Krauser von Karty

Krauser von Karty is a Catapult Zombie hero in Plants vs Zombies: Apocalyptic Arena. He is a defense tactician who can hold on fixed objectives as well as deal some decent splash damage.

Overview
Krauser von Karty, the Catapult Cart Operator

Damage: 5/10

Utility: 4/10

Survivability: 4/10

Complexity: 7/10

Role: Tactician Sub-role: Defense, Pusher, Nuker

Almanac Entry: TBA

Gameplay: Krauser is like a moving siege tower., going from one place to another and defending fixed objectives. He comes in two forms: a fast firing cart and a slow firing immobile catapult artillery. He is excellent at watching and guarding points with the help of a boombox that can knock away enemies. He is also an excellent pusher and siege, using the aforementioned boombox and a barrel of imps combined by his catapult's splash damage attacks. When things get rusty, he could step on the gas and drive away while bumping foes in his path. He can call out an off-map artillery barrage or set the ground on fire, doing burning damage to enemy units and structures in the area.

Stats and Abilities
Base Health: 1710 (+5% per level) Base HP Regen: 3.1 (+5% per level)

Base Energy: 550 (+5% per level) Base EP Regen: 4.5 (+5% per level)

Attack Damage: 55 (+5% per level) Attack Range: 4.25

Attack Speed (APS): 1 Movement Speed: 290

Trait
Cart/Artillery Mode (D)

Krauser can configure his cart between two forms:

Cart Mode: Krauser can freely move his cart around and attacks with a baseball cannon. It has fast firing rate and slightly slow damage.

Artillery Mode: Krauser can root his cart to the ground and attack through his explosive baseball catapult. It has +40% damage and 25% splash damage, +50% attack range, and 40% reduced firing rate.

''Krauser's new and improved catapult cart is perfect for any situation. Whether it's hit-and-run or siege tactics.''

Basic Abilities
Ticking Boombox (Q)

Krauser launches a cardboard box full of dynamite and an alarm clock. In 5 seconds, the box will explode. Dealing 250 (+5% per level) damage to enemies and knock them back. You can destroy the box with 4 hits, doing lesser damage the earlier it's detonated but increasing the knock back distance. In Artillery Mode: It has +50% cast range.

''Like what Krauser learned from the Trojan War, sometimes giving gifts to your enemies is the greatest attack strategy. Especially if you give them a ticking bomb.''

Barrel of Imps (W)

Krauser throws a barrel containing 3 imps. The barrel deals minor 85 (+5% per level) damage to a small area and releases the 3 imps. In Artillery Mode: it has +50% area radius.

The Imps wield wooden planks and steel pipes. They have 250 (+5% per level) maximum HP, deal 25 (+5% per level) damage in their attack, and attack very fast.

''One way for zombies to get pass plant barricade and household chimneys easily is to put them on barrels and get launched pass there. But seems like only imps can fit in the barrels.''

Bumper Cart (E)

Krauser hits the gas and run at full speed, gaining +100% movement speed in 3 seconds. He will bump into any enemy unit he crosses into, dealing 110 (+5% per level) damage to them and knocking them aside. In Artillery Mode: He also gain +100% defense for 3 seconds and immediately return to cart mode.

"Move out of the way!"

Ultimate Abilities
TBC...