Plants vs Zombies: High Noon

Plants vs Zombies: High Noon is a real-time, head-to-head trading card game made by N00bslayer2016. Its gameplay resembles Clash Royale but is more complex and detailed, and features additional elements of gameplay such as a changable Hero and some elements of luck.

Overview
In most High Noon gamemodes, the field is similar to Clash Royale: a large arena divided into equal halves for Plants and Zombies, but does not have a dividing river. There are two defensive Turrets and a Hero Lair for each side, which serve as game objectives: the winner is the side that has destroyed more towers than the opponent. In High Noon, the environment has a more significant role too: there are special zones on the map like Water and Heights, like PvZH, and includes other elements that can help or harm either side.

Heroes
Each player brings in one Hero to fight the enemy. This Hero resides in the Hero Lair during battle, and if defeated, the game is lost. Heroes will frequently directly affect the battle (unlike PvZH, where each Hero can only influence the fight four times at the most). Also, unlike PvZH, your choice of Hero does not affect what fighters you may bring into battle, though certain Heroes do synergise with certain fighters and as such may affect players' choice of troops.

Peaskeeper
Description: The best is always the original. The Peaskeeper doesn't need any surprises or fancy tricks; his standard peashooting tactics have been working since 2009. He doesn't shrink down against any opposition (and actually gets a bonus when the odds are stacked against him) and will lead the Plants to victory.

Attack: Peaskeeper's basic attacks are filled with single target POW! His pea shots don't do anything special, but their mighty impact damage and impressive damage per second output are wonders in themselves.

Perk: Against all Odds

Peaskeeper doesn't stand down no matter how many zombies come his way. If there are more zombies than plants in his half of the arena, or if the zombies have more intact Turrets than the Plants, or if at least one Legendary zombie is on the field, he gains +20% attack speed and +15% damage. If more than one condition is met, the bonuses stack.