Plants vs. Zombies: Grave Danger

Plants vs. Zombies: Grave Danger is a game released in 2010 on many platforms. This marks as the third game in the Plants vs. Zombies series, after the original game and Plants vs. Zombies Pinball (technically, it is the fourth if you count the new Game of the Year version of the original game). This is Gatling Pea's most notable appearance here, as he appears in many PvZ: GD media and game covers.

Trailers
The first trailer released was on July 20, 2010 showing a gameplay video of the game, showing the Old Dancing Zombie and its Backup Dancers, but when the game was officially released the new Dancing Zombies appeared.

The second trailer was released on August 4, 2010 as a song called Grave Danger!, as the second PvZ music video after Zombies On Your Lawn and before Wabby Wabbo.

Release Dates and Platforms
The game was released on August 26, 2010 on the PC and Mac in Austrailia, and then on August 28, 2010 internationally.

The game was then released on iOS and Android on September 11, 2010 in Austrailia and September 16, 2010 internationally.

The game was finally released on PlayStation 3 and Xbox 360 on October 20, 2010.

Worlds
There are 8 worlds total in this game.
 * 1) Player's House - World #1. It is the intro world, set in the normal everyday lawn and has only 10 levels.
 * 2) The Woods - World #2. Mushrooms are introduced here, setting place in the woods at night, and no sun falls from the sky. 15 levels.
 * 3) Skating Park - World #3. Skateboarding Zombies are introduced here, with the introduction of Coffee Bean, the new Peppermint and Gatling Pea. Ramps are like graves in this level as plants can't be planted on them and it takes a while for them to destroy. 15 levels.
 * 4) The Forest - World #4. Skateboarding Zombies and ramps are still present, but Explorer Zombies with a vine acting like the Swashbuckler Zombie and Gargantuars with a wildlife pole are introduced here. Also, this world has the most plants unlocked here. 25 levels.
 * 5) Ice Skating Rink - World #5. Skateboarding Zombies are replaced by Ice Skating Zombies with no ramps, and icicles act as ramps and zombies don't skate on them. Plants can't be planted on ice, so Flower Pots are introduced along with the new Black Cherry Bomb and catapult plants. 20 levels. Zomboss returns with his new invention called the Icebot 3000.
 * 6) The Castle - World #6. Skateboarding Zombies are still present, and King Zombies turn nearby zombies into princes, and the king's throne has wheels with the help of a prince. Introductions of the new Four-leaf Blover, new Rethreepeater, new Bombegranate, new Ricorange with Cob Cannon!!! Zomboss comes again with his Kingerizer Splatterizer!
 * 7) The Beach - World #7. Zombies dress up for the Beach, and Skateboarding Zombies are replaced with Surfer Zombies, still with ramps. Zomboss comes again with his Surfbot Splash!
 * 8) Last Stand - World #8. The world will come to an end with all zombies approaching, the hardest world ever! The world won't come to an end if you have plants on your side. Zomboss comes again with his WarComesToAnEndBot!

