Geokineticitus

The Geokineticitus is a plant acquired during the Unknown Time. It is a cactus that throws dirt and rocks at zombies, which varies by location. In some places it has a very limited set of attacks but in others it is free to do most anything.

Lawn/Tutorial
Dirt Clod: Throws a dirt clod at a zombie with its mind. Deals 0.5 damage. Common.

Rock: Throws a rock at a zombie with its mind. Deals 1.2 damage. Common.

Dirt Layer Barrier: Lifts the ground itself up in front or behind itself to protect itself from zombies. Absorbs 40 damage and is only used when a zombie gets close to it. Has a 20 second recharge.

Large Dirt Clod: Throws a large dirt clod at a zombie with its mind. Deals 1.5 damage. Uncommon.

Boulder: Yanks a boulder from well beneath the lawn out and chucks it at a zombie. Has a 5% chance of making a crater where it is lifted out from. Deals 10 damage. Rare.

Fossil: Throws an ancient bone at a zombie with its mind. Deals 2 damage. Uncommon.

Ancient Egypt
Sand: Throws sand at a zombie. Deals 0.25 damage and has a 20% chance of blinding said zombie. Common.

Rock: See Lawn/Tutorial's rock. Common.

Sandstone: Throws a sandstone rock at a zombie with its mind. Deals 1 damage. Common.

Sandstone Barrier: Lifts a barrier of sandstone up from beneath the relatively thin sand in front or behind itself to protect itself from zombies. Absorbs 80 damage and is only used when a zombie gets close to it. Has a 20 second recharge.

Boulder: See Lawn/Tutorial's boulder, minus the crater. Rare.

Sandstone Boulder: Yanks a sandstone boulder from the sandstone beneath the field and chucks it at a zombie. Deals 8.3 damage. Uncommon.

Fossil: See Lawn/Tutorial's fossil. Uncommon.

Pirate Seas
Wet Sand: Throws wet sand at a zombie from the sea. Deals 0.3 damage. Common.

Deck Grime: Scoops up some grime from the deck and throws it at a zombie. Deals 0.5 damage. Common.

Sea Dirt: Scoops up some of that strange packed dirt from the bottom of the sea and throws it at a zombie. Deals 1 damage. Uncommon.

Sea Pebbles: Throws pebbles from the sea at zombies. Each pebble does 0.2 damage and 20 pebbles are thrown. Uncommon.

Ancient Undersea Fossil: Throws an ancient fossil from a time before time at zombies. Deals 2 damage. Rare.

Wild West
Dirt Clod: See Lawn/Tutorial's Dirt Clod. Common.

Sand: See Ancient Egypt's Sand. Common.

Rock: See Lawn/Tutorial's Rock. Common.

Dirt Layer Barrier: See Lawn/Tutorial's Dirt Layer Barrier. Only used when a zombie is close to it. Has a 20 second cooldown.

Boulder: See Lawn/Tutrorial's Boulder. Rare.

Large Dirt Clod: See Lawn/Tutorial's Large Dirt Clod. Uncommon.

Far Future
Future Lawn Shard: Throws a dislodged part of the lawn at zombies. Deals 1 damage. Common.

Future Barrier: Lifts part of the futuristic lawn up to defend itself. Absorbs 120 damage. Only used when a zombie is close to it. Has a 30 second cooldown.

Scrap Metal: Unearths some old robot parts from underneath the lawn and throws them at zombies. Deals 5 damage. Uncommon.