monster Zombie Gravestone

Start of Tricks: Gain a Honeyzomb.

3 1 5
Ancient Sunstone History Zombie When played: The Plant Hero loses 1SunPvZH this turn. A card in your hand costs 1Brain less. 4 3 2
Golden Fleas Pet Trick All Zombies can't be hurt this turn. Draw a card. 5 -- --
MYSTIC - RARE
Mother Nature Zombie Environments cost 1 less.

Zombie Evolution: Pluck an Environment.

2 1 3
Treat her poorly, and invoke the wrath of a Sludgy Swamp.
Rally Zombie Professional Zombie Zombies in your hand that cost less than they originally did get +1/+1. 3 2 5
He's got a BIG flag.
Overgrown Office Professional Environment When you play a Professional Zombie here, destroy a Plant with 3StrengthPvZH or less. 3 -- --
Ancient Kingdoom History Environment Before combat here: Transform a Zombie here into a Knight of the Living Dead. Then, destroy this Environment. 4 -- --
Even the ancient Romaines were doomed to fall to their Barberrian enemies from the north.
Flying Monkey Pet Zombie PvZH Frenzy IconFrenzy

When played: Move a random Plant with the lowest HeartPvZH here.

4 3 5
Silver Samurai Sports Zombie Other Professional and Sports Zombies have +2/+2 and PvZH Frenzy IconFrenzy. When an affected Zombie destroys a Plant, draw a card. 6 5 7
MYSTIC - SUPER-RARE
Gargoil Salesman Mustache Professional Zombie When played: The most expensive card in your hand costs 1 less. If it's a Gargantuar, it gets +1/+1. 3 2 4
Junkguard Professional Sports Zombie PvZH Armored IconArmored 1

Armored Combo: All Zombies with Armored get +1/+2.

3 2 3
Pair-A-Docs Professional Zombie When played: Heal 2. Then, make another Pair-A-Docs without this ability. 4 3 2
Ra Gargantuar History Gargantuar Zombie PvZH Armored IconArmored 1, PvZH Frenzy IconFrenzy

When played: The Plant Hero gains +1SunPvZH this turn.

4 5 5
MYSTIC - LEGENDARY
Govern-Mint Professional Mustache Mint When a Professional Zombie is hurt, other Professional Zombies get +2HeartPvZH. 2 -- --
Instru-Mint History Mustache Mint When you have 3 or more Zombies, all Zombies have +1/+1. 2 -- --
The Spirit of the Gladiator Professional History Trick All Sports cards in your hand cost 1PvZH Strikethrough IconStrikethrough less next turn. If you made 5Brain or more this turn, all Sports cards cost 1Brain less for the rest of the game. Draw a card. 2 -- --
TOKEN
Honeyzomb Trick Heal 2. All Zombees get +1/+1. 1 -- --
PvZH Sneaky Icon SNEAKY
MYSTIC - UNCOMMON
Archangle Environment Zombies here attack in the lane to the left instead of this lane. 1 -- --
Time-Space Vacuum Cleaner Science Trick Bounce a Plant. For the next 2 turns, all Bounced Plants cost 2SunPvZH less. 1 -- --
Zombie Monkey Pet Zombie PvZH Strikethrough IconStrikethrough

When destroyed: The Plant Hero draws two cards.

1 3 2
Jolly Roger Zombie Pirate Professional Zombie Gravestone

When you draw a Pirate Zombie, it costs 1Brain less.

2 2 3
Mist Opportunity Trick A Zombie hides in a Gravestone. That Zombie gets +2StrengthPvZH when revealed. 2 -- --
Zombot Mini Science Zombie PvZH Strikethrough IconStrikethrough

When any Zombot hurts the Plant Hero, it gets +1StrengthPvZH.

3 3 3
Gravestoneware Mustache Science Zombie Gravestone, PvZH Strikethrough IconStrikethrough

This costs 1Brain less for every Gravestone revealed this game.

7 5 5
MYSTIC - RARE
Zombie Nimble, Zombie Quick Imp Trick Pluck the least expensive Imp that costs 3Brain or more. 1 -- --
Planteater Pet Monster Zombie Gravestone

When revealed: Move a Zombie.

2 3 1
Rodeo Legend Pet Imp Zombie When hurt: Destroy this Zombie without activating the ability.

When destroyed: Make a random Imp from your deck that costs 1Brain here.

3 3 2
Grinderhead Zombie Professional Dancing Zombie Gravestone

When revealed: Gain a Zombie Monkey if there's a Plant here. If not, draw a card instead.

4 3 4
Seahorse Pogo Pet Trick Make a 3/2 Dolphin Rider with Amphibious. Then, Bounce a Plant and draw a card. 5 -- --
Zombot Dark Dragon Science Monster Zombie Amphibious

When this hurts the Plant Hero, make a 3/2 Zombot Mini in the rightmost lane.

5 5 5
MYSTIC - SUPER-RARE
Interstellar Argonaut Science History Zombie Gravestone

When revealed: If this is on the leftmost or center Ground lanes, this moves to Heights. If not, this moves to the Water.

1 2 1
Tundra Twist Mage Trick Choose a Plant. The first time it would damage the Zombie Hero, it instead randomly damages another Plant. Draw a card. 2 -- --
Cursed Idol Imp Zombie PvZH Deadly IconDeadly, Gravestone

When destroyed: A random Zombie in a lane with a Plant gets PvZH Deadly IconDeadly and this ability.

3 2 1
Dragonic Blacksmith Monster Professional Zombie When played: Make a random Zombie from your deck that costs 2Brain or less in every lane. Then, each Zombie hides in a Gravestone. 7 6 6
MYSTIC - LEGENDARY
Punish-Mint Professional Mustache Mint Zombies in lanes with two Plants have Strikethrough, and Zombies in empty lanes have PvZH Anti-Hero IconAnti-Hero 2. 2 -- --
Puzzle-Mint Barrel Mustache Mint Start of Tricks: You may move a Zombie. 2 -- --
Caped Crusader Professional Zombie Gravestone

When revealed: Move a Zombie. PvZH Frozen IconFreeze all Plants originally in that Zombie's lane, and the Zombie gets PvZH Anti-Hero IconAnti-Hero 2.

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