Plants vs. Zombies: Suburbia Defenders/Gimmicks

Gimmicks are world-exclusive gameplay modifiers in Plants vs. Zombies: Suburbia Defenders and return from Plants vs. Zombies 2. Gimmicks include level modifiers, sneak attacks, times of day, and other mechanics used to heighten the difficulty of the basic game. This is a list of all the gimmicks present in Plants vs. Zombies: Suburbia Defenders, and are grouped by world and type.

Times of Day
In Plants vs. Zombies: Suburbia Defenders there are multiple different times in which levels can take place. These are Day, Night, Dawn, and Dusk.
 * During daytime levels, normal Suns drop at a rate of one Sun per second and night Plants fall asleep when planted.
 * At night, no sun falls from the sky, Sunflowers fall asleep, and night Plants will be awake.
 * During dawn or dusk levels, small Suns fall that are worth 25 sun and all types of plants can be planted, but all sun-producers produce sun 20% slower.

Sun-related

 * In indoor worlds such as Perilous Pool or Awful Office, sun will not fall from the sky. Instead, a special counter is added near your sun counter called the Solar Counter, which shows the sun collected by Crazy Dave's solar panels. It increases at the same rate as sun falling from the sky, and sun will be lost if you do not collect it quick enough.
 * In The Greenhouse, large suns worth 75 sun fall instead of normal suns.
 * In Zomboss Labs, Sun Bombs will fall from the sky instead of sun. Sun Bombs act the same as they do in PvZ2, but there is now a new, smaller bomb for dawn/dusk levels.

Level Modifiers
Level Modifiers are a special type of gimmick that either affects the entire level, specific tiles of the lawn, or change the layout of the lawn by adding or removing special objects.

TBA.

Sneak Attacks
Sneak Attacks are special rushes of Zombies that appear at specified times throughout the levels. Sneak Attacks will always be announced with a large, red splash text appearing on the screen, similar to the texts that precede waves of Zombies.

TBA.