Harsh Controller.

The Harsh Controller is a vine-like plant that has taken control of a Harsh airship.

It has a lot of weaponry and only 1 can be active at once.

The recharge is rather unfortunate.

Info
It flies at a fairly decent speed.

It has 500 health.

It has a front-mounted dual cannon capable of rotating in a 180 degree angle, capable of laying rapid and brutal damage.

The bottom of the Harsh is a bomb rack. This (obviously) rains down massive clusters of bombs capable of flattening wide areas.

It even has built in flares to stop seeking missiles. (it has a 2.25 second delay and the flares last for 1.5 seconds).

Because why not, it has a fairly simple Zombie bay.

Armour
5% Universal damage reduction.

20% AA turret damage reduction.

Dual cannons
These are the main weapons that should be feared. 2 Massive and high calibre auto cannons capable of tearing down zombies.

Each is fed by a 4 round clip that takes 3 seconds to reload.

Each shot does 20 damage with a fairly large and dangerous splash.

Against aircraft it has 60% accuraccy.

Bomb rack
A large compartment at the bottom is capable of dropping massive and horrific carpet bombs.

This's only used when off-path (which it usually is).

It drops a string of 35-50 bombs per carpet bomb. (HUGE reload time.)

Each bomb does 5-10 damage each with small-ish splash.

Flares
These are used when seeking missiles are targeting the Harsh. For the 1.5 seconds that they're deployed seeking missiles will go off course most of the time.

Lasts 1.5 seconds.

Takes 2.25 seconds to recharge.

Zombie bay
This drops clusters of slightly armoured zombies (hypnotized, of course!).

It "accumulates" 1 per 3 seconds, capping at up to 30 zombies! When double clicked all of the zombies are dropped out. This unfortunately stuns the zombies for 1 second before they can move.