Plants vs. Zombies: The Fight Against Magic

Plants vs. Zombies: The Fight Against Magic is a new Plants vs. Zombies game with epic features.

Story
Dr. Zomboss has failed a lot of times, this time he is using the power of magic to get brains and so as machinery! You must enter tons of Magic Dimensions to defeat Zomboss!

SPOILER: If you have not finished the final world, then do not read this. This ruins your mind.

At the end, Dr. Zomboss finally gives up. He tells you the story about Dr. Zomdanger. Dr. Zomboss tells you where he is and he also tells you that he captured some plants that you can unlock there.

Description
BRAINS!

Were back with new stuff!

RETURNING PLANTS NOW GET NEW ABILITIES TO PURCHASE!

CUT SCENES! MOVIE TIME!

Now, meet Ghetto Palm, Soul Beam, and Fernace! Those are just some plants you will need to soil up and plant!

ZZIIIIIIPPPP! Genie Zombies!

PLAY AS ZOMBIES TO FIGHT PLANTS! Wait, don't we play as plants?

And now, GET READY FOR AN EPIC ADVENTURE WITH CRAZY DAVE!

Areas
All areas have 20 levels.

Day Lawn

Magic Lawn (twilight, sun falls slowly but mushrooms are awake!)

Dark Magic Castle (completely night!)

Castle Ruins (It's early morning, finally day again, but castle pieces can drop and make craters and destroy zombies and plants! Doom-shroom makes it even deeper.)

Medieval Future (Power Tiles are back, but Holo-Knights, Robo-Slaves, and more!)

Zombae Kingdom (The Kingdom of the Zombies! Don't let them get to Kingdom Plantae!

Atlantis (Aquatic! Finally!)

Night Silent Dojo (Ninja Zombies, An A Sensei Zombot? Da Heck?)

Royal Space (No! My Winter Melons don't work! Back to Gatling Pea!)

The Legendary Universe Clouds! (OMERGUD! UNICORNS AND GODS AND CENTAURS!)

Zomboss Grove (The final boss world, level 10 is a mini boss and level 15 is some mutated and unexpected zombies to be back)

Star Member World (The actual final boss, Dr. Zomboss helps you defeat him! But who is the FINAL boss?)

New Features

 * Buy new abilities for plants!
 * Cut Scenes
 * Switchable Costumes (normal them, costume one, costume 2, their upgrade form, and costume whatever.)

Plants
Here are the recharges:

Instant (no recharge!)

Very Fast (2.5 seconds)

Fast (6.5 seconds)

Mediocre (11.3 seconds)

Sluggish (34.7 seconds)

Slow (60.7 seconds)

Very Slow (90.6 seconds)

Almost Endless (120.9 seconds)

Music

 * Day Lawn Music - http://m.youtube.com/watch?v=GqOof5H4wrI
 * Magic Lawn Music - https://m.youtube.com/watch?v=Qr66ZW3yOhs
 * Dark Magic Castle Music - http://m.youtube.com/watch?v=Tos3_cLkxbc
 * Castle Ruins Music - http://m.youtube.com/watch?v=6GRLRm9oKUM
 * Medieval Future Music - http://m.youtube.com/watch?v=-2KTBU5VGHU
 * Zomboss Grove Music - http://m.youtube.com/watch?v=o1ElHn_FwLI

Trivia

 * Magnifying Grass, Citron, and Blover are the only Far Future Plants not in Medieval Future.
 * Only returning plants get forever upgrades.
 * The old map is combined with the new one, however there are no gates.
 * Mushrooms now rarely wake up in the day. This explains why they are awake on the Day Lawn.
 * However, Scaredy-shroom will never wake up in the day unless you plant Coffee Bean.
 * Atlantis Day 1 is a normal level, but you are on a boat and after the level it sinks and on Day 2 is the start of using Aquatics.