Bloomin' Onion

Bloomin' Onion is a plant that has two layers: a fried layer, and a normal layer. While his second layer does nothing, his first layer has a special ability: zombies that bite the first layer become fatter with every bite.

Overview
In total, Bloomin' Onion absorbs 80 normal damage shots. Each layer absorbs 40 damage bites and each degrade upon the 20th, 30th and 38th bite. It takes a zombie 10 bites from the Bloomin' Onion's fried layer to be completely fattened. Fat zombies move twice as slow as normal zombies but have more health than normal zombies. When a sharp plant like Endurain or Cactus hits it, it is popped, killing it instantly.

Plant Food Effect
Regenerates his current layer and sucks up 4 random zombies on the lane he's on, instantly killing them.

Almanac Entry
Toughness: High

Recharge: Slow

Bloomin' Onion is a defensive plant with two layers: a fried layer that makes zombies fatter with every bite, and a plain layer.

"I've always loved nerding it out with Minion. That guy is the best at Sod of War, Clash of Brans and Thyme Fortress, but not better than me!"

Strategies
This plant should be used in a similar fashion to a Wall-nut, as Bloomin' Onions have a similar amount of health. Because of their ability to make zombies that bite them fatter, they can be used with Cactuses to instantly defeat tough zombies. Don't use them as your only defense, as once zombies reach their second layer they become useless.

Trivia

 * Its name is based off an appetizer commonly made in may restaurants called blooming onions.
 * On the first layer, its idle animation involves the Bloomin' Onion taking a bite out of his outer shell. On the second layer, its idle animation involves the Bloomin' Onion looking at his lower portion in shock and blushing.
 * In his Almanac Entry, Sod at War is a parody of God of War, Clash of Brans is a parody of Clash of Clans, and Thyme Fortress is a parody of Team Fortress.