Plants vs. Zombies Character Creator Wiki
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Plants vs. Zombies Character Creator Wiki


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Better bring some defenses!
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Plants vs. Zombies: Suburbia Defenders!


Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of Plants vs. Zombies: Suburbia Defenders, as the objective of the game is to prevent them from eating the player's brains by planting unique Plants to block and damage the Zombie foe. Zombies are varied in strength as well as speed, and occasionally have unique abilities and weaknesses which must be countered appropriately.


Zombie Statistics[]

Speed Rates:[]

  • Doesn't Move - Permanently stays on its tile, but may move to get on the tile.
  • Creeper - Takes 7.5 seconds to move one square.
  • Stiff - Takes 6.75 seconds to move one square.
  • Basic - Takes 5.0 seconds to move one square.
  • Hungry - Takes 3.75 seconds to move one square.
  • Speedy - Takes 2.5 seconds to move one square.
  • Flighty - Takes 0.5 seconds to move one square.

Toughness Rates*:[]

  • Fragile - Absorbs 1-4 NDS.
  • Average - Absorbs 5-10 NDS.
  • Solid - Absorbs 12-16 NDS.
  • Protected - Absorbs 17-30 NDS.
  • Dense - Absorbs 32-50 NDS.
  • Hardened - Absorbs 60-85 NDS.
  • Machined - Absorbs 90-125 NDS.
  • Great - Absorbs 180-400 NDS.

*Note that NDS has been largely changed in PvZ: SD and works much differently from PvZ2. For context, a single Pea does only 1 NDS of damage, which was changed to simplify the convoluted NDB/NDS system used in PvZ2.

Zombies:[]

Name Appearance Speed Toughness Found Ability

Player's House[]

Zombie Basic Zombie2 Basic Average Day 1 A basic, browncoated brain-eater.
Flag Zombie Flag Zombie PvZ2 Basic Average Day 1 Waves his flappy flag to announce a large wave of Zombies and speeds up Zombies near him.
Conehead Zombie File:Conehead Zombie PVZ2.png Basic Protected Day 2 Wears a traffic cone headpiece that grants him twice the health of the average Zombie
Buckethead Zombie Buckethead Zombie PvZ2 Basic Hardened Day 3 His bucket helmet makes him extremely resistant to damage
Pole Vaulter Pole Vaulter2 Hungry, then basic Solid Day 7 Rushes onto the lawn and uses his flimsy pole to vault over the first Plant he meets
Brickhead Zombie Brickhead Zombie2 Stiff Machined Day 12 His heavy brick head provides immense amounts of defense, but slows him down substantially.
Gargantuar Gargantuars Stiff Great Day 15 Uses his pole to crush Plants in front of him, and throws an Imp when at low health.
Imp Imps Hungry Average Day 15 Thrown past your defenses by a Gargantuar, or shambles quickly towards your house

Abandoned Greenhouse[]

Dirt Sack Zombie Dirt Sack ZombieTile Basic Varies Day 3 Carries a bag of dirt that gives him extra protection, and comes in Cone and Bucket varieties.
Shovel Zombie Shovel Zombie Tile-0 Basic Solid Day 5 Shovels up Plants he encounters, launching them backward for other Zombies to eat.
Wheelbarrow Zombie Wheelbarrow Zombie Grass Stiff Hardened Day 7 Spills dirt onto the first Plant he encounters to instantly destroy it, then leaves his wheelbarrow behind as a tough obstacle.
Garden Hose Zombie Garden Hose ZombieSD Basic Average Day 9 Occasionally sprays his hose, pushing Zombies up to three tiles in front of him forward by a half-tile
Landscaper Zombie Icon (Landscaper) Basic Average Day 12 Sprays nearby Plants with Weed Spray, halving the plant's health and attack for a short time.
Solar Panel Zombie Solar Panel Zombie Grass Basic Protected Day 16 Stands on the 6th tile, sucking up sun directly from your sun counter and walking back off-screen after a little while. Breaking the solar panel drops 75% of the stolen Sun.

