Plants vs Zombies: Apocalyptic Arena

Plants vs Zombies: Apocalyptic Arena is a multiplayer online battle arena created by Vergel Nikolai (me). Its gameplay is like Dota 2 and League of Legends, but you are to bring plants and zombies in multiple maps filled with challenging objective-based team play.

Story
The epic battle between plants and zombies seems endless. Battles continue in every e￼dge of the space-time continuum. Dr. Edgar Zomboss feels tired in commanding dumb failure corpses. So he just made an awesome evil idea.

He made an agreement with Crazy Dave that he will make an arena where the winner has to get all. And where they will send plant and zombie heroes with various objectives to counter (he promised that this is no TPS, because they already made that). Both sides agreed. Zomboss, being a cheater, wanted the victory for himself. A mysterious caller calling himself "Ghouler" asked Zomboss that he will make an arena where zombie winning is possible. Zomboss agreed with the terms and left.

Ghouler's plans seems to be enigmatic. He then created the Apocalyptic Arena￼. And not some ordinary arena. This one is filled with time twisting paradoxes, that only the heroes sent can interact with. None yet know his plans, but it may be something grim.

Tutorial
In the tutorial, you will take control with Peater, the peashooter general of the Plant Force. He is sent by a rift into a dimension of the arena that is called Sandy Oasis (Ancient Egypt themed). There he met his colleague Sunny, the sun priestess. Sunny will teach Peater the basics; like movement, attacking, EXP system, enemy heroes, and the Sphere of Control.

Peater will encounter 3 stages in the tutorial. 1st tutorial will be about basics in common MOBAs. 2nd stage will be about enemy heroes and lane objectives. And the 3rd is about team playing and team-based objectives.

Gameplay
Like other MOBAs, PvZ:AA's main objective is to destroy the Sphere of Control. The spheres are huge megastructures controlling the events of the arena and the timeline it holds. The plant's side is the Biosphere while the zombie's side is the Necrosphere. Most maps have 3 lanes defending the structure (other maps have 2), the lanes are defended by towers and barracks. There are two towers defending per tier in every lane, coming along with a holographic gate. Barracks spawn extra minions to fight and push through lanes.

Each map has a unique objective to follow to earn victory. (Everyone can send me map ideas and draw some of these.)

* Sand Oasis - A 2 lane battleground. Teams must retrieve the pieces of Ra's staff and assemble it to the Oasis Temple. The spire will incinerate structures in a global range.

* Grimore Fortress - A 2 lane battleground. Teams must kill plagued wheat and infested pigs for food. Donate the collected food to the gates of the fortress. The only way for the Grimore Guards to gain your loyalty and barrage your foes.

* Sharkbite Port - A 3 lane battleground with desteuctable plank bridges and swimmable water. Teams must retrieve the cannonball crates and send them to the cannoneer in the middle of the battleground. The cannoneer will send out a barrage of cannonballs to a selected location.

* Frosty Fjords - A 3 lane battleground with some swimmable water and an iceberg transport. Teams must help each other send the frozen viking zombies to the tavern to warm up. When the vikings are ready, they will attack for you.

* More coming soon...

Plant Heroes
Note: Everyone is free to suggest more.

TBA

Zombie Heroes
Note: Everyone is free to suggest more.

TBA

Trivia
* Its gameplay is morely based on the Blizzard game Heroes of the Storm.