Talk:Himilayan Blizzard/@comment-26863532-20170719005233

All I can say about this is "Too OP!!!"

First off, that main superpower is op, as 5 damage to the enemy hero is alot. If it cost 1 like all other superpowers, that is alot and with the addition of bouncing a zombie, that superpower is a bit much. Maybe it could deal like 3 damage and freeze a zombie or bounce a random zombie?

Secondly, Chilling Wind is the exact same as Big Chill, an already existing superpower, which is pretty uncreative. Plz change

Third, Sub-Zero Kelvin is also alot, as it's basicly adding 3 cards to your hand. And all of them can freeze zombies. You have to admit, that is a little over the top. Maybe it could only conjure 2 ice plants?

Finally, Sniper is also alot. Giving every plant Strikethrough on the board? Permanetly? Thats a bit much, you gotta admit. There is an upcoming card for set 3 which (as of now) gives all plants Strikethroguh for that turn, and draws a card, which by itself is great and can be considered OP. (Here's my evidance: https://docs.google.com/spreadsheets/d/1VxIMrbzV2j2EGbSjxw3uUUc5SMQGhqNkVrq8j1XU3rY/pubhtml#)

So, yeah. Plz fix :P