Talk:Wild Unlife/@comment-34954846-20180404164822

I have some complaints here.

Okay, you dare increase stats of what look like cards that don't need stat boosts, yet do that and pull them down a rarity. An example would be Prickly Pear -  a massive 6 health with a rather good ability for its stats, but not its rarity. You should promote it to Super-Rare if you want THAT to happen, it's just... pathetic. I'm so sorry. The Uncommon rarity would also unbalance the game, since Guardian heroes would be able to annoy the freaks even more because it's easier to get through Premium packs. Just... terrible.

As for Enchanted-shroom, I don't approve of it being Super-Rare. That ability is just OP for a Super-Rare. Before you blab at me that it's a Plant Evolution ability, who cares? It's PLANT evolution for God's sake. You can play it on ANY plant. If you want it to be a Super-Rare, don't make it shuffle Legendaries into your deck, but rather something likes Rares or even Events. And the card draw thing is going to be VERRRY OP. You could draw a Legendary added into your deck by Enchanted-shroom, but then again, not. If you want it to retain its rarity, I have a much BETTER version.

'''Enchanted-shroom. 4, 3 5.'''

Ability: Shuffle two random Rare cards into your deck. Draw a card.

Super-Rare.

Last complaint is like the worst on the list. Basically, regarding some cards that you only prefer for rarity because of stats, not knowing other cards of lower rarity deserve that card's rarity more than that card. Basically, a card with good stats is put on a high rarity like Super-Rare (in this example, Water Ninja). However, there's another card in a lower rarity that has better stats overall than the card, yet it's a lower rarity (in this example, Walrus Rider). Like what on Zomburbia were you thinking? Please don't add cards blindly just after sprouting in an idea, that's not creativity and if I were you, I would adjust some cards.

Thanks, this is just my opinion. I am not saying you should change them, but rather saying, some factors of a certain card may be strange for other factors of it, thus they are not deservant of all other factors. Factors of a card must be knotted together nicely, you don't just shove stuff down somebody's throat. If you didn't understand that, sometimes, a card is out of shape due to a factor of it not being relevant to all others (i.e. name does not fit appearance, stats are not qualified for abilities/rarity, ability is not qualified for rarity, etc.).

Some side complaints that I didn't really mind

 * Gargantuar Prime is a little too OP.. Nerf pleae!


 * Going Green looks a little too OP for its rarity.