Peaceless Park[]

Balloon Zombie Balloon Zombie2 Hungry, then Basic Average Day 1 Flies over your Plants and straight-shot projectiles on his bloated balloon, but can be dropped by Cactus or lobbed-shot attacks
Football Zombie All-star Zombie2 Hungry Hardened Day 3 A faster-than-normal Zombie wearing full protective gear.
Kite Flying Zombie Kiteflyrrunonlawn Flighty, then Basic Average Day 5 Runs onto the lawn pulling a Kite Zombie behind him and slows down after his Kite Zombie is released.
Kite Zombie Kitezombieonlawn Flighty, then Speedy, then Basic Average Day 5 Pulled onto the lawn by Kite Flying Zombie, and flies 3 tiles over your Plants once released.
Newspaper Zombie Newspaper Zombie2 Basic, then Speedy Solid Day 9 His thick newspaper protects him from damage and makes him enraged when it is destroyed.
Pogo Stick Zombie PVZIAT Pogo Zombie Hungry Solid Day 12 Uses his pogo stick to bounce over Plants, and can avoid Potato Mines and other on-contact instants.
Frisbee Zombie Frisbee ZombieLW Flighty, then Basic Dense Day 16 Rushes onto the screen and throws a frisbee down the lane, stunning and damaging the first Plant it hits.

Flowery Meadows[]

Gardener Zombie Gardener Zombie2 Basic Average Day 3 Spreads seeds every few tiles, which eventually grow into Zombie-boosting flowers.
Bouquet Zombie Boquet ZombieSD Basic Protected Day 5 His flowery bouquet protects him from damage, and he can pick more flowers to make it stronger.
Digger Zombie Digger Zombie2C Basic Solid Day 8 Uses his pickaxe to burrow under your Plants and pops up on the other end of the lawn to attack from behind.
Parasol Zombie Parasol Zombie Grass Basic Average Day 10 Protects her delicate complexion with a weak parasol that also deflects lobbed-shot projectiles.
Weed Wacker Zombie Weed Wacker Zombie Grass Hungry Solid Day 12 Uses his weed whacker to shred through your Plants incredibly quickly.
Zombee Zombee Grass Speedy Average Day 16 Flies directly towards your sun-producers and eats through them super fast, but leaves after destroying five.

Furious Forest[]

Zombie Weasel Weasel2 Flighty Fragile Day 3 Hides under logs and charges down the lane when revealed.
Weasel Hoarder Weasel Hoarder Grass Basic Solid Day 5 Wears a log for protection, which releases Zombie Weasels upon destruction.
Pinecone Thrower Pinecone Thrower2 Basic Average Day 7 Stops every few tiles to throw pinecones at the first non-defensive PLant in his lane.
Logger Zombie Logger Zombie Grass Basic Protected Day 9 Pushes logs onto the screen, which crush Plants they encounter.
Tree Hugger Tree Hugger Grass Stiff Average Dusk 12 Carries a tree in front of him, which fools forward-facing Plants into ignoring him.
Trapper Zombie Trapper Zombie Grass Basic Dense Night 16 Drops broken bear traps behind him which prevent planting and have a chance to clamp onto nearby Zombies, damaging and enraging them.

Misty Marsh[]

Camper Zombie Camper Zombie Grass Basic Average Night 3 Drops his tent when killed, which spawns Imps over time.
Screen Door Zombie PVZ2 Screen Door Zombie Basic Hardened Night 5 His tough screen door protects him from normal projectiles but can be bypassed by fumes and spores.
Zombie Gator ZCroc Large Stiff Dense Night 7 Chomps through Plants in one bite and dives underwater to avoid big attacks.
Fog Machine Zombie Grasstile Basic Solid Night 10 Generates a cloud of fog around him, hiding himself from Plant attackers until he reaches a Plantern or goes too far away from the mist.
Lantern Zombie Lantern Zombie Grass Basic Solid Night 12 Smashes his lantern against a Plant to burn it, and lights up his tile while his lantern is active.
Witch Doctor Grasstile Basic Solid Night 16 Summons Will-o'-the-wisps to distract your Plants, and temporarily slows nearby Plants when killed.

