Talk:Plants vs Zombies: RPG Battles/@comment-25488230-20151226155058/@comment-25488230-20151227135050

I already have an idea.

MP and SP would increase throughout gaining levels. However, MP wouldn't mean Mana Points or whatever outside of battle. Instead, they would stand for Maniac Points. SP would stand for Surperiority Points.

The more MP you have, the more of... Well... A maniac you are. However, Sacred/Spiritual Points (SP, Special Points in-battle) allow you to become more of a good person. There would be different methods to obtain both, and the endings are split by the amount of both. If you have more MP, you would only be able to get certain endings. Same with SP. If you have equal SP and MP, there would also be an ending for that which has more variants just like the endings with an unequal amount of SP/MP.