Talk:Primal Wall-Nut (PvZH)/@comment-30204686-20161031092140

Dude, this is weird. Armoured 2 is pretty different from +2 health because the armour means it can't be whittled down by weaker strength zombies. I mean, sure, 4 cost for a purely defensive plant is a lot, the plant would have to be pretty powerful defense-wise, but just grab something like Spineapple or Fertilise and it becomes a tanky killing machine. It would kinds render a lot of other defensive plants obsolete, because armoured 2 as opposed to armoured 1 or even +2 health is a significant difference. The idea is good (if unoriginal) but something more unique and interesting (not to mention balanced) would be a real nice touch. :)