Talk:Blitzwood/@comment-30204686-20190116135703

smoldering madness is a really weird superpower, and I don't think it's healthy for the game. In Hearthstone there's a 2 cost card that (conditionally) gives all minions in your deck +1/1, and when it's dropped on turn 2 it MASSIVELY increases the odds of victory.

This superpower has a 1 in 4 chance of being playable on turn 1. This would be a godsend for aggro. Even then, getting it slightly later would also be amazing for 1 sun. As Tom has mentioned, there's a reason warlord can only come into play on 5: such a strong, wide and long-lasting effect has to be slowed down so it doesn't wreak havoc.