Code-Shroom

Plants Vs. Zombies 2
Code-shroom is a fungus code plant that can be found in World ??? in Day/Night ?? . He releases numerical coded fumes that leaves an error effect when it comes in contact with zombies. The error effect resembles Shadow-shroom's poisoning effect but deals 30nds, the effects doesn't stack or reset unless the zombie is completely depleted of the effect.

Plants Vs. Zombies: Breaking the System
Code-shroom is a fungus code plant that can be bought in Zbay with 7500 gems. He shoots coded numerical fumes that hits zombie like a punch with it's mediocre damage, and it's error effect that deals 3nds damage per second when it comes in contact with zombies. And the effect won't stack or reset unless the zombie depletes the error effect like in Plants Vs. Zombies 2.

Almanac Entry
Sun Cost: 175

DAMAGE: Slightly huge (Error effect), mediocre (attacking normally)

AREA: 1x4

RECHARGE: Slow

Code-shrooms releases coded numerical fumes that both hurts and 'error-izes' zombies

Code-shroom works as a computer professor in Harvest University, and fun fact; his favored student was Cabbage-pult.

Plant Food effect
Code-shroom will expand as if it was gathering air, before unleashing jumbled fumes of codes that pushes back zombies to it's starting position, much like Fume-shroom, but the affected zombies in it's lane will start to lag, dealing 35nds per second (15nds per second in PvZ: Breaking the System). The lagging zombies has a 15% chance to disappear from the lawn completely, removing them from combat.

Strategies
The Code-shroom is very, very useful in big rushes of zombies when fed with Plant Food, or when there are big waves of zombies.

A whole column of Code-shrooms is recommended, as long as it is protected with a defensive plant.

Trivia

 * Code-shroom is based off both Fume-shroom and Shadow-shroom, concerning the 'error' effect and the Plant Food effect.
 * The creator of the plant feared the plant might be too overpowered, so he nerfed how much it deals damage in PvZ:BTS.