User:TheMostAwesomer/Stinging Wizard Gift

The specific chances of transformation depend on the zombie that is hit. The chief basic zombie variants, the basics, the coneheads, the bucketheads, and the flags, all have a 1% chance. This applies to some other zombies, too; Ra Zombies, Explorer Zombies, Swashbuckler Zombies, Seagull Zombies, Barrel Roller Zombies (without barrel) Prospector Zombies, Chicken Wranglers, Jetpack Zombies (and the Disco variant), Snorkel Zombies, Weasel Hoarders, Lost Pilot Zombies, Turquoise Skull Zombies, Punk Zombies, MC Zom-Bs, Breakdancer Zombies, 8-Bit Zombies, and Boombox Zombies. "Featherweight" zombies all have a 2% chance - these are your Imp variants, your Weasels, your Zombie Parrots, Octo Zombie's octopi, and Imp Porters. "Middleweight" zombies have a 0.75% chance - this includes Camel Zombies (single, with shield), Tomb Raiser Zombies, Imp Cannons, Pirate Captain Zombies, Pianist Zombies, Zombie Bulls, Shield Zombies, Knight Zombies, Jester Zombies (if stunned), Wizard Zombies (transformation returns all plants the Wizard turned into sheep back to normal), Zombie Kings, Surfer Zombies, Fisherman Zombies, Octo Zombies, Hunter Zombies, Dodo Rider Zombies, Troglobites, Parasol Zombies, Bug Zombies, Relic Hunters, Glitter Zombies, and Arcade Zombies. "Heavyweight" zombies have a 0.3% chance. This includes all Gargantuar variants, Pharaoh Zombies, Robo-Cone Zombies, Disco-tron 3000s, and Mecha-Football Zombies. Bosses, instead of turning into chickens, have a 1% chance of taking 5 damage instead of 1.