Talk:Wild Unlife/@comment-26863532-20180611140751/@comment-30204686-20180612151734

yo, just wanted to say hi! i've been having looks at the page as it grew and i gotta say it's pretty good, detailed and creative! Just one quick piece of feedback (it looks mostly okay and i don't have much time at the moment):

Seagull Zombie looks like a really weird card that definitely needs a tweak. It seems OP actually because if you have a field full of Pirates, the Plant Hero is eating a lot of chip damage (add a Disconaut for absolute devastation), while this sucker sits pretty on its 4-health safety blanket and avoids half-hearted removal efforts. on paper it may not be the worst, but in practice i see it well on the way to be on the 'frustratingly op' list and kick Impfinity's midget butt all the way to the top of the meta.

But most Pirates are Sneaky, so really that's where any Pirate syngergy should be going. It seems like you misplaced the class. Seagull zombie floats on water in pvz2, so you could have actually goofed it up even further by giving it amphibious.

Just my opinion, you have great ideas and a great page!