PVZBTS Glitch Sitch (Zombies)

Here are the Zombies featured in Glitch Sitch.

Malware Zombie

 * A virus browncoat variant.
 * Toughness: 9.25nds.
 * Speed: Basic.
 * Special: Infects tiles it touches and creates darkness.
 * First appearance: Day 1.

Malware Conehead

 * A virus conehead variant.
 * Toughness: 27.75nds.
 * Speed: Basic.
 * Special: Infects tiles it touches and creates darkness.
 * First appearance: Day 1.

Malware Buckethead

 * A virus buckethead variant.
 * Toughness: 64.25nds.
 * Speed: Basic.
 * Special: Infects tiles it touches and creates darkness.
 * First appearance: Day 2.

Shielded Malware Zombie

 * A shielded virus variant.
 * Toughness: 9.25nds.
 * Speed: Basic.
 * Special: Infects tiles it touches and creates darkness.
 * First appearance: Day 3.

Trojan Zombie

 * Stays undetected in the shadows until it is ready to strike.
 * Toughness: 27.75nds
 * Speed: Basic.
 * Special: Stays undetected and cannot be attacked by plants until it reaches light. Then it permanently loses its status.
 * Special: Once it loses it's undetected status, it Infects tiles it touches and creates darkness.
 * First appearance: Day 6.

Lag Zombie

 * Zaps plants making them shoot slower until this zombie is killed.
 * Toughness: 19.25nds.
 * Speed: Basic.
 * Special: Frequently zaps plants in a 2x3 radius to his left. Plants zapped suffer lag and fire 50% slower until this zombies is killed.
 * Special: Infects tiles it touches and creates darkness.
 * First appearance: Day 9.

Worm Zombie

 * A slow lumbering virus with immense health.
 * Toughness: 85nds.
 * Speed: Slow.
 * Special: .5nds damage resistance.
 * Special: Immune to being slowed, stopped, stunned, or knocked back.
 * Special: Infects tiles it touches and creates darkness.
 * First appearance: Day 12.

Malware Imp

 * A byte sized program of viral fun.
 * Toughness: 9.25nds.
 * Speed: Hungry.
 * Special: Infects tiles it touches and creates darkness.
 * First appearance: Day 15.

Malware Gargantuar

 * The viral gargantuar variant.
 * Toughness: 180nds.
 * Speed: Hungry.
 * Instantly kills plants.
 * Special: Infects tiles it touches and creates darkness.
 * First appearance: Day 15.

Junkmail Zombie

 * Regularly creates spam zombies.
 * Toughness: 32nds.
 * Speed: Slow.
 * Special: Regularly summons spam zombies from where he it.
 * Special: Infects tiles it touches and creates darkness.
 * First appearance: Day 16.

Spam Zombie

 * Just spam of regular old zombies summoned by Junkmail zombies.
 * Toughness: 9.25, 27.75, or 64.25.
 * Speed: Basic.
 * Special: Randomly comes in normal, Conehead, or Buckethead flavors.
 * Special: Does not appear unless summoned by Junkmail Zombie.
 * First appearance: Day 16.

Forkbomb Imp (v1)

 * The gift that keeps on giving.
 * Toughness: 3.25nds.
 * Speed: Hungry.
 * Special: Summons two Forkbomb Imps (v2) on the tile where it dies.
 * Special: Infects tiles it touches and creates darkness.
 * First appearance: Day 20.

Forkbomb Imp (v2)

 * The gift that keeps on giving.
 * Toughness: 3.25nds.
 * Speed: Hungry.
 * Special: Summons two Forkbomb Imps (v3) on the tile where it dies.
 * Special: Infects tiles it touches and creates darkness.
 * First appearance: Day 20.

Forkbomb Imp (v3)

 * The gift that keeps on giving.
 * Toughness: 3.25nds.
 * Speed: Hungry.
 * Special: Infects tiles it touches and creates darkness.
 * First appearance: Day 20.

Zombie.EXE

 * A virus that contains another virus.
 * Toughness: 19.25nds.
 * Speed: Basic.
 * Special: Spawns a random zombie on the tile it dies. Either a Trojan, lag, worm, Junkmail, or Forkbomb zombie.
 * Special: Infects tiles it touches to create darkness.
 * First appearance: Day 25.

ID Zomboss's Black Hole Virus

 * A torn fragment of Digital Zomboss that wants your brains for himself.
 * Toughness: 1000nds.
 * Speed: No movement.
 * Special: Takes up 5 lanes and is protected by a 100nds shield that regenerates after 60 seconds of being inactive.
 * Special: Occasionally erases all plants and zombies on entire single lanes.
 * Special: Occasionally fires bombs that darkens tiles in 3x3 areas.
 * Special: Frequently fires a laser that lags a target plants for 10 seconds.


 * Appears: Day 30.