Leery Lake[]

Snorkel Zombie Snorkel Zombie Grass Basic Average Night 4 Swims underwater, and cannot be detected by straight-shot Plants until he comes up to eat.
Dolphin Rider Dolphin Rider PvZ2 Flighty, then Basic Average Dawn 6 Charges at your Plants and jumps over the first Plant or land tile it encounters.
Boatman Zombie Boatman Zombie2 Speedy Protected Day 8 Rows other Zombies to land tiles, than rows back to pick up a new passenger.
Surfer Zombie Surfer Zombie Grass Speedy, then Basic Average Day 11 Surfs past Plants on lily pads, then carries his board onto land.
Motorboat Zombie Motorboat Zombie Speedy Dense Day 13 Crashes into the first Plant on water, or runs aground to become an obstacle.
Seaweed Zombie Grasstile Basic Solid Day 16 Throws clumps of seaweed at your Plants, covering them in seaweed that prevents attacking and blocks straight-shot projectiles.

Ghastly Graveyard[]

Headstone Carver Grasstile Basic Average Night 3 Fixes damaged Graves and buffs the next Zombie to rise from that Grave.
Boombox Zombie Boombox Zombie Grass Stiff Solid Night 5 Shoots sonic blasts out of his boombox, damaging the first Plant in the lane.
Haunting Zombie Haunting Zombie2 Basic Average Night 7 Haunting Zombie floats through Plants and projectiles, levitating Plants it passes before disappearing.
Grave Digger Zombie Gravedigger Tile Basic Average Night 9 Stops every few tiles to create a gravestone.
Disco Zombie PVZIAT Disco Zombie Basic Solid Night 12 Dances his way towards your house, periodically summoning Backup Dancers around him.
Backup Dancer PVZIAT Backup Dancer Zombie Basic Average Night 12 Dance in a group of four alongside Disco Zombie.
Mortician Zombie Icon (Mortician) Basic Average Night 16 Pushes 2-4 coffins down the lane, each having a chance to contain a random basic Zombie, a Plant Food, or nothing.

Main Street[]

Toy Car Zombie Toy Car Zombie Tile Hungry Protected Day 2 Rolls quickly onto the screen, and drops a basic Zombie when killed.
Car Zombie Grasstile Hungry Machined Day 4 Drives a quick, high-health car that can run over Plants to instantly kill them.
Motorcycle Imp Grasstile Flighty Dense Day 8 Charges quickly onto the lawn and slams into the first Plant it encounters, damaging it and launching an Imp 3 tiles ahead.
Taxi Zombie Grasstile Hungry Machined Day 12 Same as a basic Car Zombie, but stops every 2 tiles to drop off a Zombie.
Gas Can Zombie Grasstile Hungry Solid Day 16 Trails a line of gasoline behind him and drops his cigar when killed, lighting the gasoline on fire and killing any Plants on it.
Zombie Truck Grasstile Basic Machined Day 18 An incredibly tough zombie vehicle that will stop for nothing to get your brains.

Perilous Pool[]

Ducky Tube Zombie (and variants) PVZIAT Ducky Tube ZombieDucky Tube ConeheadDucky Tube Buckethead Basic Varies Day 1 Their fashionable ducky belts allow them to swim in pool lanes and ambush you from below.
Diver Zombie Grasstile Basic Average Day 4 Swims underwater, then pops up at the other side of the lawn.
Water Gun Zombie Grasstile Basic Average Day 6 Shoots Plants with his water gun, causing them to take extra damage.
Lifeguard Zombie Grasstile Doesn't move Dense Day 9 Blows his whistle, stunning nearby Plants.
High Diver High Diver2 Hungry Average Day 12 Drops in from the top of the screen, then swims forwards to attack your pool-dwelling Plants.
Fisherman Zombie Fisherman Zombie2 Doesn't move Solid Day 16 Uses his fishing rod to pull your Plants to the right.

