Talk:Plants vs. Zombies: City Defender/@comment-5792287-20131129153318/@comment-5792287-20131129155931

Firstly, the whole design of the game is based around capturing land in the same way as BMC, including the difficulty rating system.

Secondly, you need specific buildings to unlock certain plants, in the same way you need certain buildings to unlock certain towers in BMC.

Thirdly...I can't think of a third thing, since there isn't a lot of info on this page yet, but all the info so far makes it seem like a BMC copy.