Plants vs. Zombies Character Creator Wiki
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Plants vs. Zombies Character Creator Wiki

Rarities:[]

Common: These plants are the most common in the game. When encountering a Plant, there is a 60% chance of it being a Common.

Rare: These plants are rarer and stronger than the common ones. As they are rare, there is only a 20% chance of finding one from an encounter.

Super-Rare: These plants are very strong and hard to find. To encounter one, your Plants must have a Charisma stat of at least 75, and even then there is only a 15% chance of it being Super-Rare.

Legendary: These plants are incredibly strong and hard to find and recruit. To encounter one, you must have a Super-Rare with a Charisma stat of at least 100, which gives you a 5% chance of finding one when starting an Encounter.

Cosmic: These plants are basically impossible to find and recruit. It requires a well-trained team, good luck and at least 3 different legendary plants in the team. When starting an Encounter with these requirements met, there is a 1% chance of finding a Cosmic.


Plants[]

Peashooter

Stats:

50/Hp

25/Speed

Rarity

Common

Happy Pea Walking
Role in the game: Recruit Walking animations:
GIFMaker
Back
Right
Back battle sprite:
Peatey backs

Peatey VS.

Front battle sprite:
Peatey front
Moves Pea Shot: Shoots a basic Pea that deals 6 damage Energy Pea: Shoots a high-energy pea that deals 10 damage.  Charge 1.

Healing Herb: Plants a healing herb that heals your entire team for 5 every turn and lasts for 3 turns. Charge 2.

Final Smash Ricochet Pea: Shoots a powerful pea that ricochets from enemy to enemy, doing a total of 20 damage to all enemies.

Poison Pea

Stats:

45/Hp

25/Speed

Rarity

Common

Bad pea walk
Role in the game: Enemy, Recruit Walking Animations:
Bad pea right
Bad pea left
Bad pea back
Back battle sprite:
Back Bad Peatey
Front battle sprite:
Front Bad Peatey
Moves Poison Pea:

Shoots a toxic pea for 5 damage, and poisons the target for 2 damage at the start of the next 2 turns.

Poisonous Gas:

Emits a poisonous gas that does 5 damage to all enemies. Charge 2. 

Malicious:

Increases Critical Chance by 50% for 2 turns. Charge 1.

Final Smash Acid Barrier: Creates an acidic barrier around itself that hurts attackers for half the damage done, and lasts 3 turns.

Sunflower

Stats: 

60/Hp

35/Speed

Rarity

Common

Happy sunflower walking
Role in the game: Recruit Walking Animations:
Sunflower back
Sunflower left
Sunflower right
Back battle sprite:
Back battle sprite
Front battle sprite:
Front battle sprite
Moves Sunbeam: Throws a sunbeam that does 3 damage, and hurts the Plant for 3 at the beginning of the next turn.

Solar Blade: Charges energy for a turn, then unleashes a powerful solar blast for 20 damage if used again. Charge 1.

Healing Light: Heals the target Plant for 15 health, and Plants near it for 5. Charge 1. Final Smash Petal Pound: Deals 10 damage to a target and 5 damage to all other enemies, times the number of Flowers on your team.

Shadow Petal

Stats:

50/Hp

30/Speed

Rarity

Common

Moonflower walk
Role in the game: Enemy, Recruit Walking Animations:
Moonflower left
Moonflower right
Moonflower back
Back battle sprite:
Back moonflower battle sprite
Front battle sprite:
Front moonflower battle sprite
Moves Moonbeam: Shoots a lunar laser that does 2 damage and halves the target's Attack for a turn. Nightmare: At the start of the next turn, all enemies take 3 damage and have a 25% decreased Critical Chance. Charge 1. Shadow Shield: Creates a shield that gives 10 extra health to all Plants on your team for a turn. Charge 2. Final Smash Dark Thorn: Shadow Petal throws a dark thorn for 10 damage and hurts all Plants for 3 damage at the start of the next 3 turns.

Wall-Nut

Stats:

100/Hp

20/Speed

Rarity

Common

Nut walk
Role in the game: Recruit Walking Animations:
Nut right
Nut left
Nut back
Back battle sprite:
Wall-Nut back battle sprite
Front battle sprite:
Wall-Nut front battle sprite
Moves Nut Projectile: Wall-Nut launches itself at an enemy for 15 damage, but hurts itself for 5. Attack Shield: The next 3 enemy attacks always target this Plant. Iron Armor: Creates a 50-point shield for himself, but cannot attack for the next 2 turns. Final Smash Bowling-Nut:Wall-Nut throws himself at the enemies and bounces between them, dealing 20 damage split 5 times between random targets.