Plants

 * Peashooter: Shoots one pea at a time at zombies, 10 peas are enough to kill regular zombies. Sun Cost: 100, Recharge: Fast, Damage: Normal
 * Sunflower: Creates 25 sun every few seconds. Unlocked after beating Level 1 of Player's House. Sun Cost: 50, Recharge: Fast, Damage: N/A
 * Wall-nut: Acts as a shield to prevent plants from being eaten, makes plants take time to destroy zombies. Unlocked after beating Level 3 of Player's House. Sun Cost: 50, Recharge: Sluggish, Damage: N/A, Health: High
 * Cherry Bomb: Explodes in a medium area, instant-use. Unlocked after beating Level 4 of Player's House. Sun Cost: 150, Recharge: Sluggish, Damage: Heavy
 * Potato Mine: Explodes on contact, explodes when zombies step on it. Unlocked after beating Level 5 of Player's House. Sun Cost: 25, Recharge: Mediocre, Damage: Slightly Less Heavy
 * Snow Pea: Shoots one pea at a time at zombies, but the peas are frozen and can slow down zombies. Unlocked after beating Level 7 of Player's House. Sun Cost: 125, Recharge: Mediocre, Damage: Normal/Moderate
 * Puff-shroom: Shoots a spore with the same damage as a pea, but it is short ranged. Unlocked after beating Level 10 of Player's House. Sun Cost: 0, Recharge: Fast, Damage: Normal
 * Sun-shroom: Creates small sun at first, but then large sun after a while. Unlocked after beating Level 1 of The Woods. Sun Cost: 25, Recharge: Fast, Damage: N/A
 * Chomper: Chews on one zombie that gets near it, takes a while to chew, and can be eaten by zombies while it is chewing. Unlocked after beating Level 3 of The Woods. Sun Cost: 125, Recharge: Mediocre, Damage: Slightly Less Heavy
 * Fume-shroom: Shoots bubble-like spores at zombies, as it can destroy Screen Door Zombie's shield, but it is still short-ranged. Unlocked after beating Level 4 of The Woods. Sun Cost: 75, Recharge: Mediocre, Damage: Moderate
 * Repeater: Shoots two peas at zombies, making it easier to defeat them. Unlocked after beating Level 7 of The Woods. Sun Cost: 200, Recharge: Mediocre, Damage: Moderate
 * Grave Buster: Must be planted on a grave to remove it. Unlocked after beating Level 10 of The Woods. Sun Cost: 25, Recharge: Mediocre, Damage: N/A
 * Scaredy-shroom: Shoots spores and unlike Puff-shroom it is long-ranged but hides when zombies get near it. Unlocked after beating Level 13 of The Woods. Sun Cost: 75, Recharge: Fast, Damage: Normal
 * Coffee Bean: Wakes up sleeping mushrooms on day levels. Unlocked after beating Level 15 of The Woods. Sun Cost: 75, Recharge: Sluggish, Damage: N/A
 * Peppermint: When eaten, the Peppermint makes zombies have a smile on their face like the Jack-in-the-Box Zombie and turns backwards like the Hypno-shroom but does not eat other zombies. It degrades like the Garlic. Unlocked after beating Level 1 of Skating Park. Sun Cost: 100, Recharge: Sluggish, Damage: N/A
 * Hypno-shroom: When eaten, it makes the zombie who ate it be turned into an ally, eating other zombies for you, but however the hypnotized zombie will die eventually. Unlocked after beating Level 3 of Skating Park. Sun Cost: 100, Recharge: Sluggish, Damage: Varies
 * Ice-shroom: Freezes all zombies onscreen for a few seconds. Unlocked after beating Level 4 of Skating Park. Sun Cost: 125, Recharge: Slow, Damage: Light
 * Squash: Smashes zombies whom come near it. Unlocked after beating Level 6 of Skating Park. Sun Cost: 50, Recharge: Sluggish, Damage: Slightly Less Heavy
 * Threepeater: Shoots peas in three lanes. Unlocked after beating Level 7 of Skating Park. Sun Cost: 300, Recharge: Mediocre, Damage: Normal
 * Twin Sunflower: Creates twice as much as a Sunflower. Unlocked after beating Level 9 of Skating Park. Sun Cost: 100 (+50, optional), Recharge: Mediocre, Damage: N/A
 * Gatling Pea: Shoots four peas at a time. Unlocked after beating Level 12 of Skating Park. Sun Cost: 200 (+200, if planting on repeaters), 400 (if not planting on them), Recharge: Sluggish, Damage: Slightly Less Heavy
 * Doom-shroom: Creates an explosion killing all zombies onscreen, leaves a crater behind for a minute. Unlocked after beating Level 14 of Skating Park. Sun Cost: 225, Recharge: Very Slow, Damage: OP
 * Lily Pad: Must be planted on water for other plants to attack zombies that come in the river lanes. Unlocked after beating Level 15 of Skating Park. Sun Cost: 25, Recharge: Fast, Damage: N/A
 * Tangle Kelp: Catches a zombie(s) and pulls it down underwater. Unlocked after beating Level 1 of The Forest. Sun Cost: 50, Recharge: Mediocre, Damage: Slightly Less Heavy
 * Spikeweed: Hurts zombies that step on it, can't be eaten by them and instantly disappear when hit by Zombonis, Bobsleds and Gargantuar poles. Unlocked after beating Level 2 of The Forest. Sun Cost: 100, Recharge: Fast, Damage: Normal
 * Jalapeno: Catches a whole lane on fire, killing any zombie that's on it. Unlocked after beating Level 4 of The Forest. Sun Cost: 125, Recharge: Sluggish, Damage: Heavy
 * Torchwood: Does not attack, but if set on a lane with any peashooting plant (except Snow Pea), it will turn into a fire pea making the pea stronger. Unlocked after beating Level 6 of The Forest. Sun Cost: 150, Recharge: Sluggish, Damage: Varies, but mostly makes peashooting plants stronger
 * Tall-nut: Has slightly more health than a Wall-nut, but can't be vaulted over and can stop low flying zombies, even the Skateboarders when doing tricks. Unlocked after beating Level 8 of The Forest. Sun Cost: 100, Recharge: Sluggish, Damage: N/A, Health: Very High
 * Split Pea: Shoots peas both forward and backwards, frontward pea head shoots one pea and the backward pea head shoots two peas. Unlocked after beating Level 9 of The Forest. Sun Cost: 125, Recharge: Mediocre, Damage: Normal/Moderate
 * Blover: Removes weather of any type and blows away flying zombies, even Skateboarders when they do tricks. Unlocked after beating Level 11 of The Forest. Sun Cost: 25, Recharge: Sluggish, Damage: N/A
 * Garlic: When bitten, zombies will make a disgusted face and divert lanes. It degrades, so it will take a while to be fully eaten. Unlocked after beating Level 12 of The Forest. Sun Cost: 50, Recharge: Mediocre, Damage: Light (for each bite)