Template:Sanibox

Plants vs. Zombies Road Trip is a fun tower defense game that functions similarly to Plants vs. Zombies 2, but also takes some inspiration and some features from others. It takes its visual appearance and a large amount of gameplay from PvZ 2.

Launch Description
It's time for a road trip! Bring the fight to the zombies in an awesome new adventure! Defend your grey matter with an extraordinary army of plants, boost them with breakfast foods, and empower them with Plant Food and Hot Sauce. Travel through Realms filled to the brim with fun! And zombies – many, many zombies.

Dev Team
★Sani - CEO★ Dave - Worker Aster - Worker DsFanboy - Worker Nix - Worker Ionic - Worker Punji - Worker

Update History
yeet welcome to the sanibox

Taco Road
Tacos indicate a player's skill rating. Players can gain or lose tacos by winning or losing Adventure battles. The player will gain 15-20 Taco each win, and lose only 15 for a loss. Earning tacos unlocks new Realms, and thus new plants and zombies. Every 50 tacos there is a level up, and every 500 tacos there is a new Realm. Realms are unique battlegrounds that are unlocked as you gain more Tacos. Each Realm will unlock new plants, but also new zombies and sometimes other things. Each Realm contains 10 Taco Levels, but not every Taco Level unlocks things.

Adventure Battle
Plant plants to defend your home from brain-hungry zombies! Waves of randomly generated zombie attacks will attack your house. All plants in this mode are at the level you have them at.
 * Reward for winning: 15-20 Tacos and 200 coins.

Party Battle
Casual gameplay! Waves of randomly generated zombie attacks will attack your house, but you can play in various game modes. There are three permanent game modes, and one weekly game mode.
 * Reward for completing: 85 coins

Weekly: (a) means it is currently running and (n) means it has in the past


 *  (a) Pufflehuff: When anything is vanquished, a Puff-shroom is spawned into the world. Doesn't apply to Puff-shrooms, clearly.

Permanent:


 * Draft: Pick the plants in your lineup out of 8 pairs of two plants. Plants can be ones you don't have unlocked.
 * Invasion: No breaks between waves, typically 6 waves in the time it takes for 3 in total.
 * Double Sun: Sun production across the board including sun falling from the sky is twice as fast!

Sun
Sun is the main currency used in the actual battles in the Plants vs. Zombies series. It is used to plant the plants on your lawn. Sun is obtained from sun-producing plants, such as the Sunflower and Sun Shrub and falls from the sky approximately every 5 seconds. The player starts every ordinary level with 4 sun. Each sun is worth 1.

Plant Food
Plant Food functions similar to Plants vs. Zombies 2. They are special abilities stored in a bar at the bottom of the screen, which can only fit three. You get one every 28 seconds. You then place it on a plant to make them activate a powerful burst ability.

Coins
Coins are the main form of currency used. They are used to Perk buildings in your Town, alongside other basic things.

Shovel
Shovel is an item that is used to dig up plants. The shovel does not cost the player any coins or sun to be used, meaning it can be used an infinite amount of times in a single level as long as the player has plants to remove on the lawn. The player cannot get any shoveled up plants back in any way (of course, other than replanting them). The player will be refunded half of the plant's cost, rounded down, unless the plant was spawn in somehow which will refund 0 sun.

Town
The Town is your base where several buildings are, such as the Town Hall and Library. Most buildings give perks, but some are more fundamentally functional things. Most can be upgraded with coins.

Town Hall
Town Hall is the centerpiece of your town. It has multiple functions, such as showing you Taco Road, what Events are active, and a few other things. The Town Hall cannot be upgraded.

Library
The Library is a building containing data on all the plants the player owns and all the zombies that the player has encountered, alongside information on Realms and some game functionalities. Each page in the Library is the same as a page on the actual wiki. Library cannot be upgraded.

Bank
The Bank collects coins from an unlimited unknown source of cash and stores it until collected by the player. When the Bank is full, production will be stopped until it is collected. The production rate and storage capacity depends on the level of the Bank. When you choose to upgrade the Bank, it will automatically collect any uncollected coins. Note that during the upgrade the Bank stops producing coins. Bank can be upgraded to level 7.

Fast Food Stand
The Fast Food Stand increases how fast Plant Food is produced. The Plant Food Production boost can be increased by upgrading the Fast Food Stand. Note that during upgrades the Fast Food Stand stops giving you a Plant Food Production boost. Fast Food Stand can be upgraded to level 5.

Lab
The Lab adds a chance to Overcharge plants fed with Plant Food, causing the next plant planted of its type to immediately active its Plant Food Power upon planting. The chance to Overcharge increases as you upgrade the Lab. Lab can be upgraded to level 4.

Power Play
Power up your plants by using them. They'll gain a small amount of XP every time they vanquish a zombie, produce sun, block zombies, etc. Once your plant gets enough XP, it will level up! But wait, there's more! There's ten levels for each plant before it hits max level and needs you to rank it up. Ranking a plant up resets the level to 1, but unlocks some new Perks for you to play around with. There's 5 ranks for your plant to climb through - Recruit, Advanced, Elite, Super Elite, and Master!

Perks are boosts that you can assign to your character. Each plant has 15 total perks - 5 shared, then 2 each rank, getting more and more powerful each time! Each perk costs a set number of points, and you have a point balance of 5 total for Perks! Let's say you want your Peashooter to have Pea Pod (which costs 2) and Enhanced Eyesight (which costs 1), you can do that! But if you wanted both of them and Bullseye (which costs 3), you couldn't do that. Generally stronger perks will cost more points, but don't underestimate some of the cheaper ones!

XP Upgrades
Note that XP resets every time you level up

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List of Perks

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