Rad-Nut

Stats:

30/Hp

25/Speed

Rarity

Common

Rad-Nut walk
Role in the game: Enemy, Recruit Walking Animations:
Rad-Nut back
Rad-Nut left
Rad-Nut right
Back battle sprite:
Rad-Nut back battle sprite
Front battle sprite:
Rad-Nut front battle sprite
Moves Heartburn: Rad-Nut throws toxic waste dealing 15 damage, and the target takes 5 damage at the start of the next 3 turns. Radiation: For the rest of the game, all enemies take 2 damage at the start of every turn. Charge 1. Leak: Creates a waste spill under an enemy and enimies next door, dealing 10 damage at the start of the next 2 turns. Charge 2. Final Smash Self-destruct:

Rad-Nut destroys himself and instantly kills an enemy, doing 10 damage to all other enemies.

By Yoshipea

Hammer Pea

Stats:

60/Hp

15/Speed

Rarity

Rare

Hamer pea walk
Role in the game: Recruit Walking Animations:
Hammer pea back
Hammer pea right
Hammer pea left
Back battle sprite:
Hammer pea f
Front battle sprite:
Hammer pea
Moves Heavy Pea: Shoots a heavy pea that ignores defense points and deals 5 damage. Hammer Slam: Hammer Pea smashes his head at an enemy, dealing 15 damage. Charge 2. Push: Hammer Pea pushes an enemy back, decreasing their accuracy by 25% for a turn. Final Smash Hammer Crush: Hammer Pea crushes an enemy, dealing 30 damage and stunning them for a turn.
By Yoshipea

Sledge Pea

Stats:

35/Hp

20/Speed

Rarity

Rare

Sledge pea walk
Role in the game: Enemy, Recruit Walking Animations:
Sledge pea back
Sledge pea left
Sledge pea right
Back battle sprite:
Sledge pea battle back
Front battle sprite:
Sledge pea battle front
Moves

Cannon Pea:  Sledge Pea shoots a giant pea for 10 damage.

Death Stare:       Sledge Pea casts an intimidating look at an enemy that gives it a -25% Critical Chance and -10% damage on its next attack.

Assault: Sledge Pea causes two other Plants to help him attack, then deals 5 damage. The helping Plants will then use their first attack on the same target. Charge 1 Final Smash Weighed Hammer: Sledge Pea attacks the target and 2 other random enemies, doing 30 damage to each target.
Potato Mine

Stats:

10/Hp

30/Speed

Rarity

Rare

PotAto mine walk
Role in the game: Recruit Walking Animations:
Potato mine walk
Potato mine walk left
Potato mine walk right
Back battle sprite:
Potato Mine back battle sprite
Front battle sprite:
Potato Mine front battle sprite
Moves Dirt Throw: Potato Mine launches dirt at an enemy, dealing 3 damage and has a 20% chance to aggravate it. Red Hot: Potato Mine angers himself, increasing his base attack by 50%.   Charge 1. Passive: Explosion: Upon death, Potato Mine explodes, dealing 20 damage to all enemies. Final Smash Time Bomb: Potato Mine summons 2 more Potato Mines, which cannot attack but explode after 3 turns.

Potato Doom

Stats:

1/Hp

10/Speed

Rarity

Rare

Potato doom walk
Role in the game: Enemy, Recruit Walking Animations:
Potato doom back
Potato doom right
Potato doom left
Back battle sprite:
Potato Doom
Front battle sprite:
Potato doom f
Moves Hide: Potato Doom hides behind an ally, and cannot be targeted until that ally is killed. Bomb Charge: Potato Doom charges itself up, doubling its Attack for the next 2 turns. Passive: Ultra Explosion: Upon death, Potato Doom explodes, dealing 30 damage to all enemies. Final Smash Doom KABOOM: Collects energy for 3 turns and then explodes, dealing 999 damage to all enemies.

Cherry Bomb

Stats:

25/Hp

20/Speed

Rarity

Rare

Cherry Bomb walk
Role in the game: Recruit Walking Animations:
Cherry Bomb left
Cherry Bomb right
Cherry Bomb Back
Back battle sprite:
Cherry Bomb back sprite
Front battle sprite:
Cherry Bomb front sprite
Moves Pit Spit: Spits a cherry pit at an enemy for 5 damage. Sweet Destruction: Cherry Bomb instantly destroys all enemy Shields, and does 5 damage to non-shielded enemies. Charge 1. Passive: Cherry Boom: Whenever Cherry Bomb takes 5 or more damage from an attack, he deals 10 damage to whatever attacked him. Final Smash Self-destruct: Cherry Bomb destroys himself, dealing 50 damage to an enemy and 20 damage to enemies next door.
Cherryghoul Stats:

60/Hp

25/Speed

Rarity

Rare

Cherryghoul walk
Role in the game: Enemy, Recruit Walking Animations
Cherryghoul right
Cherryghoul left
Cherryghoul back
Back battle sprite
Cheryghoul back sprite
Front battle sprite
Cheryghoul front sprite
Moves Sweet Ectoplasm: Cherryghoul throws a wad of ectoplasm, dealing 3 damage and decreasing the enemy's Attack by 15%  for a turn. Intangible: For the next 2 turns, Cheryball cannot be targeted unless it is the only Plant left. Charge 3. Passive: Spooky Bomb: Whenever Cherryghoul is hit, it does 1 damage to all enemies. This increases by 1 whenever Cherryghoul is hit. Final Smash Ghost Trap: For the next 3 turns, all damage taken by Cherryghoul is decreased to 1, and enemies damaged by Cherryghoul have a 10% chance to be Aggrivated.

