Genetic Adaptions

Genetic Adaptions are genes in Plants vs. Zombies: The Cure. They cannot be gotten through mutation, instead, you must use the Genetic Engineering Station to unlock them. They grant abilities to the plant in combat, but do not affect its growth in the Greenhouse. There are four sub-types: Regular, Amphibious, Super-Roots, and Environmental Tolerance. Regular and Environmental Tolerance are available to all plants, but the others are not. Regular gives a basic boost, while Amphibious adds the ability to be played on land or on water. Super-Roots allows the plant to be played on Ladders, Ceilings, and Non-Plant-Able Surfaces. Environmental Tolerance allows plants to become resistant to Chemicals, Acid Pools, Darkness, Dirty Water, and Zombie Smog. In addition, Environmental Tolerance will keep mushrooms awake in the day.

Plants and Genetic Adaptions
Note: This section is very long.

Not all plants can use all Genetic Adaptions. Below is a table listing which plants can use what boost.