Plants vs. Zombies: Showdown

'''Plants vs. Zombies: Battle! '''is a PvZ spin-off planned to release in ???. In this game, the player must get through many Adventure-mode RPG levels, Daily levels, Travel Log Quests, a harrowing ranked "Destroyo Mode," and a Chaos Arena full of new levels.

The gameplay is a mix of different RPG battle styles, and also contains a game mode where you can play as the Zombies.

Plot
The trophy given to the Homeowner for "Best Zombie Defender," was a surrender flag from Zomboss, but only then. A clumsy Zombie knocked a microchip into the trophy during its making, and it's an important microchip, it's the one that signals brainwaves to Zomboss, and wichever one is weakest, he goes after (Zombies don't send of any brainwaves.) Unluckily, the microchip gives out signals to Dr. Zomboss, and he knows where the microchip is at all times. The stress from Zombies constantly attacking the plants is causing Penny to go haywire, and not only move away from the zombies, but to random arenas, where you have to fight off zombies while Penny recharges so she can get to the next world.

Arenas
Instead of Worlds (or Areas), there are Arenas. Every arena is sort of like a lawn, with 5 rows, except with 7 columns. The arenas are the battle stadium, and zombies will usually come one at a time on easy levels, but there may be multiple in harder worlds. 4 Arenas come with the game during the Initial Release update, and one Special Event Arena. Just like in PvZ2, there are gimmicks in each one.