Spiky Allium

Spiky Allium is a plant found in The Wind Tomb. It shoots two spikes when near home, one spike when at 4-6 spaces far from it, and no spikes at all when at 7-9 spaces far from home. It also changes when far from home, as its toughness changes as it gets farther from home. When at 1-6 spaces from home, it will be able to hide from zombies, dealing damage similar to Spikeweed.

Almanac
Sun Cost:75

Damage: Normal

Toughness: Regular-Tough

Range: Lane

Firing Speed: Fast

Special: Hides when zombies are near

Special: Shoots full force when near home, becomes more defensive far from it.

"Aah! A zombie!" says Spiky Allium. "Aah! I'm too far from home! Aaaaaah!" He really gets scared sometimes, but he enjoys a good taco.

Plant Food
Near to home: Shoots a barrage of spikes, and its spikes become powered, dealing more damage from ranged and when hiding.

4-6 spaces from home: Puts up a barrier that can take 10 damage before disappearing, and its spikes become powered.

7-9 spaces from home: Puts up a strong barrier, which will also cover the whole column, and will be able to take 50 damage before disappearing. Will also be able to damage zombies eating it.

Strategies
This plant hides when zombies are near it, so put a Wall-Nut behind it, but this strategy will not work when the plant is fully defensive, in which case you can just put plant food on the plant.

Trivia

 * It's abilities refer to Cactus in PVZ2 and Red Stinger.
 * This is the only plant that has a changing Plant Food Ability.