User:WiLdCaRd2048/Road Trip Plant Test



"Fires peas at the enemy. Reliable!"


 * Summary
 * The Cannon is a single target defense that deals moderate damage.
 * Cannons are the first defensive structure that a player builds at the start of their Clash of Clans adventure. The player is required to build one during the tutorial.
 * Cannons are both cheap and quick to upgrade at lower levels.
 * Cannons can shoot any ground units, such as Barbarians and Archers, but it can't hit any air units, such as Dragons and Balloons.
 * Starting from level 7, the Master Builder can gear up a Cannon to make it resemble a Double Cannon, if he is available. This also requires at least one Double Cannon in the Builder Base to be level 4 or higher.


 * Defensive Strategy
 * Cannons have a high rate of fire and a decent range, which makes them an ideal deterrent for Wall Breakers (which have very low hitpoints)
 * Cannons are very useful for keeping Giants from attacking other defenses.
 * You can defend Mortars and Wizard Towers by placing them within range of Cannons.
 * Make sure Cannons are placed within range of Air Defenses, because Cannons are unable to target air units (or at least in range of an or Wizard Tower which can also target air units).
 * Upgrade these structures and Mortars first at lower levels, as they are one of your main ground defenses. They are also the fairly cheap and most common defensive structure available, which makes them a good initial investment for defense.
 * At Town Hall 5 (and maybe above), if two Cannons are placed near each other, it could be a great help as sometimes players mostly try to go for the s using Giants, which makes them shotguns thus killing Giants easily.
 * A Geared Up Cannon is highly ineffective against swarms of smaller troops due to its slow rate of fire. It may deal lots of damage, but most of its cannonball shots prove useless due to smaller troops dying in few hits and is easily overwhelmed.
 * Offensive Strategy
 * Cannons are one of the defensive units that cannot attack air units. This makes them easy pickings for Balloons, Dragons or Minions if they are not within range of Air Defenses, s, X-Bows (on ground and air mode), s, or Wizard Towers.
 * Cannons are only able to damage one unit at a time. This makes it very easy to overwhelm them with large groups of Archers or Barbarians.