Dandelion Punch

Dandelion Punches are close ranged offensive plants that can steal a zombie's armor or body parts to increase damage and rate-of-fire.

Overview
Normally, Dandelion Punches attack, forwards or backwards, at a rate of 0.75 damage every 0.25 seconds, similar to Bonk Choy. However, if a zombie is wearing armor of any kind, Dandelion Punch may take it upon the zombie's defeat. This increases damage or rate-of-fire depending on what is taken. DP's can steal a maximum of two items.

Metallic items, such as Buckets, Helmets, and Screen Doors, increase damage to 1.25 damage every 0.25 seconds. If another metallic item is stolen, the rate of damage increases to 1.50 every 0.15 seconds.

Other pieces of armor, such as Cones, Hats, Fossils, and Ice Blocks, increase damage to 1 damage point every 0.10 second. If another piece of non-metallic armor is stolen, the rate of damage increases to 1.25 damage points every 0.10 second.

If a zombie is not wearing any armor, Dandelion Punch may steal a limb or the head off of a zombie. Doing so will increase DP's health to 15 ndb. It can only do this once.

Dandelion Punch is based off of Taraxacum, the genus of plants that dandelion weeds belong to. The name of Dandelion Punch is meant to sound somewhat similar to "dandelion puff," which are what its fists are.

Plant Food Ability
Under the effects of Plant Food, Dandelion Punch will punch rapidly around in a 3x3 radius. It is guaranteed to steal at least one thing in this process.