Thyme Twist

Thyme Twist is the 12th world in Plants vs. Zombies 2, first conceptualized in version 5.1.1. At the initial release in that update, it had 8 levels.

Thyme Twist Part 1 Reworked was a re-imagined version of the original 8 Thyme Twist levels, released in March of 2017, during the 5.9.1 update. Later on, during the 6.0.1 update, in April, Thyme Twist Part 2 was released, with 12 all-new levels.

What's the whole idea?
The idea behind Thyme Twist (Originally) was to be a remake of Modern Day. The mission statement at the time was "I want to show what I feel Modern Day could have been". Later on, whilst the Reworked version was being made, this idea was kind of left in the dust, but a new mission statement was founded: "Rethink and forget everything you think you know about custom levels." The levels of Thyme Twist are still based on Modern Day levels.

The world's gimmicks
Because Thyme Twist is mainly a mod, and not completely just a fanon idea, it must follow the limits of Plants vs. Zobmies 2's code, which means that Thyme Twist doesn't have an exclusive gimmick, but it uses certain existing gimmicks very often, which is the next best thing:


 * Portals: Sometimes, a portal appears, which spawns zombies from different worlds. The ones Thyme Twist uses the most are Future, Future 2, Dark, Egypt, Egypt 2, Iceage, Pirate, and Dino.
 * LevelJam: Some levels, all of which in the group are set in Modern stage, have a hidden Jam playing, which allows certain Neon Mixtape Tour zombies which appear to be able to use their Jam abilities.

The world's Zombies
Thyme Twist never got its own zombies until Part 3, but there are certain zombies which it uses very often.


 * Wizard Zombie*: This one is used for difficulty. One level even uses it as the first zombie :)
 * Gargantuar Prime*: This one, also for difficulty, but also because I really like this one :D
 * Disco-tron 3000: This one is also mostly for difficulty, because I found it's easier to create difficulty through lag from 5 disco mechs spawning stuff at once than to actually think of something really fancy involving Jesters and a conveyor that only gives you Citron and Endurian. Just kidding, I just wanted to make the players ears bleed a bit
 * Shield Zombie: This one is for difficulty but is also really easy to kill at the same time. kek
 * Pelicans, Seagulls, Jetpacks, and Jetpack Veterans: The dynamic of the ambush crated by the fast-moving guys appearing from nowhere behind a few Gargs makes for an interesting reaction.
 * Cannon: Similar to Pelicans, the Imps make for an ambush of a Meat Shield. :)
 * Swashbuckler and Relic Hunter: These are used to distract your plants from hitting Gargantuars.


 * READ THE NEXT SECTION LAWL

Thyme Twist exclusives
Thyme Twist, in Part 3 and after, got two new exclusive zombies.

Temporal Wizard
Looks exactly like a normal Wizard zombie, but wait, he's moving pretty fast *all your plants are sheep in a matter of seconds, because of temporal mage ambushes*

Trivia

 * Appears instead of Wizard Zombie in most of Part 3

Twisted Gargantuar
Looks EXACTLY like Gargantuar Prime, but he's moving really fast for a bot and HOLY CRAP HIS LASERS ARE HUGE

Trivia

 * Appears instead of Gargantuar Prime (for the most part) after Day 23.

Thyme Twist Trivia

 * There is a 4th part planned, and if that part gets done, it will have 20 Levels.
 * Each following Part for Thyme Twist is 4 levels longer than the previous one.
 * All of Thyme Twist's exclusive Zombies have a "canon" name that relates to either time (TEMPORAL Wizard) or being twisted (TWISTED Gargantuar)