Shady Catchfly

Shady Catchfly is a plant from no specific game. Shady Catchfly's are shadow plants that can grab one zombie once made contact with, and can put a random status effect on it, then throw it back to the beginning of the lane, then disappear. When Shady Catchfly is powered, it will grab five zombies instead of one, and has a chance of putting the strongest status effect on the zombies.

Overview
Shady Catchfly's absorb 6HP. Zombies must get to the tile in front of Shady Catchfly before it can do anything. Once it reaches the tile, Shady Catchfly will open it's petals and suck the zombie in. Once it's sucked in, it will put a random effect on the zombie and fling it back to the first tile. Once this has happened, it disappears. When powered, it will do the same thing.

When Shady Catchfly is fed with plant food, he will suck in five zombies at once, put the strongest status effect on it, then fling all five to the first tiles of each lane.

Strategy
Shady Catchfly's should be powered whenever possible. Only being able to affect one zombie then disappear makes it pointless. It's bet to protect Shady Catchfly with a Pumpkin or a Wall-nut since it can reach past wall-nuts.

Travel Log
Unlock Shady Catchfly!

Ice? Poison? It could be ANYTHING with Shady Catchfly!

Trivia

 * Shady Catchfly is based off of a Nottingham Catchfly.
 * It's the fourth plant created by CitronFire3 to not be in Plants VS. Zombies: Dimension Suspension.