Rotten Rink[]

Skater Zombie Grasstile Hungry Average Day 2 A basic, ice-based Zombie that moves faster in the trail of a Zomboni.
Ice Block Zombie Ice Block Zombie Grass Stiff Hardened Day 4 Wears a heavy ice block that provides immense protection and prevents him from being chilled, but slows him down.
Figure Skater Grasstile Hungry Average Day 6 Jumps over the first Plant it encounters and switches lanes every few tiles.
Hockey Champ Grasstile Basic Hardened Day 9 Smacks Plants with his hockey stick and launches hockey pucks down the lane.
Zomboni ZomboniAS Stiff Dense Day 12 Creates a trail of cleaned ice behind it, which speeds up Ice Rink zombies and lets Zombie Bobsled Teams spawn.
Zombie Bobsled Team ZombieBobsledTeamOnGrass Flighty, then Basic Average Day 12 Speeds down Zomboni's ice trail, and splits into 4 basic Zombies once the trail runs out.
Curling Zombie Grasstile Hungry Average Day 16 Shoves a heavy stone down the lane, damaging and stunning the first three Plants it hits.

Awful Office[]

Typist Zombie Grasstile Basic Protected Day 2 Carries his typewriter for protection and leaves a trail of paper behind him.
Paper Stack Zombie Grasstile Basic Dense Day 5 Carries a stack of papers that protect him from damage.
Desk Chair Zombie Grasstile Basic, then Hungry Average Day 8 Spins in his desk chair when attacked by a straight-shot projectile, speeding him up and blocking projectiles for a few seconds.
Paper Airplaneer Grasstile Basic Average Day 10 Folds up paper he encounters into paper airplanes with a variety of Plant-harming abilities.
Zombie Middle Manager Middle Manager Grass Doesn't Move Dense Day 13 Yells at Zombies in its lane, causing them to walk, eat, and use abilities faster.
Printer Pusher Grasstile Stiff Average Day 16 Pushes a printer that continually creates weak Paper Zombies.
Paper Zombie Grasstile Basic Average Day 16 Like a basic Zombie, but with less health.

Rooftop Rumble[]

Bungee Zombie Bungee all stars Doesn't Move Average Day 3 Drops from the sky to steal Plants or drop Zombies closer to your defenses.
Birdfeeder Zombie Grasstile Solid Average Day 5 Carries a birdfeeder that protects him from damage and calls down Zombie Pigeons when it is destroyed.
Zombie Pigeon Grasstile Hungry Fragile Day 5 Fly down in small groups and quickly eat through nearby Plants before flying back off the lawn.
Maintenance Zombie Repairer Zombie Grass Basic Average Dusk 7 Fixes damaged Pipes and smacks the first Plant it encounters with its toolbox, stunning it.
Ladder Zombie LadderZombiePvZAS Basic Protected Night 10 Uses his ladder as a heavy-duty shield, and can place it on a Plant to let Zombies climb over it.
Foot Soldier Foot Soldier2 Basic Dense Night 13 Walks down the lane and fires his ZPG when heavily damaged, destroying the first Plant it encounters and dealing hefty splash damage.
Copter Commando Copter Commando2 Basic Protected Night 16 Flies a helicopter over your defenses, but can be targeted by normal Plants.

Rusted Junkyard[]

Rusty Armor Zombie Grasstile Stiff Machined Day 3 His rusty suit of armor slows him down but gives him great defense.
Toxic Barrel Imp Toxic Waste Imp2 Hungry Basic Day 5 Runs on top of his barrel to get to your Plants, and leaves a Toxic Puddle when destroyed.
Trash Can Zombie PvZ Trash Can Zombie Stiff Hardened Day 7 Carries a tough trash can shield that releases a group of Imps when destroyed.
Catapult Zombie PvZIAT Catapult Zombie Doesn't Move Dense Day 10 Slowly launches basketballs that do low damage to Plants they hit.
Zom-Blob Zom-Blob2 Stiff Average Day 13 Oozes out of Toxic Puddles and clambers towards your Plants, then dissolves into a group of Zom-Globs when destroyed.
Zom-Glob Zom-Dot2 Speedy Fragile Day 13 Oozes quickly down the lane and chomps through Plants faster then normal.
Dumpster Mech Dumpster Mech Grass Creeper Machined Day 16 Smashes Plants it encounters with a giant mallet, dealing lots of damage and extra damage to nearby Plants.

