PVZBTS Containment Conundrum (Zombies)

Here are the Zombies featured in Containment Conundrum.

Deceptive Zombie

 * A normal disguised zombie. But lets face it, the mustache and glasses aren't fooling anyone.
 * Toughness: 9.25nds.
 * Speed: Basic.
 * First appearance: Day 1.

Deceptive Conehead

 * A disguised conehead variant.
 * Toughness: 27.75nds.
 * Speed: Basic.
 * First appearance: Day 1.

Deceptive Buckethead

 * A disguised Buckethead variant.
 * Toughness: 64.25nds.
 * Speed: basic.
 * First appearance: Day 2.

Deceptive shielded Zombie

 * A disguised shielded zombie.
 * Toughness: 79.25nds.
 * Speed: basic.
 * First appearance: Day 5.

Energized Zombie

 * Powers up whenever it passes through a barrier.
 * Toughness: 12.25nds.
 * Speed: Hungry.
 * Special: Speed increases by a stacking 10% every time it passes through a barrier.
 * First appearance: Day 6.

Barrier Zombie

 * Blocks all shots from passing through it with its vicious power.
 * Toughness: 54.25nds.
 * Speed: Sluggish.
 * Special: 50% damage reduction.
 * First appearance: Day 11.

Shield bearer Zombie

 * Carries a portable barrier on its arm.
 * Toughness: 43.5nds
 * Speed: Creeper.
 * Special: Carries an portable circular green energy shield.
 * Special: Recharges portable energy shield after 60 seconds of it being destroyed.
 * First appearance: Day 14.

Deceptive Imp

 * The Imp variant.
 * Toughness: 9.25nds.
 * Speed: Hungry.
 * First appearance: Day 15.

Deceptive Gargantuar

 * The Gargantaur variant.
 * Toughness: 180nds.
 * Speed: Basic.
 * Instantly kills plants.
 * First appearance: Day 15.

Upgrade Zombie

 * Upgrade the Barriers regularly.
 * Toughness: 14.25nds.
 * Speed: Basic.
 * Special: Regularly upgrades barriers and restores their health. Upgrades Green to Yellow or Blue and Yellow and Blue to Red.
 * First appearance: Day 16.

Gate Repair Zombie

 * Repairs damage from barriers it walks through.
 * Toughness: 12.25nds.
 * Speed: Fast.
 * Special: Repairs all barriers it passes through by 10nds.
 * First appearance: Day 20.

Courier Gargantuar

 * Digi-Zomboss' go to zombie. He charges across the lawn like a boss.
 * Toughness: 650nds.
 * Speed: Snail-paced. (Takes 37.5 seconds to cross a square)
 * Instantly kills plants.
 * Special: Can swing net around in a forward 1x3 area killing plants.
 * Special: Gargantuar smash works in a forward 3x1 area killing plants.
 * Special: Can throw three Imps forward. One on its lane, One above, and One below.
 * Special: Can jump vertically to another lane dealing 30nds to everything in a 3x3 area.


 * Appears: Day 30.