Snow Pea

Stats: 55/Hp

20/Speed

Rarity

Rare

Ice pea walk
Role in the game: Recruit Walking Animations
Ice Pea back
Ice pea left
Ice pea right
Back battle sprite:
Ice Peashooter back sprite
Front battle sprite:
Ice Peashooter front sprite
Moves Snow Shot: Shoots a Snow Pea that does 10 damage and decreases the enemy's Attack by 10% for a turn.  Icy Mist: Snow Pea creates a freezing mist that freezes an enemy for a turn. Charge 1. Hail: Snow Pea creates a hailstorm that deals 3 damage to all enemies at the start of the next 3 turns. Charge 3. Final Smash Avalanche: Creates a powerful avalanche that deals 10 damage to all enemies and freezes them for a turn.
Atomic Snow

 Stats: 55/Hp

15/Speed

Rarity

Rare

Atomic Snow walk
Role in the game: Enemy, Recruit Walking Animations
Atomic Snow back
Atomic Snow
Atomic Snow left
Back battle sprite:
Atomic Snow Back Battle Sprite
Front battle sprite:
Atomic Snow Front Battle Sprite
Moves Radioactive Pea: Shoots a radioactive pea that does 10 damage. Radioactive Rain: Decrease the Attack of all enemies by 10% for a turn. Charge 1. Quarantine: Do 15 damage to an enemy. Plants next door to it take 5 damage at the start of every turn until it dies. Charge 3. Final SmashRadioactive Sludge: For the next 3 turns, all enemies take 5 damage at the start of their turn and get -10% attack.
By TheWillowTree69

Sprooster

Stats: 80/Hp

15/Speed

Rarity

Common

Sprooster walk
Role in the game: Recruit Walking animations:
Sprooster back
Sprooster left
Sprooster right
Back battle sprite:
Sprooster back sprite
Front battle sprite:
Sprooster front sprite
Moves Pineblast: Do 5 damage to an enemy. Heal this for 5. Spruce Boost: Fill a Plant's Attack Bar to full. It gets +10% attack this turn. Charge 2. Healing Leaves: Heal all ally Plants for 15 and remove their debuffs.  'Final Smash ' Super Spruce Boost:

Fill the Speed Bar of all ally Plants by 50%. They do 25% more damage on their next attack 

By TheWillowTree69

Dark Crossboak

Stats: 55/Hp

15/Speed

Rarity

Common

Dark Crossboak walk
Role in the game: Enemy, Recruit Walking animations:
Dark Crossboak left
Dark Crossboak right
Dark Crossboak back
Back battle sprite:
Dark Crossboak back battle sprite
Front battle sprite:
Dark Crossboak front battle sprite
Moves Dark Screech: Do 10 damage to an enemy. Dark Bark: Decrease an enemy's Speed Bar by 25%. Its next attack does 25% less damage.

Charge 1

Ghastly Bite: Do 15 damage to an enemy. Its next attack does 10% less damage. Charge 2.

'Final Smash' Horror Howl:

For the next 3 turns, all enemy Plants have -15% Maximum Health and do 25% less damage. 

By Ionic Slime

Lime Launcher

Stats: 110/Hp

20/Speed

Rarity

Common

Lime Launcher walk
Role in the game: Recruit Walking animations:
Lime launcher back
Lime launcher right
Lime launcher left
Back battle sprite:
Lime launcher back battle sprite
Front battle sprite:
Lime launcher front battle sprite
Moves

Sour Slam: Lime Launcher rushes forwards and headbutts an enemy for 6 damage,

Splatter Shot: Squirts sour lime juice at an enemy, doing 5 damage. At the start of the next 2 turns, that Plant and Plants next door will take 2 damage. Charge 1 Lime Tree: Grows a small lime tree that steals 5 health from a random enemy and heals Lime Launcher for 5 at the start of every turn. Charge 2 Final Smash

Acid Juice: Shoot a jet of acid that does 10 damage to its target each turn for the rest of the game. When the target dies, this effect moves to another random enemy.