Zomboss Labs[]

Jetpack Zombie Jetpackzombie Speedy Average Day 3 Flies over low Plants, and boosts to get over most other Plants.
Cyborg Zombie Cyborg Zombie Grass Basic Solid Day 5 His remains are carried away post-destruction and remade into Enraged Cyborgs during the Robot Rumble event.
Enraged Cyborg Enraged Cyborg Grass Flighty Solid Day 5 Summoned during the Robot Rumble event, and charges towards your Plants for revenge.
Portal Technician Portal Technician2 Basic Average Day 7 Absorbs physical projectiles using his portal and summons a random Zombie upon defeat.
Rocketeer Rocketeer2 Speedy, then Basic Average Day 10 Flies over your Plants like a Balloon Zombie before crash-landing into the back of the lawn.
Zombot Drone Engineer Zombot Drone Engineer (PvZ-LW)LW Basic Solid Day 13 Uses his drone to steal your Plants and becomes enraged when his drone is destroyed.
Zombot Drone Zombot DroneLW Flighty Average Day 13 Carries a Plant off-screen, then flies back to its Engineer.
Welder Zombie Welder Zombie2 Hungry Hardened Day 16 Blowtorches Plants it encounters, destroying them and leaving temporary Charred Tiles behind.

Endless Apocalypse[]

Bug Bot Bug Bot Grass Hungry Solid Lvl 15+ Steadily hops down the lane and fires its Imp driver two tiles forward upon destruction.
Necromancer Zombie Necromancer Grass Basic Protected Lvl 25+ Uses his staff to summon weakened versions of defeated Zombies, then has to recharge.
Goopinator Goopinator2 Stiff Protected Lvl 50+ Fires blobs of goop at your Plants, which slows them down and eventually hardens into a tough barrier.
Giga-Gargantuar Giga-Garg SD Grass Creeper Great Lvl 75+ Stomps down the lane with boatloads of health and can crush Plants from two tiles away using his super-spiky mace.
Giga Imp Greaser Imp4 Hungry Protected Lvl 75+ Thrown by a Giga-Gargantuar past your defenses, then tanks through your Plants with protective glasses and a tough leather jacket.

Name Appearance Speed Toughness Encountered Ability

Hero Hideout[]

Caped Cosplayer Caped Cosplayer Grass Speedy, then Basic Solid Lvl Day 2 Glides onto the lawn with his heroic cape, then shuffles forward for your brains.
Rustbolt Fan Rustbolt Fan Grass Basic Average Day 4 Fires a Rustbolt-brand Shrink Ray down the lane, making the first Plant it hits 33% smaller and weaker.
Comic Book Imp Icon (CBI) Basic, then Speedy Average Day 6 An Impfinity Clone engrossed in his comic book, cloning and charging down the lane when it is destroyed.
Chilly Yeti Chilly Yeti Grass Stiff Protected Day 8 Freezes himself into an ice block after every degrade and chills the first few Plants he encounters.
Fishtail Zombie Fishtail Zombie Grass Basic Solid Day 10 Summons projectile-trapping bubbles with her Neptuna trident and releases an Octo-Pet down the lane once destroyed.
Octo-Pet Octo-Pet Grass Flighty Solid Day 10 Rushes down the lane once released, wrapping around the first Plant it encounters to temporarily disable it.
Boogaloo Fanatic Boogaloo Fanatic Grass Hungry Solid Day 12 Leads an arrow formation of Backup Dancers onto the lawn and releases damaging zaps of electricity around him when hurt.

Pumpking's Patch[]

Pumpkin Punk Pumpkin Punk Grass Hungry Solid Day 3 Kicks pumpkins that he encounters, launching them across the lawn to do heavy damage to the first Plant they hit.
Trick-or-Treater Trick-or-Treater Grass Hungry Average Day 6 Eats a random treat every 2 tiles, either gaining 25% health or 15% speed.
Vimpire Vimpire LW Grass Basic, then Speedy Average Day 9 Attacks faster as he damages Plants and transforms into a quick-moving bat to travel long distances.
Horseless Headsman Headsman Grass Stiff Dense Day 12 Throws Zombie heads at opposing Plants that constantly damage them until the heads are destroyed.
Creepy Cultist TBA Hungry Average Day 15 Enters the lawn in a formation of four, stopping at the 7th tile to perform their ritual before leaving.
Haunting Horror TBA Flighty Protected Day 15 Summoned by the Cultist's ritual then floats rapidly down the lawn, attacking 3 lanes of Plants with flailing tentacles and disappearing once it reaches the 3rd tile.

