Talk:Buzz Button/@comment-29611741-20180105212849/@comment-32346922-20180106171656

The damage dealt de-escalates as it passes through more zombies. Zombies who are chain-hit outside of the electric radius receive 4 nds, and zombies who are hit by the next wave a traveling are dealt 3 nds, and so on. These post-charges do not stack (a zombie who has already been damaged by second-hand sparks will not be hurt by sparks from another zombie). Think of the traveling mechanic as simply a bigger radius of attack, but just not consistent.

No. The built-up charge needs to be administered via eating, not through death in general. Gargantuars and Explorers are safe.

The PF Proj. is basically a Bowling Bulb's projectile, but with instant death. The balls disappear when they hit a boundary (gravestones, or just the edge of the board).