Dynapple

Dynapple detonates once tapped. This proves to be rather useful in certain scenarios.

Overview
Absorbs 6nds before exploding in a 3x3 area.

It's explosion (when tapped, not eaten) effects a 3x3 area.

Strategy
Plant these around your most valuable offensive/supportive plants and tap the Dynapple before they can be eaten. Don't plant them mainly to protect the defensive plants due to them being much more sturdy than other plants. Seaweeds may not work well with this plant in aquatic worlds if the water tiles are able to get to it, due to it becoming defensive in water. Other plants which change into defensive through terrain should also be avoided. Plants like Burn Grass also aren't recommended. Ghostly plants also should be ignored due to their inability to be destroyed.

Suburban Almanac Entry
Dynapple

Special: detonates once tapped

A sonic rainboom would be more effective than 10 of these empire-ruling apples.

Cost: 150/175

Recharge: Sluggish

Plant Food
It summons 3 Empire Apple seeds and throws them onto random un-occupied tiles. These seeds instantly grow into 3 more Dynapples.

Trivia

 * It's name was originally Empire Apple.
 * This was changed due to the lack of an idea for an Empire Apple plant which was related to fire.
 * "sonic rainboom" is a reference to My Little Pony: Friendship Is Magic.
 * I would have preferred to make a Fluttershy reference, but I couldn't think of any.
 * It's name is a portmanteau of "dynamite" and "apple".