Talk:Wild Unlife/@comment-26863532-20171121013252/@comment-24953498-20171201050738

I suppose it's time for my nitpicking take it or leave it because you did a pretty good job already :P.

1# Starch Lord doesn't need to health increase. This thing is already a staple for several decks and immune to most damaging tricks.

2# Cosmic Pea already deals 1 or 2 damage per turn and conjures a card. If it deals 2 or 4 damage per turn it'll likely be too good for its cost. I'm on the fence about this so you might want to confirm with someone else but I say increase it's health instead.

3# Witch Hazel is kind of meant to be a glass canon. Team-up will only make it much harder to kill than it should be. Plus, it's original rendition makes it more attractive to heroes with a higher number of team-up plants.

4# Ice Pirate is a glass canon zombie that can freeze plants when played in environments and is great for dealing quick damage. It doesn;t really need a health boost.

5# Celestial custodian is already a great value for it's cost. You don't need to change the cost because now it's too cheap.

6# Going green should only increase a plant's health by +1 at most given with team-up you can have like +5 health more more easily.

7# Tribal Mushroom should probably get +2 attack instea dof +3. This could easily be abused as is.

8# Super starfruit seems more like a solar trick given destruction is solar's thing.

(magic mushroom gets a free pass becasue it's necessary for the ability to work)

9# Pult palace is probably too powerful. Consider splash damage 1 or 2 because you could literally monopolize the adjacent lanes by playing cheap team-up plants here. Doubly so for Night cap who can use puff shroom and shroom for two.

10# Craken needs to only give plants splash damage 1 or cost more for the same reasons other splash damage plants should be nerfed here.

10# Eight-corn could easily end the game when played. Besides that Bonus attacks are for mega-grow. Maybe reconsider or at least give it a nonlethal amount of attacks?

11# Money tree should probably only refund itself honestly. +3 sun is pretty huge.

12# You should probably increase sunflower singer's cost. That things can produce massive amounts of sun.

13# Pet shelter should be weakened to +2/+2.

14# How do you kill baseball bat zombie? Not many players have killing tricks.

15# Zom-pea has the same problem as Eight-corn.

16# Chimp zombie has the same problem as sunflower singer.

17# Ape-lord zombie has the same problem as Eight-corn.

18# Terror-Dactyl's dino-rair should probably only give zombies overshoot 1 to be honest. Overshoot 3 or even 2 adds up fast.

That's about it. I mean you did ask for this.