Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of Plants vs. Zombies Odyssey, as the objective of the game is to prevent them from eating the player's brains. Zombies, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately.
A grand total of 35 zombies appear in the game so far.
Name | Image | Toughness | Speed | Special | First appears in |
---|---|---|---|---|---|
Tutorial House | |||||
Basic Zombie | Average | Basic | N/A | Day 1 - Back to Basics | |
Flag Zombie | Average | Hungry | Appears during a huge wave of zombies. | Day 1 - Back to Basics | |
Conehead Zombie | Protected | Basic | N/A | Day 3 - Cone Cone | |
Buckethead Zombie | Hardened | Basic | N/A | Day 4 - Imp-splosion | |
Imp | Weakened | Hungry | N/A | Day 4 - Imp-splosion | |
Pole Vaulter | Solid | Hungry | Jumps over the first plant it encounters. | Day 5 - Final Lesson | |
Abandoned Avenue | |||||
Newspaper Zombie | Protected | Stiff, then Hungry | Gets faster when it's newspaper is destroyed. | Day 2 - Newspaper Rumble | |
Dancing Zombie | File:Dancing ZombieOdyssey.png | Solid | Stiff | Spawns 4 Backup Dancers in a cross formation. | Day 4 - Hedge Maze |
Backup Dancer | File:Backup DancerOdyssey.png | Average | Stiff | Summoned whenever Dancing Zombie rocked out. | Day 4 - Hedge Maze |
Gargantuar | Great | Stiff | Crushes plants. Throws an Imp when damaged enough. |
Day 7 - Battle of Legends | |
Bungee Zombie | File:Bungee ZombieOdyssey.png | Average | N/A | Flies from above and eventually takes a plant off the lawn. | Day 8 - Fall Food Fight |
Zomboni | File:ZomboniOdyssey.png | Machined | Stiff | Crushes plants Creates ice tiles behind it. |
Day A1 - Ice Cold |
Ice Skater | Dense | Stiff/Hungry | Gets faster when on ice and slow tiles. | Day A1 - Ice Cold | |
Pogo Zombie | File:Pogo ZombieOdyssey.png | Dense (straight-shot) Average (lobbed-shot) |
Hungry | Bounces over plants. | Day B2 - Pogo Party |
Danger Docks | |||||
Mermaid Imp | File:Mermaid ImpOdyssey.png | Weakened | N/A | Breaks through a Danger Docks tile, dealing tons of damage to plants on it. | Day 2 - Siren's Charm |
Swashbuckler Zombie | Average | Basic | Lands four tiles into the player's lawn. | Day 4 - Pirate Raid | |
Sailor Zombie | File:Sailor ZombieOdyssey.png | Average | Stiff | Comes in groups of four Sings sea shanties that makes zombies deal more damage and walk faster. |
Day 6 - Aye Captain! |
Captain Hazy Jones | Dense | Stiff | Fires Cephalopods at the plants, which neutralize their effects until destroyed. | Day 9 - Hazy's Visit | |
Undocked Ship | File:Undocked ShipOdyssey.png | Machined | Slow | Summons Sailor Zombies Destroys the 2 tiles infront of it. |
Day A2 - Titanic's Terror |
Butcher Zombie | File:Butcher ZombieOdyssey.png | Solid | Hungry | Carries a cleaver that split's plants in half. In Danger Docks levels, throws a fish that can spawn a Mermaid Imp. |
Day A2 - Titanic's Terror |
Random Room | |||||
Arcade Zombie | Dense | Hungry | Crushes plants. Pushes an arcade cabinet that spits out 8-Bit Zombies. |
Random Room - Wave 5 | |
8-Bit Zombie | Average | Basic | N/A | Random Room - Wave 5 | |
8-Bit Conehead | Protected | Basic | N/A | Random Room - Wave 5 | |
8-Bit Buckethead | Hardened | Basic | N/A | Random Room - Wave 5 | |
RGB Chickens | File:RGB ChickensOdyssey.png | Fragile | Flighty | Comes in swarms of five. Chickens cannot be damaged until preceding color chicken is destroyed. |
Random Room - Wave 10 |
Giga-Gargantuar | Greater | Hungry | Crushes plants. Throws an Imp when damaged enough. |
Random Room - Wave 15 | |
Bonus Track Buckethead | Hardened | Stiff | Prevents plants from being boosted in three lanes. | Random Room - Wave 20 | |
Merry Mountain | |||||
Christmas Celebrator | Average | Hungry | Appears during a huge wave of zombies. Throws candy canes that speed up zombies. |
Day 2 - Christmas Celebration | |
Present Imp | Solid | Hungry | Explodes in a 3x3 are once it's shell is destroyed. | Day 4 - Boxing Day | |
Gargiftuar | Great | Hungry | Crushes plants. Drops Present Imps when crushing plants. |
Day 5 - Gargiftuar's Barge | |
Toboggan Zombie | Dense | Basic | Collects lobbed-shot projectiles, and then throws them back at plants. | Day 7 - Santa's Sleigh | |
Firework Festival | |||||
Shield Bearer Zombie | Machined | Stiff | Blocks all piercing attacks. | Day 2 - Lunar Landing | |
Lion Dancers | Protected | Speedy | Breathes fire on plants around it. | Day 4 - Year of the Zombie | |
Lantern Carrier | File:Lantern CarrierOdyssey.png | Average | Stiff | Drops a lantern containing Plantern Shards when defeated. Throws it in the back row if not defeated quickly enough. |
Day 5 - Beast of Nian |
Firework Zombie | File:Firework ZombieOdyssey.png | Protected | N/A | Fire rockets that bring zombies further ahead and damage plants. | Day 6 - Yin-Yang |