Pyris

Pyris is a plant that is immune to both fire and ice. It is an omnidirectional plant, meaning it fires on all lanes, though it only fires on one lane at a time. It deals twice as much damage to ice aombies.

Overview
Pyris absorbs 4 normal damage bites. It deals 10 damage per fireball at a Laser Bean's rate and deals 20 damage to ice zombies. Due to its immunity to fire and ice, Explorer Zombies can't burn it to death and chilling winds can't freeze it. Occasionally, it leaves a burning effect on zombies, dealing 2 damage per second.

Plant Food Effect
Creates a large spew of fire down the strongest lane of zombies, dealing 80 damage to all zombies on the lane.

Almanac Entry
Toughness: Normal

Recharge: Sluggish

Pyrises are omnidirectional plants that fire a lethal ball of fire down their lane, dealing twice as much damage to ice zombies. Immune to fire and ice.

"Sometimes, I like to dress up in a flame-retardant suit and burn everyone", says Pyris in a nonchalant fashion. "My therapist says I'm seeing rainbows and unicorns, but what does he know?"

Strategies
This plant should be used in ice worlds like Frostbite Caves. As its fire deals twice as much damage to ice zombies, it can easily defeat the Troglobite and its Yeti Imps. Otherwise, refrain from using this in other worlds due to its long recharge.

Trivia

 * Its name is a portmanteau of 'pyro' and 'iris'.
 * Its idle animation involves the Pyris cleaning ash off of its leaves.
 * Pyris' costume is a reference to the Pyro from TF2. Its Almanac Entry also references this.
 * Despite its immunity to ice, it can't thaw plants.
 * Originally, it was planned to have an airblast effect that would push nearby zombies back, but it was removed due to being too similar to Chard Guard.