Talk:Plum Garde/@comment-29611741-20180118005917

Range? Attack rate for slicing zombies in half? Effects on abnormal zombie types (Imps, "muscular," Gargs, mechs)? Health of each half of a zombie? How does the damage of the slicing divide into the two new "zombies" created?

Also, if it can't threaten the plants, why can legs make you lose? And what's the point of all of this? This increases Zombie dps and makes a bunch of defense-bypassing legs that tank for them. Also, this would probably be too graphic to realistically make it into a PvZ game. I love how we can say this kind of stuff about a zombie apocalypse-based game lol