Catquat

Catquat
Catquats are offensive plants that produce loud meows that can affect nearby zombies

Overview
Catquats are offensive plants that produce loud meows as their primary attack. Each loud meows deal 5 nds, this can cause an unarmored zombie to lose half of its health. A catquat's meow can also cause splash damage in a 3×3 area, and each splash damages cause 2.05 nds which is a half of the normal damage produced by the meows.

However if the zombies is very far, the sound cannot reach it, therefore it fades away. If a zombie gets hit by a fading meow the zombie will deal only 3.15 nds. But if a zombie gets hit by an almost faded meow, the zombie will deal 1 nds which is equivalent to a peashooter's pea.

The sound is passive meaning that the sound can penetrate a zombie. But it will only be passive if the zombie gets hit by a meow when it gets too close.

Strategy
This plant should not be used against an excavator zombie even if it is too close. The shovel itself can block the sound making it invincible against a catquat. It also canno't be used against a shield zombie's shield but, unlike the excavator zombie this can be passive against the shield. This can be used against flying plants but do not use this as main offense as this plant's projectile can fade when zombies are very far

Plants Food Ability
If fed plant food, this plant can produce 3 gigantic meows that deals 20.05 damage. These sounds can affect a 3×3 area. The effect can last for only 6.27 seconds

Trivia
• This plant is based on a Eriobotrya Japonica also known a Loquat                                                                                • The name of this plant is a portmanteau of the words Cat and Loquat

Almanac
Damage: Moderate         Range: Straight       Recharge: Fast

Catquats produce loud meows that can affect nearby zombies

Special: If a zombie is very far the sound will fade

"Meow" says catquat, "I've been wasting my voice on this meowing tactic, but I'll do it fkr everyones safety I guess"