Grapes (gummyboys)

Grapes lob more and more grapes over time

Overview
average health, does;t show damage

Strategy
Put in the back if possible to give them time to grow fully

Suburban Almanac Entry
Grapes

Grapes grow more grapes over time

Cost: 175

Recharge: Fast

Damage: Normal

Toughness: Average

Special: Starts out only throwing one grape projectile, but grows more at the base of his "arm" after time

one grape hits the first zombie in its lane, the rest land on random tiles in a 3x3 area of the first grape, each grape has single space splash

The Grapes always stick together no matter what, through thick and thin, in sickness and in health, except for Kevin, he's deathly afraid of zombies

Plant Food Effect
Transforms the Grapes' throwing "arm" into a grape cannon, and launches a random amount of Grapes all over at each zombie on the screen, then goes back to normal, if they had less than 5 grapes, they grow grapes until they have 5

Trivia
only one of the Grapes has a known name, that being Kevin

The is the first plant I have drawn and colored with markers and pens instead of colored pencils

This plant might be used in a future world

The grapes around of the base of the plant do not grow in numbers over time, just the ones on the vine

It is unknown i all the grapes are one organism, and who actually controls the vine