Talk:Plasma Orange/@comment-24024415-20171121012716

12 damage and a Bonus attack on an empty lane? That's TKO, furthermore with Smarty's Bounce abundence.

To balance, how about no bonus attack and have its strenght increase by a fixed amount for every turn, as well as moved to either Mega-Grow or Kabloom to fit either themes. There, much less a game-kill and moreso an exponential Tempo card.