Pillar Zombie

__NOWYSIWYG__

Pillar Zombie is the 5th zombie encountered in Ancient Athens. It is encountered on Ancient Athens - Day 2. It carries a pillar into the field. While it is carrying its pillar, it's speed is hungry, put when the pillar is destroyed or dropped, his speed is normal. Although the zombie itself has 12 health, the pillar it carries has 30 health. Certain plants can hit through the pillar, such as Snapdragon, while lobbed shot plants can lob over the pillar. It will drop its pillar when either A. It reaches the same column as another pillar, B. It dies, or C. It walks 5 spaces. It normally only appears during the "Build Up!" ambush, but it appears normally during Temple Trouble levels.

Almanac Entry
 

carries a pillar into the battlefield

Toughness: Dense

"Carrying pillars is tough work" says Pillar Zombie. Or at least thats what we think he said. It was muffled by the pillar and his hunger for brains.

Health
The Pillar absorbs 30 normal damage shots. It degrades at 10 normal damage shots and 20 normal damage shots before being destroyed at 30 normal damage shots. The Zombie absorbs 12 normal damage shots. It degrades at 6 normal damage shots before dying at 12 normal damage shots.

Strategy
In normal levels, Pillar zombie is easy to deal with because of Hedge Hammer. The problem comes in Temple Trouble levels.

Since Hedge Hammer cannot be used in this level, it is advised to bring lobbed shot plants, especially heavy damaging ones such as Melon-Pult, Winter Melon, and Pepper-Pult. Mini Pea Band is also recommended since it can shoot it multiple rows. However, if you plant a mini pea band, make sure there are at lest 2, as the shots in the lane mini pea band is planted in are straight shots.