Glowing Bulb

The Glowing Bulb is a special light-producing plant, similar to Planterns. However, Glowing Bulb lights up the entire screen on its own, therefore taking up less space than Planterns or Bright-shrooms. The downside to lighting up this area is quite significant however.

Aside from possessing an Ultra Slow recharge, therefore taking over two minutes to replace if it's killed quickly, it constantly requires sun to power itself. It will drain 5 sun every two seconds and will stop working if you run out of sun entirely. Over the course of a minute, it will cost 150 sun to run, thus making it costly in the long-term.

Made by Milesprower2.

Stats
Most of this info is covered in the Infobox.

Cost: 25 sun.

Recharge: Ultra Slow.

Range: Whole Screen.

Special: Lights up the whole screen but constantly drains sun

Introduced in: Hidden Base Night 10.

Appearance: A green plant bulb half hidden in the ground similar to Potato Mines, with small, black eyes. When active, its eyes will turn yellow and it will have a massive aura of light around it, much brighter than Planterns.

Strategies
The Glowing Bulb is extremely effective if you have sufficient sun production in a longer level, however it can be ineffective for early lighting when sunlight is sparse. It's best to build up some reserves before planting the Glowing Bulb, and then keep around 50 sun spare at all times so you never run out and let the Glowing Bulb lose power.

If you need to light up the screen early on, when the Glowing Bulb is less effective, Bright-shrooms are a good choice due to being completely free.

Lastly, you need to make sure that you keep the Glowing Bulb completely protected from zombies as it the recharge makes it difficult to replace. Since it can light up the entire screen regardless of location, placing it far left with Umbrella Leaves to block Spy Zombies attacking it is the best way to go about keeping it safe.