Ginger Snaps

Ginger Snaps are rooted, offensive plants that wait for a zombie to walk on their tile, then attack them. This launches the zombie's head into the air to hit another zombie.

Overview
Ginger Snaps don't do anything until a zombie walks onto the tile it is planted on. It then snaps down on the zombie multiple times, each snap dealing 11 damage points. This ignores headwear. It does this until the zombie is defeated, or the zombie passes its tile. It then has to recharge for 10 seconds before being able to attack again. It is vulnerable to being eaten at this time.

If the Ginger Snaps is able to defeat a zombie, it will launch its head into the air to hit the next zombie in line. A zombie head wearing no headwear will deal 5 damage points, a zombie head with a hat on (Cowboy zombies, Miner Zombies) will deal 3 damage points, a zombie head baring a cone will deal 8 damage points, and a zombie head wearing any other type of headwear deals 15 damage points. An imp head deals 1 damage point, and if the Ginger Snaps was able to defeat a Gargantuar, the head will instantly kill the next zombie, as well as dealing 5 damage points in splash damage.

Ginger Snaps cannot take out flying or digging zombies. Ginger Snaps are also rooted, meaning they cannot be planted on thin ground, such as the Pirate Seas plank. They also can't be planted on top of other plants, such as Lily Pads or Mossy Roses.

Ginger Snaps are based off of the roots of the Zingiber officinale, otherwise known as the ginger plant. Its name and design is a pun of "ginger snaps," which are biscuits/cookies.

Plant Food Ability
If Plant Food is used on a Ginger Snaps, then the plant snap together, creating a loud shock-wave that temporarily stuns all zombies on the board. Zombies close to the plant will receive 20 damage points. This recharges the plant.