By Ionic Slime

Acidic Limon

Stats: 110/Hp

20/Speed

Rarity

Common

Role in the game: Enemy, Recruit Walking animations: Back battle sprite:
Acidic Lime back battle sprite
Front battle sprite:
Acidic Lime front battle sprite
Chomper

 Stats: 150/Hp

15/Speed

Rarity

Super-Rare

Chomper walk
Role in the game: Recruit

Walking animations:

Chomper back
Chomper right
Chomper left
Back battle sprite:
Chomper back battle sprite
Front battle sprite:
Chomper front battle sprite
Moves Chomp: Do 10 damage to an enemy. If it was at full health, do 15 instead. Goop Shot: Do 2 damage to an enemy. It does 20% less damage next turn.  Charge 2.

Destroy and Digest: Kill an enemy with less than 25% health. Chomper cannot attack next turn. Charge 3

Final Smash Bellowing Belch: Destroy an enemy with 50% health or less. For the next 2 turns, all enemies have -10% attack.
Radia-Chomp

 Stats: 90/Hp

20/Speed

Rarity

Super-Rare

Radia-Chomp walk
Role in the game: Enemy, Recruit Walking animations:
Radia-Chomp back
Radia-Chomp right
Radia-Chomp left
Back battle sprite:
Giga Chomper back
Front battle sprite:
Giga Chomper front
Moves Toxic Bite: Do 5 damage to an enemy. It takes 3 damage at the start of the next 2 turns. Rotten Goop: Do 4 damage to an enemy. It takes 2 damage at the start of the next 3 turns.  Charge 1.

Deadly Digestion: Kill an enemy with 15% health or less. Chomper cannot attack next turn, and all enemies that attack Radia-Chomp during that time take 5 damage. Charge 2.

Final Smash Radioactive Rage: For the next 3 turns, Radia-Chomp does 50% more damage and Deadly Digestion has no cooldown.
Bellflower

Stats: 75/Hp

35/Speed

Rarity

Super-Rare

Bellflower walk
Role in the game: Recruit Walking animations:
Bellflower left
Bellflower right
Bellflower back
Back battle sprite:
Bellflower back sprite
Front battle sprite:
Bellflower front sprite
Moves Bell Bash: Do 7 damage to an enemy. Boosting Bell: All ally Plants fill their Speed Bar by 10% and get +10% Attack on their next move.  Charge 1.

Healing Ring: Heal a Plant for 10. If it had less then 25% Health, it heals for 20 instead. Charge 2.

Final Smash Riviting Ring: All ally Plants do 50% more damage on their next Attack and fill their Speed Bar by 20%.
Eye-Bell

Stats: 65/Hp

30/Speed

Rarity

Super-Rare

Role in the game: Enemy, Recruit Walking animations: Back battle sprite:
Eye bell back sprite
Front battle sprite:
Eye bell
Puff-Shroom

Stats: 95/Hp

15/Speed

Rarity

Common

Webp
Role in the game: Recruit

Walking animations:

Webp
Webp
Webp
Back battle sprite:
Puff-Shroom back battle sprite
Front Battle Sprite:
Puff-Shroom front battle sprite

Unique plants[]

These plants are unique in her class and don't have a dark form or a light form, most of these plants are usually a variation of another plant.

By GTSnow123

Rock-Nut

Stats: 200/Hp

10/Speed

Rarity

Super-Rare

Rock-nut Walking3
Role in the game: Recruit

Walking animations:

Rock-nut Walking
Rock-nut Walking4
Rock-nut Walking2
Back battle sprite:
Rock-nut battle back
Front battle sprite:
Rock-nut battle face
Moves Slam: Smashes the ground, creating a shockwave that does 10 damage to an enemy.

Brick Defense: Gives itself a 15% shield for 2 turns. Charge 3.

Passive: Protect: Rock-Nut guards the Plant with the least health, causing enemies to attack it instead of that Plant. When he is killed, the Plant he was protecting gains a 20% shield for 2 turns  Final Smash Rock Crush: Slams down on an enemy, breaking any shield it had and doing 50 damage before stunning it.
By GTSnow123

Bionic Pea

Stats: 170/Hp

25/Speed

Rarity

Super-Rare

Role in the game: Enemy, Recruit

Walking animations:

File:Bionic Pea move 4.gif
File:Bionic Pea move 2.gif
File:Bionic Pea move 1.gif
Back battle sprite:
File:Bionic Pea Back.png
Front battle sprite:
Bionic Pea Front-0
Moves Metal Pea: Shoots a metal pea at enemy which does 15 damage. Laser Eye: Shoots a laser out of his eye which does 20 damage. Charge 5. Passive: Ram: If a enemy has more speed then Bionic Pea (does not include bosses or mini bosses) it will ram into then dealing 12 damage and lowers there speed to Bionic Pea's speed. Final Smash Sacrifice: Takes one of his team mates and destroys them (on plants just knocks them out) and converts there health into damage attacks the enemy. If the enemy survives Bionic Pea will gain the amount of health the ally had.
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