Name Appearance Speed Toughness Ability

Abandoned Greenhouse[]

Botanical Zombie Botanical Zombie Grass Basic Average A basic botanical brain-eater.
Botanical Flag Zombie Botanical Flag Zombie Grass Basic Average Waves his vine-ridden flag to lead a horde of gardeners at your defenses.
Botanical Conehead Botanical Conehead Grass Basic Protected Wears a vine-covered cone that grants him twice the health of the average Zombie
Botanical Buckethead Botanical Buckethead Grass Basic Hardened His overgrown bucket helmet makes him extremely resistant to damage

Peaceless Park[]

Parkland Zombie Parkland Zombie Grass Basic Average A basic Zombified park ranger.
Parkland Flag Zombie Parkland Flag Grass Basic Average Uses his signature flag and spiffy outfit to lead a horde of park patrons towards your brains.
Parkland Conehead Parkland Cone Grass Basic Protected His squirrel-infested cone gives him twice the health of the average Zombie.
Parkland Buckethead Parkland Bucket Grass Basic Hardened His equipment-filled bucket helmet makes him extremely resistant to damage

Flowery Meadows[]

Floral Zombie Floral Zombie Grass Basic Average A typical Zombie in an atypical Sunflower disguise
Floral Flag Zombie Floral Flag Zombie Grass Basic Average Waves his flower-speckled flag to lead a horde of Zombies towards your brains
Floral Conehead Floral Conehead Grass Basic Protected His DIY petal cone gives him extra protection from Plat attacks
Floral Buckethead Floral Buckethead Grass Basic Hardened His flower-covered bucket makes him extremely resistant to damage

Hero Hideout[]

Cosplay Zombie Cosplay Zombie Grass Basic Averge A basic Zombie wearing full Super Brainz merch.
Cosplay Conehead Cosplay Conehead Grass Basic Protected Wears a protective cone over his snazzy Super Brainz toupee.
Cosplay Buckethead Cosplay Buckethead Grass Basic Hardened His tough plastic bucket protects him from damage and gives him a convenient storage area for his Hero action figures.
Cosplay Flag Zombie Cosplay Flag Zombie Grass Basic Average Waves his flag to speed up and lead Zombies forward to the next Super Brainz autograph session.
Cosplay Imp Costume Imp2 Hungry Average His Impfinity apparel doesn't help him in combat but helps him look sharp while dropping in to grab your brains.
Cosplay Gargantuar Costumed Gargantuar2 Stiff Great Stomps down the lane, crushing Plants he encounters with his wrestle-ready folding chair.

Pumpking's Patch[]

Pumpkinface Zombie Pumpkinface Zombie Grass Basic Averge A basic cursed Zombie. Drops his pumpkin head when destroyed
Pumpkinface Conehead Pumpkinface Conehead Grass Basic Protected His oversized stem gives his pumpkin head extra protection from Plant attacks.
Pumpkinface Buckethead Pumpkinface Buckethead Grass Basic Hardened His stolen trick-or-treating bucket protects him from damage, although all candies inside have since been lost
Pumpkinface Flag Zombie Pumpkinface Flag Zombie Grass Basic Average Waves his flag to speed up and lead Zombies forward to the next Super Brainz autograph session
Costumed Imp Halloween Imp Hungry Average A terrifying, trick-or-treating Imp

.

Costumed Gargantuar Halloween Gargantuar Stiff Great Stomps onto the field in fully costumed form, determined to get some brainy treats from your head

Obstacles[]

Obstacles are unmoving, inanimate objects that hinder your progress and aid the Zombie foe in a variety of different ways. Obstacles vary in strength and abilities, but are always unable to move and help the approaching Zombies in one way or another.


