Thread:Asterplant/@comment-44559586-20200222004802/@comment-39810696-20200222141909

Alright, here's my opinions on these:

Moonflower: Didn't really need a nerf, but the powering only in adjacent lanes is definately much more balanced.

Grimrose: Much better now, maybe change the powered ability to be "this can destroy any Zombie." Killing all Zombies is way too good. Also, decrease the cost to like 3 if you nerf it like this.

Thyme Warp: How about "Bounce all Plants and Zombies. Bounced Zombies costs become 1 and Plants bounced cost 1 less" That way you can't just replay everything, and Zombies also have a minor loss. Change the cost to 4-5 also.

Perfume-shroom: Not really any way to fix it the way it is, but here's my alternative: Costs 4. Hypnotize all Zombies with 3 attack or less. They get +1 attack.

If you need any other help on balancing, let me know and I can try to help