Rising Flower

The rising flower uses the same methods as a sunflower, exept converts the sun into deadly lasers.

Every time it fires it hits 1 more zombie than the last, and does 1 damage more to each of them, however if there aren't enough zombies to fire at 1 of 3 things happen:

If a new zombie arrives it can fire at that and count it as a new "step" however it doesn't cause the damage to rise.

Or if there is only 1-2 zombies lower than what's needed it stops firing at the most recent target, and loses 1 damage per shot.

However, if the number of targets severely drops it goes down to only 1 target and base damage (it then has to work its way back up), then it makes a energy wave dealing 1-2 ndbs to everything on screen (plants and zombies).

It can be used as a sun producer, however this isn't reccomended.

When preparing to fire the middle part of the flower starts to glow, if clicked on it will give 50 sun but it will stop the firing process and it will have to wait to reload again.