Talk:Implosion/@comment-24024415-20171202015157

Impbomb? Not much of a pun... I could only imageine a name like "Imploion".

Also a Bungee plumber and tied to a 1 or 2 cost Imp sounds like a rather poor combination in terms of basic cost efficiency. Would you rather a fighter and a Bungee for 2~3 Brains total, or pay an extra brain and only gain that random fighter if it's a lethal attack.

I could reccomend a more effective payoff for its cost in one of two ways:

1. Increase the Damage one point more to keep Cakesposion relavent while still making that 2 drop and a 3 damage trick economically viable. even past the sheer novelty of a Crazy trick to spawn in fighters during tricks, it'd be nice to be a compitent one at that given the alternatives.

2. Make the imp spawned regardless of defeating a plant or increasing the cost of Imps spawned to allow for at least Imp Commander, Cosmic Imp and the lot for an ideal 1+3 sum cost on top of taking out a plant and playing a fighter during tricks. Because you really want to sweeten the deal when a 4 cost Bungee Plumber and a Swabbie grace your lawn.