Capsimine

Capsimine are explosive offensive plants that generate peppers, which the player can place on the lawn to explode zombies.

Overview
Capsimines can make 4 different types of peppers that the player can use. These are: Once the Capsimine's pepper is used, it will generate a new one after 11 seconds.
 * Red: Causes an explosion, which deals 50 damage points in a 3x3 area, when walked on. Explodes upon contact.
 * Orange: Sends fragments in 8 directions, which each deal 25 damage points on initial contact. The fragments then break up in 4 directions, either diagonally or cardinally, which each deal 5 damage points. Explodes after 5 seconds.
 * Yellow: Explodes dealing 25 damage points in a 3x3 area, and then leaves behind fire in that area. The fire deals damage similar to a Spikeweed. Explodes immediately.
 * Green: Can be planted on another plant to heal it. Heals for 40 ndb. If planted on the lawn, it will serve as a mini-defense against zombies. The pepper can take 10 ndb.

If a Capsimine is eaten whilst holding a pepper of any color, the zombie that ate it will go up in flames and die.

Capsimine is based off of the Capsicum frutescens plant, and its name is based off of "Capsicum," the genus of peppers, and "mine."

Plant Food Ability
Using Plant Food on Capsimine will cause it to generate larger, black peppers. These peppers have the qualities of red, yellow, and orange peppers. This means that it will explode upon contact, dealing 100 damage points in a 3x3 area. After exploding, the pepper breaks up into 8 fragments that each deal 10 damage shots. These fragments will not break up again, however. Also, the black pepper leaves behind fire in a 3x3 area that acts similar to a Spikeweed. Capsimine can only produce 2 of these black peppers. After they both have been used up, Capsimine will be able to generate regular peppers after 5 seconds.