*Note: By my definition, obstacles are anything that entirely blocks planting and can be destroyed. Due to this, things like Tall Grass and Vent Tiles do not appear here, due to them not satisfying both of the requirements to be added to the chart.

Name Appearance Toughness Ability

Abandoned Greenhouse[]

Dirt Sack Dirt Sack Tile Dense Dirt Sacks block straight-shot projectiles and can be picked up by Zombies to act as a sturdy shield.

Flowery Meadows[]

Blue Flower Blue Flower Grass Fragile Blue Flowers block planting on their tiles and give a 25% speed boost to Zombies that bite them.
Yellow Flower Yellow Flower Grass Fragile Yellow Flowers block planting on their tiles and give a 25% eating speed boost to Zombies that bite them.
Red Flower Red Flower Grass Fragile Red Flowers block planting on their tiles and give a 25% eating speed boost to Zombies that bite them.

Furious Forest[]

Log Log Tile Protected Logs block straight-shot projectiles and have a chance to release a few Zombie Weasels upon destruction.

Ghastly Graveyard[]

Tombstone Tombstone Tile Dense Tombstones block straight-shot projectiles and release Zombies during the Necromancy! suprise attack.
Gravestone Graveholder N/A Gravestones summon Zombies at the start of every wave and during the Necromancy! suprise attack and can only be destroyed using Grave Buster.

Perilous Pool[]

Diving Board Grasstile Hardened Diving Boards allow Zombies to enter the pool a few tiles early and are replenished occasionally if they are destroyed.

Awful Office[]

Filing Cabinets Grasstile Dense Filing Cabinets absorb a bunch of damage, then send papers flying after finally breaking down.
Desks Grasstile Protected Desks absorb a good amount of damage and protect the Zombies working at them, who charge down the lane in a frenzied rage after their desk.

Rooftop Rumble[]

Pipes Grasstile Dense Pipes block straight-shot projectiles and slowly leak weakening steam in a 3x3 area.
Birdfeeder Grasstile Dense Birdfeeders constantly summon swarms of Zombie Pigeons and can only be targetted by lobbed-shot attackers.

Zomboss Labs[]

Hover-Grave Hover-grave Tile Hardened Hover-Graves block straight-shot projectiles and begin to move up and down the column after taking enough damage.
Pod Bot Pod Bot Tile Immortal Pod Bods slowly shoot mechanical peas at your Plants and can be stunned after taking enough damage.

Endless Apocalypse[]

Cursed Gargolith Cursed Garg Obstacle Grass Machined Cursed Gargoliths have tons of health, take up 2 whole tiles, and unleash a beefy Gargantuar once destroyed.
Mega Magnet Mega Magnet Grass Hardened Mega Magnets redirect straight-shot projectiles to them and absorb a beating before finally breaking.
Disco Drone Disco Drone Grass Solid Disco Drones cause Zombies in a 3x3 area to start boogieing, speeding them up and causing them to switch lanes erratically. Heavily damaging the Drone summons 4 Backup Dancers as a last defense.

Name Appearance Speed Toughness Located Ability

Misc.[]

Zombie Dummy Zombie Dummy Grass Doesn't Move Immortal Almanac Absorbs infinite damage while standing there complacently. Perfect for testing the power of your Plants.

ZomBotanies[]

Peashooter Zombie Peashooter Zombotany Basic Average ZomBotany Shambles towards your defenses while steadily shooting weak peas down the lane.
Wall-nut Zombie Wall-nut Zombotany Basic Hardened ZomBotany His hefty Wall-nut head gives him tons of health.
Sunflower Zombie Sunflower Zombotany Basic Average ZomBotany Periodically stops to create bursts of Sun that heal Zombotanies in a 3x3 area.
Cabbage-pult Zombie Cabbage-pult Zombotany Basic Average ZomBotany Slowly launches weak cabbages towards the back of your defenses.
Squash Zombie Squash Zombotany Stiff Solid ZomBotany Stumbles down the lane and uses his Squash head to crush the first Plant he encounters.
Cherry Bomb Zombie Cherry Bomb Zombotany Basic, then Speedy Average ZomBotany Rushes down the lane once provoked, exploding to damage everything in a 3x3 area.

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