Turquoise-shroom

Turquoise-shroom is the fourth plant obtained in the Carcass Caverns in Plants vs. Zombies 2. It was first revealed in the Carcass Caverns:Mountain Edge developer diary released on February 15, 2016.

Turquoise-shroom is a lobbed-shot plant that shoots spore fibers that the player can redirect with certain plants, due to them being airborne and certain motions affecting them. The spores usually do 1.5 normal damage shots, but the damage can be increased by 1.5 normal damage shots each time when the fibers turn zombies into a statue, and emit an aura within a 5x5 area, but there can only be two zombies turned into statues at a time, and it will use the zombie's remaining health as the amount of bites it can take from zombies.

Etymology
Turquoise-shroom is based on the way spores travel by air currents, and are directed to certain places by the wind. The turquoise part of its name is due to the material that the statues turn into, and matches the world's theme of gems and crystals.

Audio
http://vignette2.wikia.nocookie.net/plantsvszombies/images/8/81/419917383.ogg/revision/latest?cb=20150826210053

Almanac Entry
Sun cost: 100

DAMAGE: Heavy

RANGE: Full Board

RECHARGE: Mediocre

Turquoise-shroom lobs spore fibers that can be redirected at will to certain zombies, and hold a semi-precious quality.

Special: Can turn zombies into statues that can be absorbed to gain extra damage to projectiles

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Plant Food upgrade
When fed Plant Food, Turquoise-shroom will turn up to two random zombies into statues, and will scatter 120 projectiles randomly on the screen, dealing 2 normal damage shots for each, that can be directed to certain zombies by dragging your finger across the screen, and will stop following your finger after 15 seconds. These projectiles cannot turn zombies into statues though.

Strategies
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Gallery
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Trivia

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