Captain Shroom

Captain Shroom is a young male shroom with great social skills and a shroom who likes style. He's actually afraid of heights, so he absolutely despises high areas such as cliffs, mountains, or roofs.
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Suburban Almanac Entry
Captain Shroom

Captain Shroom poisons Zombies and Inspires Plants in a 3x3 Vicinity. .

Damage for each projectile: Light

Gender: Male

Captain Shroom is a shroom leader, and a skilled socialiser. Some plants mock him of his weak fumes, but Captain Shroom says he exchanges power with style. He's actually afraid of heights though.

Cost: 1200

Recharge: slow

Usage
The Captain Shroom, when placed, potentially inspires plants in a 3x3 vicinity, meaning their damage will rise by +3 except the Captain Shroom itself. An exception for the stronger plants (Winter Melon, Citron etc,) inspiration will only rise by +1. Although, when the Captain Shroom is defeated, the inspiration dies out.

Players should be advised that the Captain Shroom actually does less base damage than the Fume-shroom, and the Captain Shroom is not an upgrade, put a regular plant. As seen in the Captain Shroom's almanac entry, it says that it can poison zombies. When the shroom releases its fumes, the fumes will infect a zombie with a poison, causing it to take 5 damage for as long as it lives.

The Captain Shroom has the inability to be placed on high surfaces (Roofs, Cliffs, Mountains etc,) since he has a fear of heights. If he is planted down on a high surface as an attempt, he will start crying, (similar to the Scaredy-shroom) then minimize and vanish into toxic gases.