User:WiLdCaRd2048/Sandbox

How ready for launch are we?
 27% Set your calendars: "On The Road" takes place from the 28th to the 1st!

Plants vs. Zombies: Road Trip is a fusion of PvZ: Adventures and other PvZ games in a wonderful and silly tower defense game. It takes its visual appearance and a large amount of gameplay from PvZ 2.

Story
Plants vs. Zombies: Road Trip is a mix of several PvZ games, mostly PvZ2. Story soon.

People who are on the team
★★

★★

★★

★★

Update History
We're still in beta.

Sun
Sun is the main currency used in the actual battles in the Plants vs. Zombies series. It is used to plant the plants on your lawn. Each sun is worth 1. Sun falls from the sky every 7 seconds and is also created by plants, such as Sunflower. The max sun you can have at a time is 35.

Power-ups
Plant Food functions similar to Plants vs. Zombies 2. They are special abilities stored in a bar at the bottom of the screen, which can only fit three. You get one every 18 seconds. You then place it on a plant to make them activate a powerful burst ability.

Hot Sauce functions like Plant Food, but with a permanent change to the plant. You can store three in a bar at the bottom of the screen, next to Plant Food. You get 1 Hot Sauce at the start of every flag. You then place it on a plant to activate the permanent (for the battle) change.

Coins
Coins are the main form of currency used. They are used to upgrade buildings in your Town, alongside other basic things.

Waffles
Waffles are the secondary form of currency, around as common as coins. They are used to upgrade plants and sometimes do other things.

Stars
Stars are the tertiary form of currency, and are much rarer than coins or waffles. They are used to upgrade Heroes.

Gems
Gems are the premium form of currency, rarer than any other currency.

Heroes
Heroes are powerful plants that can only be planted once, and can't be replaced if they are defeated. They activate a powerful ability on planting, and periodically activate a secondary ability. They have a cooldown before they can be used again according to the damage taken in a battle.

Town
The Town is your base where several buildings are, such as the Town Hall and Penny. Most buildings give perks, but some, like Penny, acts a battle button. Most can be upgraded with coins.

Buildings
Town buildings.

Town Hall
Main building (N/A)

Penny
Battle initiator (N/A)

Bank
Coin generator (7) The Bank collects coins from an unlimited unknown source of cash and stores it until collected by the player. When the Bank is full, production will be stopped until it is collected. The production rate and storage capacity depends on the level of the Bank. When you choose to upgrade the Bank, it will automatically collect any uncollected coins. Note that during the upgrade the Bank stops producing coins.

Waffle House
Waffle generator (7) The Waffle House collects waffles by cooking them up and stores it until collected by the player. When the Waffle House is full, production will be stopped until it is collected. The production rate and storage capacity depends on the level of the Waffle House. When you choose to upgrade the Waffle House, it will automatically collect any uncollected waffles. Note that during the upgrade the Waffle House stops producing waffles.

Spicy Shack
Hot Sauce ramp up (4)

Space Station
Star generator (4) The Space Station collects stars by doing something magical and stores it until collected by the player. When the Space Station is full, production will be stopped until it is collected. The production rate and storage capacity depends on the level of the Space Station. When you choose to upgrade the Space Station, it will automatically collect any uncollected stars. Note that during the upgrade the Space Station stops producing stars.

Fast Food Stand
Faster PF (5)

Realms
Realms are unique battlegrounds that are unlocked as you gain more Tacos. Each Realm will unlock new plants, but also new zombies and sometimes other things. You receive more rewards like plants and coins in pinatas with a higher Realm. Each Realm contains 10 Taco Levels, but not every Taco Level unlocks things.

Realm 0: Neighborville
Neighborville is a fun and massive city in which the game starts in. This Realm is only played in for the first 10 battles but can be played in non-ranked games after that.

Realm 1: Giddy Park
Giddy Park

Realm 2: Sleepy Hollow
Town Center

Realm 3: Weirding Woods
Weirding Woods

Realm 4: Ruiny Ruins
Ruiny Ruins

Realm 5: TBA
TBA

Realm 6: TBA
TBA

Realm 7: King's Keep
King's Keep

Plants
See PvZ: Project Paradox/Plants

Plants are living organisms that belong to the Plantae kingdom. They obtain most of their energy from sunlight in a process called photosynthesis. However, not all plants absorb energy via photosynthesis. They are the protagonists of PvZ: Project Paradox and the player's main defense against the undead assailants.

Realm 7: Champion City (Taco Level 60+)
Champion City doesn't unlock any plants as the final Realm in the game.

Zombies
See PvZ: Project Paradox/Zombies

Realm 1: Giddy Park
Giddy Zombies TBA

Realm 2: Sleepy Hollow
Sleepy Zombies TBA

Realm 3: Weirding Woods
Wood Zombies TBA

Realm 4: Boney Island
Boner Zombies TBA

Realm 5: Zen Peak
Zen Zombies TBA

Realm 6: Sandy Sands
Sandy Zombies TBA

Realm 7: Champion City
Champion City doesn't unlock any zombies as the final Realm in the game.

Heroes
Heroes are powerful units.