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Plants vs. Zombies Road Trip is a fun tower defense game that functions similarly to Plants vs. Zombies 2, but also takes some inspiration and some features from others. It takes its visual appearance and a large amount of gameplay from PvZ 2.

Launch Description
It's time for a road trip! Bring the fight to the zombies in an awesome new adventure! Defend your grey matter with an extraordinary army of plants, upgrade them with breakfast foods, and empower them with Plant Food and Hot Sauce. Travel through Realms filled to the brim with fun! And zombies – many, many zombies.

Dev Team
Sani - CEO Dave - Worker

Update History
LAUNCH DAY!

It's time for a road trip! Bring the fight to the zombies in an awesome new adventure! Defend your grey matter with an extraordinary army of plants, upgrade them with breakfast foods, and empower them with Plant Food and Hot Sauce. Travel through Realms filled to the brim with fun! And zombies – many zombies.

Taco Road
Tacos indicate a player's skill rating. Players can gain or lose tacos by winning or losing battles. The amount of tacos a player gains is randomly decided (20-25). The player will lose 11-15 tacos for a loss. Earning tacos unlocks new Realms, and thus new plants and zombies. Every 50 tacos there is a level up, and every 500 tacos there is a new Realm. Realms are unique battlegrounds that are unlocked as you gain more Tacos. Each Realm will unlock new plants, but also new zombies and sometimes other things. Each Realm contains 10 Taco Levels, but not every Taco Level unlocks things.

Adventure

 * Unlocked at the start.

Plant plants to defend your home from brain-hungry zombies! Waves of randomly generated zombie attacks will attack your house. All plants in this mode are at the level you have them at.
 * Reward for completing: Tacos, 200 coins or 200 waffles.

Party Hut

 * Unlocked at Taco Level 10.

Casual gameplay! Waves of randomly generated zombie attacks will attack your house, but you can play in various game modes. Currently available modes on rotation (and permanent ones).
 * Reward for completing: 50 coins or 50 waffles.

Rotating: (a) means it is currently running and (n) means it has in the past or will eventually


 * (n) Double Sun: Sun production across the board is twice as fast! All plants in this mode are at the level you have them at, unless you don't have it which it is level 1.
 *  (n) Triple Sun: Sun production across the board is three times as fast! All plants in this mode are at the level you have them at, unless you don't have it which it is level 1.
 *  (a) Gargantuar Rush: Gargantuars are spawning everywhere! A Gargantuar spawns in a random lane every 25 seconds unless there is a Gargantuar spawned still alive, then it will wait for 15 seconds after that one. All plants in this mode are at the level you have them at, unless you don't have it which it is level 1.
 *  (a) Boom Tomb: Zombies move 10% faster and explode on death, dealing 500 damage in a 3x3 radius. All plants in this mode are at the level you have them at, unless you don't have it which it is level 1.

Permanent:


 * Draft: Pick the plants in your lineup out of 8 pairs of two plants. Plants can be ones you don't have unlocked. All plants in this mode are at the level you have them at, unless you don't have it which it is level 1.
 * Invasion: No breaks between waves, typically 6 waves in the time it takes for 3 in total. All plants in this mode are at the level you have them at, unless you don't have it which it is level 1.

Sun
Sun is the main currency used in the actual battles in the Plants vs. Zombies series. It is used to plant the plants on your lawn. Each sun is worth 1. Sun is generated every 4 seconds, and unlike previous games, it is added directly to your balance (this also applies to plants like Sunflower) instead of having a physical form. You start each battle with 3 sun The max sun you can have at a time is 40.

Power-ups
Plant Food functions similar to Plants vs. Zombies 2. They are special abilities stored in a bar at the bottom of the screen, which can only fit three. You get one every 20 seconds. You then place it on a plant to make them activate a powerful burst ability.

Hot Sauce functions like Plant Food, but with a permanent change to the plant. You can store three in a bar at the bottom of the screen, next to Plant Food. You get 1 Hot Sauce at the start of every flag. You then place it on a plant to activate the permanent (for the battle) change.

Coins
Coins are the main form of currency used. They are used to upgrade buildings in your Town, alongside other basic things.

Waffles
Waffles are the secondary form of currency, around as common as coins. They are used to upgrade plants and sometimes do other things.

Town
The Town is your base where several buildings are, such as the Town Hall and Penny. Most buildings give perks, but some, like Penny, acts a battle button. Most can be upgraded with coins.

Town Hall
Town Hall is the centerpiece of your town. It has multiple functions, such as showing you Taco Road, what Events are active, and a few other things. The Town Hall cannot be upgraded.

Penny
Penny sends you to a randomly generated battle when tapped, with battles containing more and stronger zombies the more Tacos you have. Penny cannot be upgraded.

Party Hut
Party Hut sends you to a randomly generated battle in the chosen game mode when tapped, with battles containing more and stronger zombies the more Tacos you have. Party Hut game modes cycle periodically and do not lose or gain you Tacos. Party Hut cannot be upgraded.

Bank
The Bank collects coins from an unlimited unknown source of cash and stores it until collected by the player. When the Bank is full, production will be stopped until it is collected. The production rate and storage capacity depends on the level of the Bank. When you choose to upgrade the Bank, it will automatically collect any uncollected coins. Note that during the upgrade the Bank stops producing coins. Bank can be upgraded to level 7.

Waffle House
The Waffle House collects waffles by cooking them up and stores it until collected by the player. When the Waffle House is full, production will be stopped until it is collected. The production rate and storage capacity depends on the level of the Waffle House. When you choose to upgrade the Waffle House, it will automatically collect any uncollected waffles. Note that during the upgrade the Waffle House stops producing waffles. Waffle House can be upgraded to level 7.

Spicy Shack
The Spicy Shack is home to the best hot sauce made on the planet, increasing the Hot Sauce you gain each wave in battle by 1. The amount of bonus Hot Sauce depends on the level of the Spicy Shack. Note that during upgrades the Spicy Shack stops giving you bonus Hot Sauce. Spicy Shack can be upgraded to level 4.

Fast Food Stand
The Fast Food Stand increases how fast Plant Food is produced. It also adds a chance to Overcharge plants fed with Plant Food, causing the next plant planted of its type to immediatly active its Plant Food Power upon planting. The chance to Overcharge and Plant Food Production boost can be increased by upgrading the Fast Food Stand. Note that during upgrades the Fast Food Stand stops giving you a chance to Overcharge or a Plant Food Production boost. Fast Food Stand can be upgraded to level 5.

For later, ignore this
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