Leecher flower

A flower that at first seems weak, although when planted it uses vine type things to lach on to up to 5 zombies in a 5x5 radius, Slowly draining health, for every nds worth of dmg it deals it gets "points" collected, it can use those points to make it self even more powerful, wheather through increasing its own power, acting as a buffing type thing, or some nice other tricks. And once planted it will have 3 little squares, 1 saying buffing, 1 saying self upgrading, and the other saying power attacks. The one clicked will determine the path it will take, and once it has enough points to upgrade, you can click on it and more little squares will pop up showing the upgrades you can afford, you can partially tell how much it has because the center flower becomes more "plump" and changes color as it gains and goes down when points are spent.

Self upgrades

 * Upgrade tentacle limit: 15 points each
 * Upgrade damage delt: 20 per .5 damage increase
 * Upgrade range: 50 to up the range to 7x7 (1 time buy)
 * Gain sun ability: 50 points,Gains 25 sun for every 10 damage it deals (1 time buy)
 * Assistance upgrade: 50 points, gives a 10% chance for a killed zombie to turn to your side as a hypnotised zombie although all armor will be removed, so if a conehead zombie, it will be just a regular zombie.

Buffing upgrades

 * Healing ability: Heals all in a radius, 1 hp per 2 seconds, 15 points per upgrade, ups hp regen by 1 and radius (from 3x3 to 5x5, then 7x7, after that the range wont go up, hp regen maxes at 7)
 * Power boost: Acts the same as the healing ability exept ups the power by 10%, Range still maxes at 7x7 and the power up maxes at 50%.
 * Sun production boost: 1 time buy,50 points, makes sun producers produce sun 50% faster in a 5x5 radius).
 * Item boost: 1 time buy,50 points, makes it more likely to get a item if the zombie is killed by a plant in a 5x5 radius

Power attacks
Healing wave:20 points, Heals all plants on screen by 25 ndb, 20 sec cooldown

Stun wave:25 Points, Sends a wave that stuns all zombies on screen for 5 seconds, 1 min cooldown

Nuke: 100 Points, a last dich effort, kills all on screen, exept for The Leecher flower using it, also kills all other plants

Armor wave: 50 Points, gives all plants Armor, eather a Cone, a Bucket or rarely a Football zombie helmet