Stumpunch

Stumpunches are passive-offensive-defensive plants that attack in the 3 adjacent tiles ahead of it.

Overview
When a zombie approaches Stumpunch from any of the three tiles ahead of it (top-right, ahead, bottom-right), the Stumpunch will hit it with a log. This causes the zombie, and any other zombie on that tile, to fall back 3 squares, taking in 10 damage points. Stumpunch's log will stay in the tile where it fell, and it will act as a defensive wall that can take 20 ndb. Stumpunch will pull back its punch after 8 seconds, assuming it wasn't eaten in that time.

Stumpunch only has two logs, and it won't throw both of its arms at the same tile, nor will it punch out of range (as in, its right log (our left) won't reach the top-right tile. Both logs can reach the tile directly in front of the Stumpunch).

If a log is eaten, Stumpunch will need 13 seconds to muster a new one up.

Stumpunch is rooted, meaning that it cannot be placed on planks or Lily Pads.

Stumpunch is based off of a tree stump, and its name is a portmanteau of "stump" and "punch."

Plant Food Ability
Using Plant Food on Stumpunch causes it to fire 3 logs down the 3 lanes adjacent to it. These logs push zombies back and then explode on the last tile, where it does 40 damage points.

Strategies
Stumpunch can be planted the same way one would plant Bonk Choy, as in, behind a defensive plant. However, Stumpunch can serve as its own defensive plant, though it might end up blocking the two other tiles that aren't in front of it.

Stumpunch is utilized the best in the 2nd and 4th rows, as its reach won't be obstructed by the borders. It is also not advised to plant Stumpunches right under each other, as they will block each other's punches.