Radish (PvZH)

Radish is a Guardian Card, it has 1/3 and costs 2. He has the traits Team-up and Untrickable, the latter which will be shared with every plants placed behind him

He is introduced in the Time Travels set, within the Kongfu World category

Statistics

 * Class: Guardian
 * Tribe: Root Plant
 * Traits: Team-up Untrickable
 * Ability : Plants behind him are Untrickable
 * Set: Time Travels
 * Category: Kongfu World

Card Description
''He is currently trying to not get out of the ground and smack these zombies. He's really trying hard''

With
For a turn 2 card, he is kinda useful, being immune to tricks and having enough health to be able to withstand most turn 2 zombies. He can also protect useful cards, like a boosted Snowdrop or more powerful ones like Tricorn. However, as it is a Root, he won't synergyze well with other defensive plants as he isn't a Nut. For example, Spineapple, Mirror-Nut and Smackadamiacan't be played effectively with him, excluding it from most defensive decks. He is however immune to Squirrel Herder, and can easily benefit from Starch Lord

Against
Alone, he isn't much of a threat, but he can easily become extremely annoying if he protects a strong card. To quickly get rid of him, you can use Deadly zombies like Smelly Zombie or Cosmic Imp, sacrifice a Mermaid Imp or use a Conga Dancer to destroy whatever is behind him, as they will be mostly glass cannons. You can also play cards on other lanes to force your opponent to not play anything behind him.

Gallery
TBA

Trivia

 * It is based on the Radish from the Kongfu World
 * His abilities referes to his original powers in PvZ2, and his ability to attack references his Level 2 version, where he can kick nearby zombies with a radish for a small amount of damage