Pistossio

Overview
This plant is both a defensive and offensive plant. It can be damaging, but it comes with a semi-weak plant food ability. Its chance of trapping a zombie can be helpful in situations where there are low amounts of high-health zombies.

{{ Infobox_Plants |Box title = Plant |Row 1 title = Health: |Row 1 info = Elevated (30 ndb) |Row 2 title = Cost: |Row 2 info = 200 |Row 3 title = Damage |Row 3 info = Moderate (5 nds) |Row 4 title = Range: |Row 4 info = 1 lane |Row 5 title = Special: |Row 5 info = Has a chance to trap zombies under a tossed pistachio. |Row 6 title = Recharge: |Row 6 info = Fast

Almanac Entry
Sun cost: 125

Damage: Moderate

Health: Elevated

Range: Full lane

Special: Has a chance of trapping a zombie under a tossed pistachio.

Obtained: TBA

Almanac Joke: All the pistachios he tossed were terrible. Their shells were broken.

Strategy
This plant can be used as a defensive or offensive plant. On offense, he can prove useful with his moderate damage and special ability, while on defense, he can stall zombies while still damaging them. Using it with a high-damage plant such as Rhubarber or Lime Rhyme can be powerful, and using it with a splash damage plant like Acidic Lemon or Tree Bark can clear swarms is a good strategy, and tough it could be costly, will be efficient at clearing zombies. It is extremely recommended on Last Stand levels, and will save space on Big Wave Beach levels.

Plant Food
When fed Plant Food, Pistossio will create a rushing pistachio, much like Guacodile and Parsnip. The small pistachio will do 40 nds and could clear a lane.

Trivia

 * It is one of the few plants that have a visible catapult without the suffix -pult.
 * It is the first ranged offensive and defensive plant.
 * Its plant food ability is not related to its regular ability.
 * It is the first catapult plant to create a rushing version of itself when fed plant food.
 * It has a 5% chance to trap a zombie under a tossed pistachio's shell.