Talk:Sun Patch/@comment-28986274-20170504005634/@comment-28986274-20170504010732

The issue is with the whole "destroying" thing early-game is the 2 and Armoured 1. Depending on what deck you're using, it could be an impossibility to counter it due to those stats, unbalancing it a bit.

Sure, you could say it's situational, but all the other Heroes align the same. Even if you can't counter them, which tends to be uncommon in itself, it doesn't give them a push like 2 more Sun. That'd mean getting out things that the opponent can't counter further and generally making their death untimely and unfair.