Trinistab

Trinistabs are mobile offensive plants that run up to a zombie to stab at them. When it takes damage, it runs back to its base.

Overview
Trinistab is a mobile plant, meaning that it is free to

move around the board randomly. Both its body and its base can be eaten to defeat it. Trinistab can also return to its base to slowly heal. It itself cannot be moved or pushed by zombies, but its base can. This, as well as a zombie attacking the base, causes the Trinistab to teleport back to its base. Trinistab can also be manually guided somewhere, but it will not always go to that specific tile.

When planted, the Trinistab will run up to the closest zombie in that zombie's lane, but stay a tile and a half away. From there, it stabs at the zombie with its stinger. This deals 3 damage points per stab. It also has a chance to inflict burning on zombies, with a severity of 0.5 damage points per second. If the zombie starts eating the Trinistab, it will scurry off to its base to heal. It will leave its base once its health is full.

Trinistabs don't run away if it is defending its base, and it will defend it until it is eaten or the zombie is defeated. Trinistab is based off of the Capsicum chinense, a species that hosts some of the hottest peppers. One of the cultivars of this species is the Trinidad scorpion 'Butch T' pepper. Trinistab's name is a portmanteau of "Trinidad" and "stab."

Plant Food Effect
Using a Plant Food on a Trinistab will cause it to return to its base and charge that lane. It punctures through every zombie on this lane and burns them to a crisp -- even Gargantuars. This also fully heals the base and the body of the Trinistab.