Talk:Gingerbread/@comment-24024415-20171206181624

An interesting concept, but kinda feels too weak for even a minor 25 sun cost.

Considering this is a paid premium plant, it's performance is arguably the weakest out of any early game explosive plants due to its significantly inferior damage to the likes of Explode-o-Nut as well as extensive selectivity to what it can take out in the first wave, where Potato Mine or its Primal variant can take on any zombie that lumbers about save for a non-shrunken garg.

That's the biggest hurdle for Gingerbread, it has such stiff competition that having leniancy for anything above the typical no-headgear Zombie virtually kills its utility, and given how EoN take a measily 2 more seconds to recharge per interval at twice the cost for literally ninefold the product as well as a more clean damage number for the heavier hitters like the beforementioned Gargs.

Honestly it deserves something more, like a Free cost per say? I think that fits it, given its low potential and weak defensive capabilities. Because after leveling up Puff-Shroom to Level 5 inadvertantly trying to get up Sun-Shroom, I've been using it non-stop since it is free to plop down and benefit from upgrades much more when its main gimick makes sun a non-limiting factor. That can do some wonders on here, as a diet EoN that also benefits from future upgrades to help it compete in the long run.